UE5 でポカポンぽいゲームを作ってみる ~プロトタイピング~

ポカポン

epoch.jp

私も子供の頃の淡い記憶でしかないのですが、小学生の頃からファミコンスーファミはあったものの、まだこういうファミリーゲームも家にはありました。

今回はこの感じを目標に作ってみたいと思います。「プロトタイピング」編としていますが、これで終わるかもしれません。

記事投稿時点の状態

youtu.be

コードは以下です。 UE 5.3.2 で作成しています。追加のプラグイン等はありません。

Release Blog post 20240604 · dany1468/Pokapon_UE · GitHub

作成過程

  1. Modeling Tool でキャラクターの Static Mesh を作る
  2. BP で Static Mesh を合わせてキャラクターの動きを作る
  3. レベルに配置する
  4. キーボードで操作できるようにする

以上のような過程で作っていきました。

1. Modeling Tool でキャラクターの Static Mesh を作る

UE5 で Skeletal Mesh Editing Tool を使って、物理挙動で動くだけのキャラクターを作る - You are done!

以前のブログでも Modeling Tool で簡単なキャラクターを作りましたが今回も以下のように単純なものです。

上記のコードでは CharacterCreationMap という専用のレベルで作成しています。

正面 右側面

腕の Pivot

Physics Constraint をこの後使うため、腕の Pivot だけは回転軸あたりに設定しています。

2. BP で Static Mesh を合わせてキャラクターの動きを作る

コードでいうところの BP_PokaponPawn です。名前の通り Pawn をベースにしています。

コンポーネントも、各腕に対してのハンマー、盾以外はフラットに並んでいます。

PC_Physics Constraint Component で、各パーツを繋いでいます。PC_Body_Outer だけは、Body に対して外部の設置した箇所に接続するため、接続コンポーネントが片方空いています。

細かい部分はコードをみてもらった方がいいのですが、左右の手の Physics Constaraint だけ見ておきます。それぞれ、角度の対して制約をかけています。

PC_RightHand_Body PC_LeftHand_Body

とはいえ、最初の動画を見てもらって分かる通り、数値はかなり雑に設定してあるものです。

最後に Event Graph ですが、ハンマーと盾をそれぞれ押し下げる動きを作っているだけです。

3. レベルに配置する

Github のコードでいうところの PokaponTestMap が対象になります。

Outliner Viewport

BP_Camera があるのが分かります。これは Camera Component を持つだけの BP です。
Auto Possess Player を Player 0 にしてあります。このカメラがこのレベルでのプレイヤー扱いです。

BP_PokaponPawn, BP_PokaponPawn2 はそれぞれに Player1, Player2 のタグを付けてあります。

4. キーボードで操作できるようにする

現状 PIE でスタートしても何も動かせないので動くようにします。

Player Controller を作成します。PC_Pokapon という名前にしてあります。

Begin Play
Inputs

ゲーム開始時に Player1, 2 を Tag から検索して参照を保存し、Input があった時にはそれぞれに対してイベントを呼び出しています。

当然ながら Enhanced Input のファイルも作成してありますが、特に工夫はないので割愛します。Github の方には Inputs フォルダがあるので、そこを見てください。

まとめ

Phyisics でゲームを考える時に、どうしても現実にあるものをベースに考えてしまうのですが、レトロゲームはとてもルールもよく考えられていて素晴らしいなと改めて思うのでした。

Unity Learn の Behaviour Trees でビヘイビアツリーの簡単な実装を学んだ

動機

Unreal Engine を利用していると、標準機能として Behaviour Tree が組み込まれており、その記憶領域である Black Board も利用することができます。(今回は関係ありませんが、センサー系も組み込まれいるので本当に便利です)

Unity で同じことをやろうとすると、以下のようなアセットや OSS を利用する必要があると認識しています。(新しいバージョンだと使えるとかあれば調査不足ですスミマセン 😫)

以下はぱっと見つけられたものだけです。

可視化できるものや、グラフエディタとして編集できるもの、専用の DSL を備えるものまで様々です。OSS 系では C# でツリー構造を記述していくものがほとんどになります。

これらを利用するにしろしないにしろ、 Behaviour Tree というものの基本的なこと を一度簡単な例で押さえておきたいと思い、掲題のチュートリアルをすることにしました。

チュートリアル

learn.unity.com

最終的なコードが見たいだけの場合

チュートリアルの最後のチャプターに完全版のコードがダウンロードできるようになっています。

Conditions - Unity Learn

チュートリアルの簡単な流れ

以下のようなレベルが用意されています。

レベル NavMesh 可視化

左下に選択状態のオブジェクトがありますが、これが「泥棒」NPC であり、これを Behaviour Tree を使って操作します。

NavMesh が設置してあり、NPC にも Nav Mesh Agent がついています。

半透明のドアが2個所あるのが分かりますが、これらのロック状態を確認し、室内のダイアモンドを取得して、また車の場所まで戻ってくるタスクになります。

最終的なツリー構造は以下のようになります。(以下の図は、チュートリアル内のものです)

ノードにある「」は Sequence です。配下のノードを順番に成功する限り実行し続けます。
?」は Selector です。配下のノードを順に実行し、一つでも成功すれば終了です。
この辺は UE と用語も一致します。

Condition となっているものは、実行条件を付けるものであり、Sequnce の先頭におくことで Sequence 自体を実行するかどうかを判定するのに使えます。UE の場合であれば Decorator が近いと思います。

ざっくり各コード

このチュートリアルでは、以下のクラスが出てきます。

  • Node: 各ノードのベースになるもの
  • Leaf: 末端ノード。実行するべき処理が入る。
  • Sequence
  • Selector

これだけです。Condition に関しては「何も実行せず、判定だけする Leaf」として表現されています。

以下のコードは省略もあるので、全文が見たい場合はチュートリアルの方からコードをダウンロードしてください。

public class Node
{
    public enum Status { SUCCESS, FAILURE, RUNNING }
    public Status status;

    public List<Node> children = new List<Node>();
    public int currentChild = 0;

    public string name;

    public Node() { }

    public Node(string name)
    {
        this.name = name;
    }

    public virtual Status Process()
    {
        return children[currentChild].Process();
    }
    
    public void AddChild(Node child)
    {
        children.Add(child);
    }
}

まずは Node です。ツリー構造を作るので Composite パターンを想像してもらえると実装がわかりやすいです。子を持ち、それを追加(削除)可能で、Leaf で実行すべき Process を持っています。

よく見る Composite パターンの例と異なるのは、子の実行をループで実行するのではなく currentChild のインクリメントを外部に移譲している点です。

これは、後述の Sequence , Selector で子を実行する処理が変わってくるためです。

public class Leaf : Node
{
    public delegate Status Tick();

    public Tick ProcessMethod;
    
    public Leaf(string name, Tick processMethod)
    {
        this.name = name;
        ProcessMethod = processMethod;
    }

    public override Status Process()
    {
        return ProcessMethod?.Invoke() ?? Status.FAILURE;
    }
}

続いて Leaf です。
Tick が出てきていますが、ProcessMethod と名前が付いている通りで、実行する処理を外部から受け取っているだけです。Status を返す関数を受け取るので Process でそのまま実行結果を return できています。

public class Sequence : Node 
{
    public Sequence(string name)
    {
        this.name = name;
    }

    public override Status Process()
    {
        Status childStatus = children[currentChild].Process();
        
        if (childStatus == Status.RUNNING) // すでに進行中ならそのまま
            return Status.RUNNING;

        if (childStatus == Status.FAILURE) // 子が一回でも FAILUER を記録したら、この Sequence も FAILURE を返却し終了
            return childStatus;

        currentChild++;
        if (currentChild >= children.Count) // 最後まで到達したら正常終了
        {
            currentChild = 0; // 次回のために初期化
            return Status.SUCCESS;
        }
        
        return Status.RUNNING;
    }
}

Sequence です。
コードコメントである程度書いていますが、子の実行結果が失敗になった時点で自身も失敗にします。すべての子が成功すれば自身も成功です。

public class Selector : Node
{
    public Selector(string name)
    {
        this.name = name;
    }

    public override Status Process()
    {
        Status childStatus = children[currentChild].Process();
        
        if (childStatus == Status.RUNNING) // すでに進行中ならそのまま
            return Status.RUNNING;

        if (childStatus == Status.SUCCESS) // 子が一回でも SUCCESS を記録したら、この Sequence も SUCCESS を返却し終了
        {
            currentChild = 0; // 次回のために初期化
            return Status.SUCCESS;
        }

        currentChild++;

        if (currentChild >= children.Count) // 最後まで到達したら失敗として終了
        {
            currentChild = 0; // 次回のために初期化
            return Status.FAILURE;
        }

        return Status.RUNNING;
    }
}

Selector です。
Sequence と対比すると分かりやすいですが、こちらは子が一つでも成功すれば自身も成功として即終了です。
逆に、最後まで到達してしまうと失敗という扱いになります。(最後の子が成功していればその前の if で成功終了しているはず)

最後に BehaviourTree です。これは全体のルートを表します。ここでは割愛しますが、子ノードをプリントする機能を入れています。

public class BehaviourTree : Node
{
    public BehaviourTree()
    {
        name = "Tree";
    }

    public BehaviourTree(string name)
    {
        this.name = name;
    }
    
    public override Status Process()
    {
        return children[currentChild].Process();
    }

泥棒用の Behaviour Tree の例

次にチュートリアルで作成した Behaviour Tree を確認します。

public class RobberBehaviour : MonoBehaviour
{
    private BehaviourTree tree;

    void Start()
    {
        agent = this.GetComponent<NavMeshAgent>();

        tree = new BehaviourTree(); // root ノード

        // Open Door の Selector
        Selector openDoor = new Selector("Open Door");
        openDoor.AddChild(new Leaf("Go To FrontDoor", GoToFrontDoor));
        openDoor.AddChild(new Leaf("Go To BackDoor", GoToBackDoor));

        // Condition
        Leaf hasGotMoney = new Leaf("Has Money", HasMoney); 

        // Steal の Sequence
        Sequence steal = new Sequence("Steal");
        steal.AddChild(hasGotMoney);
        steal.AddChild(openDoor);
        steal.AddChild(new Leaf("Go To Diamond", GoToDiamond));
        steal.AddChild(new Leaf("Go To Van", GoToVan);

        tree.AddChild(steal);
    }

    // GoToFrontDoor / GoToBackDoor / HasMoney / GoToDiamond / GoToVan のメソッドもこのクラスに配置

図と比べてもらうと分かりやすいですが、コードで木構造が表現できているのが見て取れます。

ここまででは Nav Mesh Agent をどう使っているかが全く出てきいません。
最後にその部分に触れておきます。というのも、Behaviour Tree 自体は Nav Mesh とはなんの関係もなく、この Behaviour Tree を何に使うかは自由であるので、あえてここまでは除外していました。

private NavMeshAgent agent;

public enum ActionState { IDLE, WORKING }
ActionState state = ActionState.IDLE;

Node.Status GoToLocation(Vector3 location)
{
    float distanceToTarget = Vector3.Distance(location, this.transform.position);

    if (state == ActionState.IDLE) // 初期は IDLE なので Agent に目的に向かうように指示し、WORKING に変える。ノードのステータスも RUNNING となる。
    {
        agent.SetDestination(location);
        state = ActionState.WORKING;

        return Node.Status.RUNNING;
    }

    // 以降は ActionState が WORKING、つまり泥棒が目的地に向かっている最中 or 停止

    if (Vector3.Distance(agent.pathEndPosition, location) >= 2) // 停止したが、目的地に到達していない
    {
        state = ActionState.IDLE;
        return Node.Status.FAILURE;
    }
    else if (distanceToTarget < 2) // 目的地と泥棒の距離が到達とみなしていい距離になった
    {
        state = ActionState.IDLE;
        return Node.Status.SUCCESS;
    }

    return Node.Status.RUNNING;
}

GoToLocation は前述の RobberBehaviour 内のメソッドです。これは、GoToFrontDoor などの GoTo 系のすべてで利用しており、簡単には「目標地点に到達しているかどうかでノードのステータスを返す」ものです。
ノードのステータスとは別に、動き出したかどうかを判定するのに ActionState が導入されています。

コードコメントにある程度記載しましたが、簡単には初回の GoToLocation で、ActionStateWORKING になります。これと同時にノードのステータスも RUNNING になります。

泥棒が移動中も常にチェックが入ります。そして、なにかに引っかかるなどで停止し pathEndPosition が目的地に届かないとなった時点で「失敗」とみなします。

逆に泥棒と目的地の距離が十分に近くなれば「成功」とします。いずれでもなければ RUNNING のままです。

ちなみにこの 2 は今回のサンプルのみで通用するので、キャラクターや目的地によっては別の距離を指定する必要があります。

結局どこでループしているか

public class RobberBehaviour : MonoBehaviour
{
    private BehaviourTree tree; // ルート
    Node.Status treeStatus = Node.Status.RUNNING;

    void Update()
    {
        if (treeStatus != Node.Status.SUCCESS)
            treeStatus = tree.Process();
    }

ループ自体は RobberBehaviour が担当しています。
ツリーのルートの Process を呼び出し続けることで、各ノードの現在の子に伝搬していきます。結果、ここまでの構造がキレイに噛み合うようになります。

各ノードはあくまで「自身の保持する currentChild 番目の子ノードを実行 (Process) するだけ」という状態になっているわけです。

まとめ

「ゲーム AI 技術入門」でもビヘイビアツリーのことが記載されていますが、そこでは「プライオリティ」や「ランダム」が登場します。シーケンスも含めて、「選択ルール」によって「子ノード競合モデル」という方法で「どの子ノードを実行するか」を決定しているのだそうです。

「プライオリティ」は「子ノードのうちアクティブ可能なものを優先順に沿って選択する」ような感じなので、チュートリアルで作成した Selector とは少し異なる感じもします。

とはいえ、今回のチュートリアルを通して、アセットや OSS を見た時に基本的なことは理解しながら扱える状態になったのではないかと思います。

UE の GAS Companion と Blueprint Attributes プラグインを試す

UE の GameplayAbilitySystem (GAS) はとても便利です。

一方で、私はまだまだ理解も浅いです。Lyra や古代の谷などのサンプルの他に、以下のドキュメントが参照先として紹介されるのを見ることがありますが、いつも見ては忘れ、見ては忘れという感じです。

以前は C++ がなければ使えないような機能があり、その当時から GAS Companion を使っていたのですが、同じ作者が Blueprint Attributes というプラグインを公開しているのを知り、今回はそれらを連携させてどういうことができるか試してみました。

Plugins

以下にマーケットプレイスのリンクと Description に加えて、公式のドキュメントとサンプルプロジェクトを一覧します。
いずれもとても丁寧に作られ、更新されていますし Discord での質問も受け付けているようです。

どちらも、GAS で C++ が必要な部分を Blurprint のみで実装可能にしてくれるものではありますが、それに加えて前述の GASDocumentaion で推奨されるようなパターンを考慮した形になっているようです。

今回試すこと

GAS Companion だけでも GAS を使う分には十分なのですが、Blueprint Attributes を使うことで、GAS の Attribute Set を Blueprint で作成することができます。今回はその点を中心に試していきます。

GAS Companion だけだと、https://gascompanion.github.io/api/Abilities/Attributes/GSCAttributeSet/ にある基本的な属性しか利用できず、追加するためには C++ での実装が必要になります。 とはいえ、Attributes Wizard にあるようにウィザードまで用意されているので、「やれば」的な感じではあるのですが。

実際に試す

とりあえず必要なものを揃える

BP_GASStudyCharacter : Thirdperson をコピーしたもので、 GSCModularCharacter に Parent を変更してあるだけです。

以下は、公式のサンプルプロジェクトに入っている Utility のコードなのですが、便利なのでとりあえずコピーします。(一番下の Home ボタンのは私が足したので、不要だと思います)

今回は PlayerController (PC_GASStudy) に貼りました。

まずは GAS Companion だけで Attributes を設定する

BP_GASStudyCharacter の方に設定するだけです。 GSCAttributeSet は GAS Companion からデフォルトで提供されています。

この状態で PIE で Enter を押してデバッグ情報を表示すると以下のようになり、 GAS Companion が提供する AttributeSet が設定できていることが分かります。

UI を付ける

Working with UI

デフォルトの AttributeSet であれば、こちらもデフォルトで提供されている Widget を利用できます。今回は WB_HUD を使いました。

上記を PC_GASStudy に設定すると期待通り表示を確認できます。

自分で UI を作る

先ほどのデフォルトの Widget の親クラスになる GASUWHud を継承して作成できます。

https://gascompanion.github.io/api/UI/GSCUWHud/

今回は WBP_CustomGSCUWHud と名前を付けました。これを先ほどの WB_HUD の代わりに入れても当然何も表示されません。

Widget の内部を作成

https://gascompanion.github.io/working-with-ui/#designing-your-own-widget

ドキュメントの通りですが、デフォルトで提供されている AttributeSet はすでに C++ 側で Text なども準備されており、それをレイアウトするだけになります。今回は Progress Bar は無視して Text 系だけ同じ名前で設定します。

これだけで以下のように UI が表示されました。現状 Max も Current も 0 なので 0 / 0 のような表示になります。

デフォルトの Attribute Set に値を入れる

https://gascompanion.github.io/quick-start/#initialization-with-data-table

ドキュメントの通りですが、Data Table を以下の構造を使って作成します。

DT_Study_Attributes という名前にしました。内容は以下です。ここも Row Name は決まっています。

先ほどの BP_GASStudyCharacter に設定した箇所の下に Data Table を設定できるので設定します。

設定 表示

UI をカスタムし、自分で値を取得し表示する

さて、自動で値が設定されるのは便利なのですが、ここから Attribute を追加したいので、まずは手動で表示してみます。

https://gascompanion.github.io/api/Components/GSCCoreComponent/

そのためには上記の Component を追加する必要があります。

先程の Widget に一列追加し、手動表示の列とします。

tree view

Widget 側の Construct で以下のように初期値を表示してみます。(以下は簡略化のために Health だけです)

お気づきの通りで、 Health など、デフォルトで用意される Attribute に関しては専用の取得関数も用意されています。

以下のように最終列に手動での表示ができました。

UI をさらにカスタムして使う

先ほどは GSCUWHud を継承して使いましたが、見てきた通りでデフォルトで提供される Attribute の Text 等がすでに入っていました。

今回はそれも入っていない GSCUserWidget を使います。

https://gascompanion.github.io/api/UI/GSCUserWidget/

WBP_CustomGSCUserWidget という名前にしました。とりあえず、先程の WBP_CustomGSCUWHud の UI の内容だけコピペしておきます。

次に、スクリプトもコピーしようとしますが、Get Owning Core Component が存在しないエラーになります。

Set Owner Actor を使う

https://gascompanion.github.io/api/UI/GSCUserWidget/#setowneractor

つまり、まだ WidgetGSCCoreComponent を持つ Owner Actor を知らないということです。

とりあえず、Widget のコンストラクタで設定してみます。

うまくいきました。

さて、ここまでで Blueprint Attributes で新しい Attribute を追加した時に表示できそうな準備ができました。(デバッグ表示だけでも良かったのですが。)

Attribute を Blueprint Attributes で作る

コンテンツブラウザから簡単に作れます。 GBA_Study_Attributes という名前にしました。

Armor / MaxArmor を作ります。

Blueprint Attributes には Gameplay Clamped Attribute Data が追加されており、これを利用することで簡単に最大値・最小値に clamp してくれる Attribute を作れます。

さて、この新しい Attribute Set もこれまでと同様に BP_GASStudyCharacter に設定します。

まずはデバッグで確認しましょう。OKですね!

追加した Attribute を UI に表示する

WBP_CustomGSCUserWidget の方で表示してみます。

UI に関しては単にグリッドの最終列に追加しました。

さて、表示ですが Health 等と違って専用の取得ノードは用意されていません。よって以下の Get Current Attribute Value を利用します。

以下のように表示することができました!(Armor の Base 値を 60 にしてしまったので、先程と値が変わっています。)

試してみて

今回はそれぞれのプラグインについてではなく、簡単にそれぞれがうまく噛み合うか確認しました。

GAS Companion と Blueprint Attributes は作者が同じということもあり、ある程度の棲み分けも考えて作られていると思いますが、どちらか単独でも十分に機能するように作られているように思います。

記述できる場所が違う( C++ か BP か、だけでなく)けれど同じことはできるような感じです。一方でこれは GAS を UE のデフォルトだけで書くのも同じ話ではあるので、このプラグイン達を便利に感じるかどうかはチームによると思います。

個人的には、サンプルも通して GAS の使い道を考える上で勉強になることが多かったです。それほど高額なプラグインでもないので検討に値するのではないかと思います。

UE5 で Skeletal Mesh Editing Tool を使って、物理挙動で動くだけのキャラクターを作る

第21回UE5ぷちコン|株式会社ヒストリア で以下の作品を提出しました。

第21回UE5ぷちコン 提出動画「Hand Push Sumo」 - YouTube

このゲームでは、Box や Sphere だけで構成された簡素な物体がプレイヤーキャラクターとなっています。

ただボタンを押したらキャラクターが腕を伸ばして相手を押すという、いわばレトロな対戦パンチゲームのような雰囲気を出すには、これぐらいがちょうどいいだろうという意図での選択でした。

時間が無くてプロトタイプで作ったキャラクターで進めるしかなかったというのもあります 🤣

このキャラクターはアニメーションは一切使っておらず、 Simulate Physics を有効にした状態で、ただ空中に浮いた腕を前に押し出す(そして自動で戻る)ということだけを行っています。

本記事では、このキャラクターを UE5 のみ で作成した過程を簡単にご紹介します。(本記事はコードがほとんど無いのでサンプルプロジェクトはありません)

空のステージを用意する

これは単に作業がしやすいからです。

既存のレベルを使うにしても、原点で作業した方が数値の設定がわかりやすいので良いとおもいます。

Modeling Tool でキャラクターの Static Mesh を作る

まずはキャラクターのメッシュを作ります。Modeling Mode に切り替えましょう。

1. Box 配置

何も無いので、まずは「Body」になる Box を配置します。

座標は原点にしておきます。

2. Body を Triangle Edit で調整

Mesh メニューにある、Triangle Edit で Body を調整していきます。

一つの面は三角が2つあるので、それらを選択し移動させて形状を変えていきます。今回は以下のように横長の形にしています。

また、今回は X がキャラクターの前面として作っているため、上記でも長いのは Y 方向です。

5. Sphere を設置し、縮める

これは頭部になります。今回は 0.6 倍しています。Pivot が下にあるので位置を最初に決めることができます。

初期サイズ 0.6倍後

6. 腕を作る

こちらも Box で作ります。Body 同様に形状を変えて、 最後に Pivot を変更します。

a. 形状変更 b. Pivot変更
c. 複製して両側に d. 少し Body から離す

Pivot 変更 (Edit Pivot) は XForm メニューにあります。

7. Merge して一つのメッシュにする

ここまでで作成したすべてのメッシュを選択した状態で XForm メニューの Merge でまとめます。

Pivot が真ん中になっていると思うので、足元 (原点で作業しているなら原点) に変えておきます。

そうすると、Outliner の表示が Combined の一つになっており、またそのメッシュ本体も以下のようにレベルがある場所と同じところの _GENERATED フォルダ内に保存されているはずです。

Contents Browser の Thumbnail Edit Mode でサムネイルの見た目を変えておくと便利です。
また、ここではこの Static Mesh の名前を SM_Study と名称を変更しています。

Skeletal Mesh Editing Tool でスケルタルメッシュを作る

1. プラグイン有効化

UE5.3.2 の時点ではまだデフォルトで有効では無いの有効化します。

  1. スケルタルメッシュに変換

Contents Browers で先程の Skeletal Mesh のコンテクストメニューから変換を実行します。

今回は Create New です。

そうすると、Skeleton と Skeletal Mesh が作成されます。

  1. Skeletal Mesh を開いて Root を確認

Pivot の変更がされていれば Root が以下のように足元になっているはずです。

  1. Skeletal Mesh の編集

引き続き Skeletal Mesh の画面です。
左のメニューに Skeleton があるはずです。もしなければ以下の上部の Editing Tools が有効になっているか確認してください。

さっそく Edit Skeleton してきます。

  1. Bone をつけていく

Edit Skeleton した状態で右ペインの Skeleton Tree にいくと、New Bone ができるようになっています。ボタンからでも Root のコンテクストメニューでも大丈夫です。(Edit Skeleton しないと New Bone が出ません)

最初は慣れないかもしれませんが、New Bone すると新しい joint が作成されるので、それを選択した状態で移動させます。

今回は最終的に以下のようにしました。

upper_arm_, lower_arm_ に関しては、Left 側だけを作って Mirror して複製しています。

Left 側を作り選択 Mirror を実行
複製される

Mirror に関してはデフォルトでは X 軸で Mirror されるようになっているので Y に変更しています。

6. Skin を付けていく

Skin に関しては 左クリックで塗るCtrl + 左クリックで消す だけここでは使います。

では、左の Skin メニューから、一度 Bind Skin し、そのまま Edit Weights していきましょう。

作成直後はこんな感じです。

今回は以下のようにしています。

Root spine_01 neck head
upper_arm_l lower_arm_l upper_arm_r lower_arm_r

上段は、Bind Skin したままです。
下段の arm 系は自身の arm 以外の weight を 0 に塗り直しています。それだけです。

私も Skin Weights は意図なくやっているので、参考にはならないと思います 😵

7. 確認する

Skeleton の画面に移動して、upper_arm_l などを動かして見ると、Skin Wieght の状況が確認できると思います。

ここまでで、Skeletal Mesh Editing Tool を使う部分は終わりになります。

Physics Asset を付ける

Physics Asset での目標は、「腕だけ前後に振る動きができる」というものです。

1. 生成し大きさを調整する

Contents Browser の Skeletal Mesh のコンテクストメニューから作成できます。

初期の生成メニューでは Capsule から box にだけ変えます。

生成直後は以下のような感じです。

まずは head だけ Sphere で作り直します。おそらく head と同じサイズになります。

以下のように大きさをメッシュに合わせます。neck 部分は少し spine_01 (body) を小さくして head の下に差し込んでいます。

spine_01 は足元まで延ばしておきます。Simulate Physics を ON にした時に倒れないようにするためです。

2. Constraint を調整する

upper_arm_l(r) に関するもの以外の Constraint を以下のように角度もロックします。

続いて upper_arm_l(r) に関する Constraint の設定です。以下に右側の例だけ示します。

対象 設定 状態

ただ、Constraint の方向によっては Angular Limits の設定だけをしても方向が異なる場合があります。
その場合は、回転ツールで Constraint 自体を回転させたり、Swing2 以外にしてみるなどしてみてください。

目的としては、腕の動きを下方向の X 方向にだけ限定したい というだけです。

Blurprint で動かす

1. 基本的な設定

作成した Skeletal Mesh を使って Pawn をベースにした BP を作成します。

Components Viewport

当然ながら SkeletalMesh の Simulate Physics は ON にしておきます。

2. Event Graph

腕を前に押し出すだけです。

3. Level Blueprint から呼び出す

先ほどの Pawn に Posses してもいいのですが、今回は雑に Level Blueprint から呼び出します。

レベルに配して参照を直接取得して以下のようにします。

4. 動作確認する

今回は以下のような動きになることを確認しています。

youtu.be

まとめ

Skeletal Mesh Editing Tool を使うことで、これまで Blender 等でする必要があった作業が(どの程度かはわかりませんが)代用できるようになりました。

まだ Experimental で発展途上だとは思いますが、可能性を感じる機能だと思います。

参考記事

UE5 のローカルマルチプレイヤーを 1 つのデバイスで操作する

第21回UE5ぷちコン|株式会社ヒストリア で以下の作品を提出しました。

第21回UE5ぷちコン 提出動画「Hand Push Sumo」 - YouTube

ゲームを作るにあたり、さくっと遊ぶために「キーボード一つあれば遊べる」ようにしたかったので、タイトルにもある「ローカルマルチプレイヤーを1つのデバイスで操作する」方法を調べました。

簡単なローカルマルチプレイヤー

以下の2つの記事がとても参考になります。

基本的には以下の Create Local Player ノードを呼び出すだけでよく、とても簡単です。

ですがこの場合、PlayerController がプレイヤーの数だけ作成され、インプットデバイスも同様数が必要になります。
一つはキーボードでいいとしても、もう一つゲームパッド等が必要になるわけです。

キーボード一つのインプットデバイスでローカルマルチプレイヤーを構築する

GitHub - dany1468/LocalMulti1Device

今回試したコードは上記で管理しています。UE 5.3.2 で実行できます。

今回試したのは以下の3パターンです。

  • 分割無しの一つの画面
    • /Maps/SingleViewMap
  • 2分割された画面で、最初からキャラクターは配置しておく
    • /Maps/SeparateViewMap
  • 2分割された画面で、ゲーム開始時にキャラクターを Spawn する
    • /Maps/SeparateViewWithPlayerStartMap
分割無し 2分割

以下では簡単にそれぞれの方法を見ていきます。

キャラクター

上記のいずれのパターンでもキャラクターは単純なもので一つの BP (BP_PlayerCharacter) です。

プロジェクトを直接見てもらうのが早いですが、 PhysicsConstraintCubeSphere をつないでおり、Sphere が前方方向にのみ動くように設定しています。

Event Graph も単純なものです。今回の本題とは外れるので内容は省略します。

パターン1: 分割無しの一つの画面

/SingleView/PC_SingleViewPlayerController です。GameMode である GM_SingleView もありますが、Event Graph はなく Default の設定だけです。

以下が PC_SingleViewBegin Play です。

まず、ここまででCreate Local Player ノードを利用していないこと」がポイントです。つまり、PlayerController は一つしか無いということです。

次に、 SingleViewMap レベルには BP_PlayerCharacter を 2 プレイヤー分配置し、それぞれ Player1, Player2 のタグを付けてあります。

上記では、Get All Actors with Tag を使って配置してあるキャラクターを取得し、 PlayerController に保存しています。

続いて、以下が PC_SingleView の Action 部分です。

見ての通りで、 Begin Play で保存した両方のキャラクターの参照に対して Push を実行しています。

こうすることで、一つのデバイスで2つのキャラクターの対戦を実現できます。

ちなみに、Player 0 は2つのキャラクターを映すカメラに Possess させています。

パターン2: 2分割された画面で、最初からキャラクターは配置しておく

まず、PlayerController は先程と同じ /SingleView/PC_SingleView を利用しています。つまり SeparateViewMap には、同様にタグの付いたキャラクターを配置しています。

そして GameMode を変更し GM_SeparateView を用意しています。

今回は画面を分割しているので Create Local Player ノードを利用しています。

2つの PlayerController が出現することになりますが、レベルに配置済のキャラクターにはタグだけではなく Auto Possess Player にそれぞれ Player 0, Player 1 を設定し、それぞれの PlayerController に対応させています。

しかし、最終的に利用するのは 1つ目のインプットデバイスに紐づく 1 つ目の PlayerController だけです。今回のコードだと、利用しない 2 つ目の PlayerController でも Begin Play が実行されてしまいますが、利用しないのでスルーします。

パターン3: 2分割された画面で、ゲーム開始時にキャラクターを Spawn する

まず、レベル上には PlayerStart を2つ配置します。それぞれの Player Start TagPlayer1, Player2 を設定しておきます。

ここでは GameModePlayerController の両方を作成します。 GM_SEparateViewWithPlayerStartPC_SeparateViewWithPlayerStart が該当します。

操作に関してはここまでと同様で、一つの PlayerController で両方のキャラクターを操作できるようにしておきます。
重要なのはキャラクターの配置部分です。

ここは PlayerStart を利用してそれぞれのキャラクターを配置しています。
一つ前の例と違って、キャラクターの配置まで重複して実行して欲しくないので、ここのコードでは PlayerController の初期化処理を Begin Play に任せず、 GameMode から明示的に1つ目の PlayerController の初期化処理だけ呼ばれるようにしています。

まとめ

さらっとした感じでまとめましたが、この仕組みを実装する前は「インプットデバイス」と PlayerController の関係も正しく理解しておらず手法の検討もつきませんでした。

分かってしまえば「1つの PlayerController を前提に考える」だけで良かったのですが、調査をするなかでいろいろと学びもあり良かったです。

UE5 の ThirdPersonCharacter の AddMovementInput が Location/Rotation にどのように反映されるかを確認する

動機

例えば Scratch で 2D ゲームを作ろうとしたとき、キャラクターはその「座標」を変更して移動させます。つまり、プレイヤーの入力は「座標の変更」に反映されており、それがダイレクトにコードに現れます。

Unreal Engine においても、例えば「動く足場」のようなものを作るのであれば、それは Actor の LocationOffset を操作するノードを使って座標を変えていくことで実現することができます。

一方で、ThirdPersonCharacter を使うと突然 AddMovementInput ノードが出現し、それを使うことでなんとも素敵な動きができてしまいます。

愚かな私は、きっと「Unreal Engine がこのノードで魔法のような何かをしてくれているからキャラクターは動くのだ」と思っていたのですが、そんな訳もなく(実際、魔法のようにいろいろとしてくれてはいるのですが)、最終的には Location/Rotation に反映されているだけということを確認したくなりました。

以降では、全てではありませんが適宜 Githubpermalink も付けます。ほとんどの箇所は省略しつつコードを引用するので、不明な箇所は適宜 Github の UnrealEngine のコードを参照してください。コードは 5.3.2-release タグのものを使っています。

では、確認していきましょう 🚀

TPS のテンプレートを作ったら最初にお目にかかるこの AddMovementInput 、これが実際何をやっているのか追ってみましょう。

C++ プロジェクトを作った場合には以下のコードが該当します。これ自体はテンプレートのコードですが、C++ で TPS のプロジェクトを作ると、これベースのキャラクターが作成されているはずです。

// TP_ThirdPersonCharacter.cpp
 void ATP_ThirdPersonCharacter::Move(const FInputActionValue& Value)
 {
     // input is a Vector2D
     FVector2D MovementVector = Value.Get<FVector2D>();
 
 
     if (Controller != nullptr)
     {
         // find out which way is forward
         const FRotator Rotation = Controller->GetControlRotation();
         const FRotator YawRotation(0, Rotation.Yaw, 0);
 
 
         // get forward vector
         const FVector ForwardDirection = FRotationMatrix(YawRotation).GetUnitAxis(EAxis::X);
     
         // get right vector 
         const FVector RightDirection = FRotationMatrix(YawRotation).GetUnitAxis(EAxis::Y);
 
 
         // add movement 
         AddMovementInput(ForwardDirection, MovementVector.Y);
         AddMovementInput(RightDirection, MovementVector.X);
     }
 }
//Pawn.cpp
 void APawn::AddMovementInput(FVector WorldDirection, float ScaleValue, bool bForce /*=false*/)
 {
     UPawnMovementComponent* MovementComponent = GetMovementComponent();
     if (MovementComponent)
     {
         MovementComponent->AddInputVector(WorldDirection * ScaleValue, bForce);
     }
     else
     {
         Internal_AddMovementInput(WorldDirection * ScaleValue, bForce);
     }
 }

Header は以下です。

// Pawn.h
     /**
      * Add movement input along the given world direction vector (usually normalized) scaled by 'ScaleValue'. If ScaleValue < 0, movement will be in the opposite direction.
      * Base Pawn classes won't automatically apply movement, it's up to the user to do so in a Tick event. Subclasses such as Character and DefaultPawn automatically handle this input and move.
      *
      * @param WorldDirection    Direction in world space to apply input
      * @param ScaleValue        Scale to apply to input. This can be used for analog input, ie a value of 0.5 applies half the normal value, while -1.0 would reverse the direction.
      * @param bForce            If true always add the input, ignoring the result of IsMoveInputIgnored().
      * @see GetPendingMovementInputVector(), GetLastMovementInputVector(), ConsumeMovementInputVector()
      */
     UFUNCTION(BlueprintCallable, Category="Pawn|Input", meta=(Keywords="AddInput"))
     ENGINE_API virtual void AddMovementInput(FVector WorldDirection, float ScaleValue = 1.0f, bool bForce = false);

Base Pawn classes won't automatically apply movement, it's up to the user to do so in a Tick event. Subclasses such as Character and DefaultPawn automatically handle this input and move.

とあるので、 Pawn のサブクラスであっても自動で movement は適用されないということのようです。 CharacterDefaultPawn を使いましょうと。

GetMovementComponent

さて、Pawn.cppUPawnMovementComponent* MovementComponent = GetMovementComponent(); に戻ります。 これは Pawn.h に定義があります。

// Pawn.h
    /** Return our PawnMovementComponent, if we have one. By default, returns the first PawnMovementComponent found. Native classes that create their own movement component should override this method for more efficiency. */
    UFUNCTION(BlueprintCallable, meta=(Tooltip="Return our PawnMovementComponent, if we have one."), Category=Pawn)
    ENGINE_API virtual UPawnMovementComponent* GetMovementComponent() const;

この関数の Implementations を調べると Character.cppDefaultPawn.cpp が出てきます。 Pawn.cpp の実装と合わせて見てみましょう。

// Pawn.cpp
 UPawnMovementComponent* APawn::GetMovementComponent() const
 {
    return FindComponentByClass<UPawnMovementComponent>();
 }
// Character.cpp
 UPawnMovementComponent* ACharacter::GetMovementComponent() const
 {
    return CharacterMovement;
 }
//DefaultPawn.cpp
 UPawnMovementComponent* ADefaultPawn::GetMovementComponent() const
 {
    return MovementComponent;
 }

CharacterCharacterMovement はコンストラクタで入れられています。

https://github.com/EpicGames/UnrealEngine/blob/128c1721ae7c6169f98a17ede9fe220f9ac279cb/Engine/Source/Runtime/Engine/Private/Character.cpp#L91

// Character.cpp
 CharacterMovement = CreateDefaultSubobject<UCharacterMovementComponent>(ACharacter::CharacterMovementComponentName);
 if (CharacterMovement)
 {
    CharacterMovement->UpdatedComponent = CapsuleComponent;
 }

UCharacterMovementComponent も以下の通り UPawnMovementComponent のサブクラスです。

// CharacterMovementComponent.h
 class UCharacterMovementComponent : public UPawnMovementComponent, public IRVOAvoidanceInterface, public INetworkPredictionInterface

DefaultPawnMovementComponent はコンストラクタで入れられています。

https://github.com/EpicGames/UnrealEngine/blob/128c1721ae7c6169f98a17ede9fe220f9ac279cb/Engine/Source/Runtime/Engine/Private/DefaultPawn.cpp#L47

// DefaultPawn.cpp
 MovementComponent = CreateDefaultSubobject<UPawnMovementComponent, UFloatingPawnMovement>(ADefaultPawn::MovementComponentName);
 MovementComponent->UpdatedComponent = CollisionComponent;

UPawnMovementComponent のサブクラスの UFloatingPawnMovement が入っていることが分かります。

ここまでで、Character, DefaultPawn のそれぞれで UPawnMovementComponent またはそのサブクラスが取得できていることがわかりました。 Pawn に関しては FindComponentByClass の結果なので、存在するかどうかによりそうです。

MovementComponent->AddInputVector(WorldDirection * ScaleValue, bForce);

だいぶ脱線しましたが、再び APawn::AddMovementInput に戻って、続いて MovementComponent->AddInputVector です。

// PawnMovmenetComponent.h
    /**
    * Adds the given vector to the accumulated input in world space. Input vectors are usually between 0 and 1 in magnitude. 
    * They are accumulated during a frame then applied as acceleration during the movement update.
    *
    * @param WorldVector       Direction in world space to apply input
    * @param bForce            If true always add the input, ignoring the result of IsMoveInputIgnored().
    * @see APawn::AddMovementInput()
    */
    UFUNCTION(BlueprintCallable, Category="Pawn|Components|PawnMovement")
    ENGINE_API virtual void AddInputVector(FVector WorldVector, bool bForce = false);
// PawnMovementCompnent.cpp
 void UPawnMovementComponent::AddInputVector(FVector WorldAccel, bool bForce /*=false*/)
 {
    if (PawnOwner)
    {
        PawnOwner->Internal_AddMovementInput(WorldAccel, bForce);
    }
 }

コメントのままですが、WorldAccel という名前の Input Vectors は、1フレームの間に蓄積され、 movement update の間に加速度として適用されるということのようです。 Input vectors の大きさ (magnitude) は通常 0 - 1 なんですね 💡💡

AddInputVectorvirtual ですが、CharacterMovementComponentUFloatingPawnMovement で継承はされていません。

// Pawn.h
    /** Internal function meant for use only within Pawn or by a PawnMovementComponent. Adds movement input if not ignored, or if forced. */
    ENGINE_API void Internal_AddMovementInput(FVector WorldAccel, bool bForce = false);
code:Pawn.cpp
 void APawn::Internal_AddMovementInput(FVector WorldAccel, bool bForce /*=false*/)
 {
    if (bForce || !IsMoveInputIgnored())
    {
        ControlInputVector += WorldAccel;
    }
 }

先程のコメントにもあったように ControlInputVectorWorldAccel が蓄積されているように見えます。
これも継承ができるクラスでは無いので AddMovementInput はここまでになります。

次は蓄積された ControlInputVector がどのように加速度に反映されるかを確認していきましょう。

ControlInputVector

Pawn.h に定義があります。

// Pawn.h
    /**
    * Accumulated control input vector, stored in world space. This is the pending input, which is cleared (zeroed) once consumed.
    * @see GetPendingMovementInputVector(), AddMovementInput()
    */
    UPROPERTY(Transient)
    FVector ControlInputVector;

コメントもある程度想定どおりです。蓄積されていて、消費されるとゼロになるということですかね。
GetPendingMovementInputVector というのがあるの知りませんでした。(単なる Pawn に付けると消費されることがないのでずっとたまり続けてしまいます)

ではこれが使われているところを検索すると Internal_ConsumeMovementInputVector が見つかりました。

// Pawn.cpp
 FVector APawn::Internal_ConsumeMovementInputVector()
 {
    LastControlInputVector = ControlInputVector;
    ControlInputVector = FVector::ZeroVector;
    return LastControlInputVector;
 }

LastControlInputVector が出てきました。

// Pawn.h
    /** Internal function meant for use only within Pawn or by a PawnMovementComponent. LastControlInputVector is updated with initial value of ControlInputVector. Returns ControlInputVector and resets it to zero. */
    ENGINE_API FVector Internal_ConsumeMovementInputVector();
    /**
    * The last control input vector that was processed by ConsumeMovementInputVector().
    * @see GetLastMovementInputVector()
    */
    UPROPERTY(Transient)
    FVector LastControlInputVector;

コメントに ConsumeMovementInputVector が出てきました。これを見てみましょう。

// Pawn.h
    /**
    * Returns the pending input vector and resets it to zero.
    * This should be used during a movement update (by the Pawn or PawnMovementComponent) to prevent accumulation of control input between frames.
    * Copies the pending input vector to the saved input vector (GetLastMovementInputVector()).
    * @return The pending input vector.
    */
    UFUNCTION(BlueprintCallable, Category="Pawn|Input", meta=(Keywords="ConsumeInput"))
    ENGINE_API virtual FVector ConsumeMovementInputVector();
// Pawn.cpp
 FVector APawn::ConsumeMovementInputVector()
 {
    UPawnMovementComponent* MovementComponent = GetMovementComponent();
    if (MovementComponent)
    {
        return MovementComponent->ConsumeInputVector();
    }
    else
    {
        return Internal_ConsumeMovementInputVector();
    }
 }

Returns the pending input vector and resets it to zero.

こうかかれているのでおそらく Internal_ConsumeMovementInputVector と通らない場合でも、同様に ControlInputVector はクリアされて LastControlInputVector が返されるということでしょう。

This should be used during a movement update (by the Pawn or PawnMovementComponent) to prevent accumulation of control input between frames.

movement update というのは、まだはっきりとしませんが、1フレームの中での処理の一部なのではないかと思います。おそらく蓄積の後に確実に consume を行わせるために、movement update という特定の期間に消費させろということでしょうか。

コメントに出てくる GetLastMovementInputVector は単に LastControlInputVector を返しているだけです。

ちなみに、このメソッドも virtual ですが、継承しているものはありませんでした。

ConsumeMovementInputVector の呼び出し箇所

ConsumeMovementInputVector の呼び出し箇所を追っていきます。 - APawn::Unpossesed - APawn::Restart

上記二箇所が該当しましたが、多少期待と違います。Tick のような場所で呼ばれることを期待しましたが異なっているようです。

MovementComponent->ConsumeInputVector

一応まだ見ていない MovementComponent->ConsumeInputVector を見てみます。

// PawnMovementComponent.h
    /* Returns the pending input vector and resets it to zero.
    * This should be used during a movement update (by the Pawn or PawnMovementComponent) to prevent accumulation of control input between frames.
    * Copies the pending input vector to the saved input vector (GetLastMovementInputVector()).
    * @return The pending input vector.
    */
    UFUNCTION(BlueprintCallable, Category="Pawn|Components|PawnMovement")
    ENGINE_API virtual FVector ConsumeInputVector();
// PawnMovementComponent.cpp
 FVector UPawnMovementComponent::ConsumeInputVector()
 {
    return PawnOwner ? PawnOwner->Internal_ConsumeMovementInputVector() : FVector::ZeroVector;
 }

PawnOwnerInternal_ConsumeMovementInputVector を呼び出しています。
そして、コメントが ConsumeMovementInputVector とほぼ同じことに気づきます。このメソッドも virtual ですが継承はありません。

さて、 Internal_ConsumeMovementInputVector はすでに見た通りですし、これに継承もありません。
ConsumeMovementInputVector の呼び出し元に期待する場所が見つからないので続いてこの ConsumeInputVector がどこで実行されているか見ていきます。

先ほどのコメントどおりであれば by the Pawn or PawnMovementComponent のような場所の movement update 期間に実行されているはずです。

ConsumeInputVector の呼び出し箇所

CharacterMovementComponentFloatingPawnMovement の 2 箇所で見つかりました。

CharacterMovementComponent

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction)
 {
    SCOPED_NAMED_EVENT(UCharacterMovementComponent_TickComponent, FColor::Yellow);
    SCOPE_CYCLE_COUNTER(STAT_CharacterMovement);
    SCOPE_CYCLE_COUNTER(STAT_CharacterMovementTick);
    CSV_SCOPED_TIMING_STAT_EXCLUSIVE(CharacterMovement);
 
    FVector InputVector = FVector::ZeroVector;
    bool bUsingAsyncTick = (CharacterMovementCVars::AsyncCharacterMovement == 1) && IsAsyncCallbackRegistered();
    if (!bUsingAsyncTick)
    {
        // Do not consume input if simulating asynchronously, we will consume input when filling out async inputs.
        InputVector = ConsumeInputVector(); // ここ 🏁
    }
    // 略
 }
 
 void UCharacterMovementComponent::BuildAsyncInput()
 {
    if (CharacterMovementCVars::AsyncCharacterMovement == 1  && IsAsyncCallbackRegistered())
    {
        FCharacterMovementComponentAsyncInput* Input = AsyncCallback->GetProducerInputData_External();
        if (Input->bInitialized == false)
        {
            Input->Initialize<FCharacterMovementComponentAsyncInput::FCharacterInput, FCharacterMovementComponentAsyncInput::FUpdatedComponentInput>();
        }
 
        if (AsyncSimState.IsValid() == false)
        {
            AsyncSimState = MakeShared<FCharacterMovementComponentAsyncOutput, ESPMode::ThreadSafe>();
        }
        Input->AsyncSimState = AsyncSimState;
 
        const FVector InputVector = ConsumeInputVector(); // ここ 🏁
        FillAsyncInput(InputVector, *Input);
 
        PostBuildAsyncInput();
    }
 }
 // BuildAsyncInput の呼び出し元はここだけ
 void UCharacterMovementComponent::PrePhysicsTickComponent(float DeltaTime, FCharacterMovementComponentPrePhysicsTickFunction& ThisTickFunction)
 {
    BuildAsyncInput();
 }

一つは期待通り UCharacterMovementComponent::TickComponent です🎉 良かった。

もう一つは UCharacterMovementComponent::BuildAsyncInput です、このメソッドは UCharacterMovementComponent::PrePhysicsTickComponent 経由で Tick として登録されているようです。詳細は今のところ深入りできていません。

FloatingPawnMovement

// FloatingPawnMovement.cpp
 void UFloatingPawnMovement::ApplyControlInputToVelocity(float DeltaTime)
 {
    const FVector ControlAcceleration = GetPendingInputVector().GetClampedToMaxSize(1.f);
 
    const float AnalogInputModifier = (ControlAcceleration.SizeSquared() > 0.f ? ControlAcceleration.Size() : 0.f);
    const float MaxPawnSpeed = GetMaxSpeed() * AnalogInputModifier;
    const bool bExceedingMaxSpeed = IsExceedingMaxSpeed(MaxPawnSpeed);
 
    if (AnalogInputModifier > 0.f && !bExceedingMaxSpeed)
    {
        // Apply change in velocity direction
        if (Velocity.SizeSquared() > 0.f)
        {
            // Change direction faster than only using acceleration, but never increase velocity magnitude.
            const float TimeScale = FMath::Clamp(DeltaTime * TurningBoost, 0.f, 1.f);
            Velocity = Velocity + (ControlAcceleration * Velocity.Size() - Velocity) * TimeScale;
        }
    }
    else
    {
        // Dampen velocity magnitude based on deceleration.
        if (Velocity.SizeSquared() > 0.f)
        {
            const FVector OldVelocity = Velocity;
            const float VelSize = FMath::Max(Velocity.Size() - FMath::Abs(Deceleration) * DeltaTime, 0.f);
            Velocity = Velocity.GetSafeNormal() * VelSize;
 
            // Don't allow braking to lower us below max speed if we started above it.
            if (bExceedingMaxSpeed && Velocity.SizeSquared() < FMath::Square(MaxPawnSpeed))
            {
                Velocity = OldVelocity.GetSafeNormal() * MaxPawnSpeed;
            }
        }
    }
 
    // Apply acceleration and clamp velocity magnitude.
    const float NewMaxSpeed = (IsExceedingMaxSpeed(MaxPawnSpeed)) ? Velocity.Size() : MaxPawnSpeed;
    Velocity += ControlAcceleration * FMath::Abs(Acceleration) * DeltaTime;
    Velocity = Velocity.GetClampedToMaxSize(NewMaxSpeed);
 
    ConsumeInputVector(); // ここ 🏁
 }
 
 void UFloatingPawnMovement::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction)
 {
    if (ShouldSkipUpdate(DeltaTime))
    {
        return;
    }
 
    Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
 
    if (!PawnOwner || !UpdatedComponent)
    {
        return;
    }
 
    const AController* Controller = PawnOwner->GetController();
    if (Controller && Controller->IsLocalController())
    {
        // apply input for local players but also for AI that's not following a navigation path at the moment
        if (Controller->IsLocalPlayerController() == true || Controller->IsFollowingAPath() == false || bUseAccelerationForPaths)
        {
            ApplyControlInputToVelocity(DeltaTime);
        }
            // if it's not player controller, but we do have a controller, then it's AI
            // (that's not following a path) and we need to limit the speed
            else if (IsExceedingMaxSpeed(MaxSpeed) == true)
            {
                Velocity = Velocity.GetUnsafeNormal() * MaxSpeed;
            }
            
        LimitWorldBounds();
        bPositionCorrected = false;
   
        // Move actor
        FVector Delta = Velocity * DeltaTime;
    // 略・・・

ここまでで、CharacterMovementComponent (Character), FloatingPawnMovement (DefaultPawn) の両方で Tick の中で ConsumeInputVector されていることが確認できました。

では、ここからはいよいよそれぞれがどのように CharacterPawn を動かしているかみていきます。もちろん見るのは先ほどの ConsumeInputVector の周辺となります。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L1457

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::TickComponent(float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction *ThisTickFunction)
 {
    FVector InputVector = FVector::ZeroVector; // 💡 InputVector
    bool bUsingAsyncTick = (CharacterMovementCVars::AsyncCharacterMovement == 1) && IsAsyncCallbackRegistered();
    if (!bUsingAsyncTick)
    {
        // Do not consume input if simulating asynchronously, we will consume input when filling out async inputs.
        InputVector = ConsumeInputVector();  // 💡 InputVector
    }
 
    Super::TickComponent(DeltaTime, TickType, ThisTickFunction);
    
    const bool bIsSimulatingPhysics = UpdatedComponent->IsSimulatingPhysics();
    // 略
    if (CharacterOwner->GetLocalRole() > ROLE_SimulatedProxy)
    {
        // Perform input-driven move for any locally-controlled character, and also
        // allow animation root motion or physics to move characters even if they have no controller
        const bool bShouldPerformControlledCharMove = CharacterOwner->IsLocallyControlled() 
                                                      || (!CharacterOwner->Controller && bRunPhysicsWithNoController)        
                                                      || (!CharacterOwner->Controller && CharacterOwner->IsPlayingRootMotion());
        
        if (bShouldPerformControlledCharMove)
        {
            ControlledCharacterMove(InputVector, DeltaTime);  // 💡 InputVector

かなりのコードを省略しています。ConsumeInputVector と関連する InputVector のみに焦点を当てています。
これだけであればとてもシンプルで、ConsumeInputVector で取得した InputVector をそのまま ControlledCharacterMove に渡しているだけです。

では続けて ControlledCharacterMove を見てみます。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L5981

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::ControlledCharacterMove(const FVector& InputVector, float DeltaSeconds)
 {
    {
        SCOPE_CYCLE_COUNTER(STAT_CharUpdateAcceleration);
 
        // We need to check the jump state before adjusting input acceleration, to minimize latency
        // and to make sure acceleration respects our potentially new falling state.
        CharacterOwner->CheckJumpInput(DeltaSeconds);
 
        // apply input to acceleration
        Acceleration = ScaleInputAcceleration(ConstrainInputAcceleration(InputVector));  // 💡 InputVector
        AnalogInputModifier = ComputeAnalogInputModifier();
    }
 
    // 略
 }

渡された InputVectorConstrainInputAcceleration, ConstrainInputAcceleration と順に処理されています (Acceleration = ScaleInputAcceleration(ConstrainInputAcceleration(InputVector)))。

まずは ConstrainInputAcceleration から見ていきます。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L7577

// CharacterMovementComponent.cpp 
 FVector UCharacterMovementComponent::ConstrainInputAcceleration(const FVector& InputAcceleration) const
 {
    // walking or falling pawns ignore up/down sliding
    const double InputAccelerationDotGravityNormal = FVector::DotProduct(InputAcceleration, -GetGravityDirection());
    if (!FMath::IsNearlyZero(InputAccelerationDotGravityNormal) && (IsMovingOnGround() || IsFalling()))
    {
        return FVector::VectorPlaneProject(InputAcceleration, -GetGravityDirection());
    }
 
    return InputAcceleration;
 }
 
 // ヘッダで FVector GetGravityDirection() const { return GravityDirection; }
 // コンストラクタで GravityDirection = DefaultGravityDirection; となっている
 const FVector UCharacterMovementComponent::DefaultGravityDirection = FVector(0.0, 0.0, -1.0);
  • InputAccelerationDotGravityNormal は渡された InputVector(InputAceleration) と重力方向 (GravityDirection、通常は (0, 0, -1)) の内積を取っています。
  • IsNearlyZero で使うので同じ方向ではないかのチェックだけでしょう。
  • IsMovingOnGround() || IsFalling() のチェックをしているので、地上か空中(かつ落ちている) 場合のみ加速度の計算をFVector::VectorPlaneProject(InputAcceleration, -GetGravityDirection()) を使うようです。
  • 地上や落下中は仮に斜め上等に入力があったとしても、重力方向に正規化した加速度とするようです。

続いて ScaleInputAcceleration です。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L7590

// CharacterMovementComponent.cpp 
 FVector UCharacterMovementComponent::ScaleInputAcceleration(const FVector& InputAcceleration) const
 {
    return GetMaxAcceleration() * InputAcceleration.GetClampedToMaxSize(1.0f);
 }

どうやら InputVector1.0fClamp されたうえで、MaxAcceleration に掛けられるようです。( 0 - 1 の間になるというのはここが関係しているのかとも思いましたが、ちょっと判断できないです)

改めて Acceleration = ScaleInputAcceleration(ConstrainInputAcceleration(InputVector)) を確認しますが、ここまでの計算結果が Acceleration に代入されています。

ということで、次に追っていくのは Acceleration になります。

Acceleration

まずは定義です。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L629

// CharacterMovementComponent.h
    /**
    * Current acceleration vector (with magnitude).
    * This is calculated each update based on the input vector and the constraints of MaxAcceleration and the current movement mode.
    */
    UPROPERTY()
    FVector Acceleration;

続いて Acceleration でざっと Usage を調べると、CharacterMovementComponent.cpp の内部だけで 50 箇所あります。

ちょっと Acceleration から見ていくのは大変そうです 😵

ControlledCharacterMove

先ほどは省略しましたが、改めて ControlledCharacterMove を確認します。
Acceleration を計算した後も処理が続いています。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L5981

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::ControlledCharacterMove(const FVector& InputVector, float DeltaSeconds)
 {
    {
        SCOPE_CYCLE_COUNTER(STAT_CharUpdateAcceleration);
 
        // We need to check the jump state before adjusting input acceleration, to minimize latency
        // and to make sure acceleration respects our potentially new falling state.
        CharacterOwner->CheckJumpInput(DeltaSeconds);
 
        // apply input to acceleration
        Acceleration = ScaleInputAcceleration(ConstrainInputAcceleration(InputVector));
        AnalogInputModifier = ComputeAnalogInputModifier();
    }
 
    if (CharacterOwner->GetLocalRole() == ROLE_Authority)
    {
        PerformMovement(DeltaSeconds);
    }
    else if (CharacterOwner->GetLocalRole() == ROLE_AutonomousProxy && IsNetMode(NM_Client))
    {
        ReplicateMoveToServer(DeltaSeconds, Acceleration);
    }
 }

今回はローカルでの直接の動作だけ確認したいので、 PerformMovement を確認します。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L2182

// CharacterMovementComponent.h
    // Movement functions broken out based on owner's network Role.
    // TickComponent calls the correct version based on the Role.
    // These may be called during move playback and correction during network updates.
    //
 
    /** Perform movement on an autonomous client */
    ENGINE_API virtual void PerformMovement(float DeltaTime);

以下は、 かなりざっくり直接ローカルの動きに関わりそうな部分だけにした PerformMovement のソースです。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L2453

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::PerformMovement(float DeltaSeconds)
 {
    FVector OldVelocity;
    FVector OldLocation;
  
    // Scoped updates can improve performance of multiple MoveComponent calls.
    {
        MaybeUpdateBasedMovement(DeltaSeconds);
        
        OldVelocity = Velocity;
            OldLocation = UpdatedComponent->GetComponentLocation();
    
            ApplyAccumulatedForces(DeltaSeconds);
            
            // Character::LaunchCharacter() has been deferred until now.

            HandlePendingLaunch();
            ClearAccumulatedForces();
        
            // Clear jump input now, to allow movement events to trigger it for next update.
            CharacterOwner->ClearJumpInput(DeltaSeconds);
            NumJumpApexAttempts = 0;
        
        // change position
        StartNewPhysics(DeltaSeconds, 0);   
    
            // Update the character state before we do our movement
            UpdateCharacterStateBeforeMovement(DeltaSeconds);
        
        OnMovementUpdated(DeltaSeconds, OldLocation, OldVelocity);
    } // End scoped movement update
    
    // Call external post-movement events. These happen after the scoped movement completes in case the events want to use the current state of overlaps etc.
    CallMovementUpdateDelegate(DeltaSeconds, OldLocation, OldVelocity);
    
    UpdateComponentVelocity();
    
    const FVector NewLocation = UpdatedComponent ? UpdatedComponent->GetComponentLocation() : FVector::ZeroVector;
    const FQuat NewRotation = UpdatedComponent ? UpdatedComponent->GetComponentQuat() : FQuat::Identity;
    
    LastUpdateLocation = NewLocation;
        LastUpdateRotation = NewRotation;
        LastUpdateVelocity = Velocity;
 }

上記だけを見ると、 VelocityOldVelocityLastUpdateVelocity に代入されているだけです。

では change position のコメントが付いている StartNewPhysics を見てみます。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L1377

// CharacterMovementComponent.h
    /** changes physics based on MovementMode */
    ENGINE_API virtual void StartNewPhysics(float deltaTime, int32 Iterations);
    
    /** @note Movement update functions should only be called through StartNewPhysics()*/
    ENGINE_API virtual void PhysWalking(float deltaTime, int32 Iterations);

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L3200

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::StartNewPhysics(float deltaTime, int32 Iterations)
 {
    if ((deltaTime < MIN_TICK_TIME) || (Iterations >= MaxSimulationIterations) || !HasValidData())
    {
        return;
    }
 
    if (UpdatedComponent->IsSimulatingPhysics())
    {
        UE_LOG(LogCharacterMovement, Log, TEXT("UCharacterMovementComponent::StartNewPhysics: UpdateComponent (%s) is simulating physics - aborting."), *UpdatedComponent->GetPathName());
        return;
    }
 
    const bool bSavedMovementInProgress = bMovementInProgress;
    bMovementInProgress = true;
 
    switch ( MovementMode )
    {
    case MOVE_None:
        break;
    case MOVE_Walking:
        PhysWalking(deltaTime, Iterations);
        break;
    case MOVE_NavWalking:
        PhysNavWalking(deltaTime, Iterations);
        break;
    case MOVE_Falling:
        PhysFalling(deltaTime, Iterations);
        break;
    case MOVE_Flying:
        PhysFlying(deltaTime, Iterations);
        break;
    case MOVE_Swimming:
        PhysSwimming(deltaTime, Iterations);
        break;
    case MOVE_Custom:
        PhysCustom(deltaTime, Iterations);
        break;
    default:
        UE_LOG(LogCharacterMovement, Warning, TEXT("%s has unsupported movement mode %d"), *CharacterOwner->GetName(), int32(MovementMode));
        SetMovementMode(MOVE_None);
        break;
    }
 
    bMovementInProgress = bSavedMovementInProgress;
    if ( bDeferUpdateMoveComponent )
    {
        SetUpdatedComponent(DeferredUpdatedMoveComponent);
    }
 }

IsSimulatingPhysics が true の時には、物理シミュレーションが実行されているため、物理演算は実行されないようです。

MovementMode 事に動きが変わるようですが、試しに PhysWalking を見てみます。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L1886

// CharacterMovementComponent.h
    /** @note Movement update functions should only be called through StartNewPhysics()*/
    ENGINE_API virtual void PhysWalking(float deltaTime, int32 Iterations);

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L5260

ここもだいぶ省略してコードを貼っています。

// ChracterMovmentComponent.cpp
 void UCharacterMovementComponent::PhysWalking(float deltaTime, int32 Iterations)
 {
    bJustTeleported = false;
    bool bCheckedFall = false;
    bool bTriedLedgeMove = false;
    float remainingTime = deltaTime;
    
    // Perform the move
    while ( 
     (remainingTime >= MIN_TICK_TIME) 
     && (Iterations < MaxSimulationIterations) 
     && CharacterOwner 
     && (CharacterOwner->Controller || bRunPhysicsWithNoController || HasAnimRootMotion() || CurrentRootMotion.HasOverrideVelocity() || (CharacterOwner->GetLocalRole() == ROLE_SimulatedProxy)) 
    )
    {
        Iterations++;
        bJustTeleported = false;
        const float timeTick = GetSimulationTimeStep(remainingTime, Iterations);
        remainingTime -= timeTick;
   
        // Save current values
        UPrimitiveComponent * const OldBase = GetMovementBase();
        const FVector PreviousBaseLocation = (OldBase != NULL) ? OldBase->GetComponentLocation() : FVector::ZeroVector;
        const FVector OldLocation = UpdatedComponent->GetComponentLocation();
        const FFindFloorResult OldFloor = CurrentFloor;
   
        RestorePreAdditiveRootMotionVelocity();
   
        // Ensure velocity is horizontal.
        MaintainHorizontalGroundVelocity();
        const FVector OldVelocity = Velocity;
        Acceleration = FVector::VectorPlaneProject(Acceleration, -GravityDirection);
        
        // Apply acceleration
            if( !HasAnimRootMotion() && !CurrentRootMotion.HasOverrideVelocity() )
            {
                // 🏁 Velocity の算出
                CalcVelocity(timeTick, GroundFriction, false, GetMaxBrakingDeceleration());
                devCode(ensureMsgf(!Velocity.ContainsNaN(), TEXT("PhysWalking: Velocity contains NaN after CalcVelocity (%s)\n%s"), *GetPathNameSafe(this), *Velocity.ToString()));
            }
        
        ApplyRootMotionToVelocity(timeTick);
        
        // Compute move parameters
            const FVector MoveVelocity = Velocity; // 🏁 Velocity の代入
            const FVector Delta = timeTick * MoveVelocity; // 🏁 Velocity の Delta
            const bool bZeroDelta = Delta.IsNearlyZero();
            FStepDownResult StepDownResult;
        
            if ( bZeroDelta )
            {
                remainingTime = 0.f;
            }
            else
            {
                // try to move forward
                MoveAlongFloor(MoveVelocity, timeTick, &StepDownResult); // 🏁 Velocity を利用
            }

CalcVelocity というそのままの名前の関数がでてきました。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L1475

// CharacterMovementComponent.h
    /** 
    * Updates Velocity and Acceleration based on the current state, applying the effects of friction and acceleration or deceleration. Does not apply gravity.
    * This is used internally during movement updates. Normally you don't need to call this from outside code, but you might want to use it for custom movement modes.
    *
    * @param   DeltaTime                       time elapsed since last frame.
    * @param   Friction                        coefficient of friction when not accelerating, or in the direction opposite acceleration.
    * @param   bFluid                          true if moving through a fluid, causing Friction to always be applied regardless of acceleration.
    * @param   BrakingDeceleration             deceleration applied when not accelerating, or when exceeding max velocity.
    */
    UFUNCTION(BlueprintCallable, Category="Pawn|Components|CharacterMovement")
    ENGINE_API virtual void CalcVelocity(float DeltaTime, float Friction, bool bFluid, float BrakingDeceleration);

This is used internally during movement updates

とあるので、この辺のコードはやはり movement updates のフェーズと考えて良さそうです。そしてこのメソッドは通常は外部から呼ぶことは無いようです。

Does not apply gravity.

この計算には重力は適用されないようです。

CalcVelocity のソースは以下ですが、Velocity の計算をし Velocity 変数に代入していることは分かったのでここではスルーします。
https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L3531

さて、 PhysWalking に戻りますが、 CalcVelocity の後で const FVector MoveVelocity = Velocity と代入し MoveAlongFloor(MoveVelocity, timeTick, &StepDownResult); で利用しています。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Classes/GameFramework/CharacterMovementComponent.h#L1923

// CharacterMovementComponent.h
    /**
    * Move along the floor, using CurrentFloor and ComputeGroundMovementDelta() to get a movement direction.
    * If a second walkable surface is hit, it will also be moved along using the same approach.
    *
    * @param InVelocity:           Velocity of movement
    * @param DeltaSeconds:         Time over which movement occurs
    * @param OutStepDownResult:    [Out] If non-null, and a floor check is performed, this will be updated to reflect that result.
    */
    ENGINE_API virtual void MoveAlongFloor(const FVector& InVelocity, float DeltaSeconds, FStepDownResult* OutStepDownResult = NULL);
    
    /**
    * Compute a vector of movement, given a delta and a hit result of the surface we are on.
    *
    * @param Delta:                Attempted movement direction
    * @param RampHit:              Hit result of sweep that found the ramp below the capsule
    * @param bHitFromLineTrace:    Whether the floor trace came from a line trace
    *
    * @return If on a walkable surface, this returns a vector that moves parallel to the surface. The magnitude may be scaled if bMaintainHorizontalGroundVelocity is true.
    * If a ramp vector can't be computed, this will just return Delta.
    */
    ENGINE_API virtual FVector ComputeGroundMovementDelta(const FVector& Delta, const FHitResult& RampHit, const bool bHitFromLineTrace) const; 

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp#L5159

// CharacterMovementComponent.cpp
 void UCharacterMovementComponent::MoveAlongFloor(const FVector& InVelocity, float DeltaSeconds, FStepDownResult* OutStepDownResult)
 {
    // Move along the current floor
    const FVector Delta = RotateGravityToWorld(RotateWorldToGravity(InVelocity) * FVector(1.0, 1.0, 0.0)) * DeltaSeconds;
    FHitResult Hit(1.f);
    FVector RampVector = ComputeGroundMovementDelta(Delta, CurrentFloor.HitResult, CurrentFloor.bLineTrace);
    SafeMoveUpdatedComponent(RampVector, UpdatedComponent->GetComponentQuat(), true, Hit);
    float LastMoveTimeSlice = DeltaSeconds;

さて、ここでも InVelocity に対して多少の調整は入っていますが、いよいよ SafeMoveUpdatedComponent に渡されます。
SafeMoveUpdatedComponent は内部で MoveUpdatedComponent 、そして MoveComponentImpl を呼び出しています。

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp#L3018

// SceneComponent.cpp
 bool USceneComponent::MoveComponentImpl(const FVector& Delta, const FQuat& NewRotation, bool bSweep, FHitResult* OutHit, EMoveComponentFlags MoveFlags, ETeleportType Teleport)
 {
    // just teleport, sweep is supported for PrimitiveComponents. This will update child components as well.
    const bool bMoved = InternalSetWorldLocationAndRotation(GetComponentLocation() + Delta, NewRotation, false, Teleport);

https://github.com/EpicGames/UnrealEngine/blob/072300df18a94f18077ca20a14224b5d99fee872/Engine/Source/Runtime/Engine/Private/Components/SceneComponent.cpp#L2852

// SceneComponent.cpp
bool USceneComponent::InternalSetWorldLocationAndRotation(FVector NewLocation, const FQuat& RotationQuat, bool bNoPhysics, ETeleportType Teleport)
 {
    const FRotator NewRelativeRotation = RelativeRotationCache.QuatToRotator_ReadOnly(NewRotationQuat);
    bool bDiffLocation = !NewLocation.Equals(GetRelativeLocation());
    bool bDiffRotation = !NewRelativeRotation.Equals(GetRelativeRotation());
    if (bDiffLocation || bDiffRotation)
    {
        SetRelativeLocation_Direct(NewLocation);
  
        // Here it is important to compute the quaternion from the rotator and not the opposite.
        // In some cases, similar quaternions generate the same rotator, which create issues.
        // When the component is loaded, the rotator is used to generate the quaternion, which
        // is then used to compute the ComponentToWorld matrix. When running a blueprint script,  
        // it is required to generate that same ComponentToWorld otherwise the FComponentInstanceDataCache
        // might fail to apply to the relevant component. In order to have the exact same transform
        // we must enforce the quaternion to come from the rotator (as in load)
        if (bDiffRotation)
        {
            SetRelativeRotation_Direct(NewRelativeRotation);
            RelativeRotationCache.RotatorToQuat(NewRelativeRotation);
        }

SetRelativeLocation_DirectSetRelativeRotation_Direct は internal な関数ですが、 _Direct が無いものと同じと考えれば良さそうです。

はい、ようやくひとつの入力が Location, Rotation の変更になるところまでたどり着きました。

一通り追ってみての感想

終盤は疲れもあって足早になりましたが、とりあえず目的の Location/Rotation の変更箇所までたどり着けました。

コードの引用には省略箇所が多いのですが、その中には多く RootMotion に関するものや、 Collision に関するものが入っていました。
魔法ではないことは分かりましたが、それでも CharacterMovementComponent はキャラクターを動かすためのたくさんのノウハウが入っているのだろうと想像ができるようになりました。
現在接地している Floor の判定も保持しているようであり、常にキャラクターの状況を把握しているのを考えると気が遠くなります。

まだまだ導入部分でしか無いと思いますが、今後も少しずつ内部の動きも確認していければと思います。

Unity の 2D Game Kit を Unity 2021 で動かす

2D Game Kit | Tutorials | Unity Asset Store

Unity Learn のチュートリアルにもちょいちょい使われているこのアセットですが、さくっと動作しませんでしたので、薄い内容ですがそのログです。

🖥️ 環境

  • OS: Windows 11
  • Unity: 2021.3.33f1 Personal

🎁アセットの追加

Package Manager からの導入手順で問題ないですが、環境を大きく書き換えるので新しくプロジェクトを作るかと質問されます。新規で作っているならそのままでいいと思います。

アセットはまあまあのサイズがあるので数分時間を要します。

👾Collab service is deprecated and has been replaced with PlasticSCM

いきなりこのエラーメッセージが飛び込んできます。

UnityでCollab service is deprecated and has been replaced with PlasticSCMと出る #Unity - Qiita

上記の記事で詳細に説明されている通りです。私は Collab が何かすら分かっていないのですが、PlasticSCM と対比されているので、SCM の一種なのでしょう。

私の環境では、 Packages/manifest.json の修正と、Unity Editor の再起動で問題が解消しました。

👾 error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

続いて、今度こそ意味の分からないコンパイルエラーが出てきます。これは、もう設定とかじゃない 😓

error messages when uploading 2D game kit and Creator kit - Unity Forum

上記のフォーラムのスレッドで Assets\2DGamekit\Scripts\Utility\RuleTile.cs の削除や Rename が提案されています。

おそらく以下の Unity 側の RuleTile と被ってしまっているのかなと思います。

Class RuleTile | 2D Tilemap Extras | 4.0.2

Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs の方に影響するので、そちらも変更します。
私の場合は、ファイル内の RuleTile をすべて Rename した名前 (RuleTileCustom) に変更しました。

これでひとまず動作するようになりました 🎉🎉🎉

2D Game Kit を入れたときに変更された差分

ついでなので、2D Game Kit を import したときに差分が出たファイルをまとめておく。

import 前の前処理で変更されたファイル。

Packages/manifest.json
Packages/packages-lock.json
ProjectSettings/ProjectSettings.asset
ProjectSettings/URPProjectSettings.asset
--- a/Packages/manifest.json
+++ b/Packages/manifest.json
@@ -1,15 +1,22 @@
 {
   "dependencies": {
+    "com.unity.2d.sprite": "1.0.0",
+    "com.unity.2d.tilemap": "1.0.0",
+    "com.unity.cinemachine": "2.8.9",
     "com.unity.collab-proxy": "2.2.0",
+    "com.unity.ext.nunit": "1.0.6",
     "com.unity.feature.2d": "2.0.0",
     "com.unity.ide.rider": "3.0.26",
     "com.unity.ide.visualstudio": "2.0.22",
     "com.unity.ide.vscode": "1.2.5",
+    "com.unity.postprocessing": "3.2.2",
+    "com.unity.render-pipelines.universal": "12.1.13",
     "com.unity.test-framework": "1.1.33",
     "com.unity.textmeshpro": "3.0.6",
     "com.unity.timeline": "1.6.5",
     "com.unity.ugui": "1.0.0",
     "com.unity.visualscripting": "1.9.1",
+    "com.unity.xr.legacyinputhelpers": "2.1.10",
     "com.unity.modules.ai": "1.0.0",
     "com.unity.modules.androidjni": "1.0.0",
     "com.unity.modules.animation": "1.0.0",
--- a/Packages/packages-lock.json
+++ b/Packages/packages-lock.json
@@ -63,7 +63,7 @@
     },
     "com.unity.2d.sprite": {
       "version": "1.0.0",
-      "depth": 1,
+      "depth": 0,
       "source": "builtin",
       "dependencies": {}
     },
@@ -81,7 +81,7 @@
     },
     "com.unity.2d.tilemap": {
       "version": "1.0.0",
-      "depth": 1,
+      "depth": 0,
       "source": "builtin",
       "dependencies": {}
     },
@@ -99,13 +99,22 @@
     },
     "com.unity.burst": {
       "version": "1.8.11",
-      "depth": 3,
+      "depth": 1,
       "source": "registry",
       "dependencies": {
         "com.unity.mathematics": "1.2.1"
       },
       "url": "https://packages.unity.com"
     },
+    "com.unity.cinemachine": {
+      "version": "2.8.9",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.test-framework": "1.1.31"
+      },
+      "url": "https://packages.unity.com"
+    },
     "com.unity.collab-proxy": {
       "version": "2.2.0",
       "depth": 0,
@@ -115,7 +124,7 @@
     },
     "com.unity.ext.nunit": {
       "version": "1.0.6",
-      "depth": 1,
+      "depth": 0,
       "source": "registry",
       "dependencies": {},
       "url": "https://packages.unity.com"
@@ -162,11 +171,57 @@
     },
     "com.unity.mathematics": {
       "version": "1.2.6",
+      "depth": 1,
+      "source": "registry",
+      "dependencies": {},
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.postprocessing": {
+      "version": "3.2.2",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.modules.physics": "1.0.0"
+      },
+      "url": "https://packages.unity.com"
+    },
+    "com.unity.render-pipelines.core": {
+      "version": "12.1.13",
+      "depth": 1,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.ugui": "1.0.0",
+        "com.unity.modules.physics": "1.0.0",
+        "com.unity.modules.jsonserialize": "1.0.0"
+      }
+    },
+    "com.unity.render-pipelines.universal": {
+      "version": "12.1.13",
+      "depth": 0,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.mathematics": "1.2.1",
+        "com.unity.burst": "1.8.9",
+        "com.unity.render-pipelines.core": "12.1.13",
+        "com.unity.shadergraph": "12.1.13"
+      }
+    },
+    "com.unity.searcher": {
+      "version": "4.9.1",
       "depth": 2,
       "source": "registry",
       "dependencies": {},
       "url": "https://packages.unity.com"
     },
+    "com.unity.shadergraph": {
+      "version": "12.1.13",
+      "depth": 1,
+      "source": "builtin",
+      "dependencies": {
+        "com.unity.render-pipelines.core": "12.1.13",
+        "com.unity.searcher": "4.9.1"
+      }
+    },
     "com.unity.test-framework": {
       "version": "1.1.33",
       "depth": 0,
@@ -218,6 +273,16 @@
       },
       "url": "https://packages.unity.com"
     },
+    "com.unity.xr.legacyinputhelpers": {
+      "version": "2.1.10",
+      "depth": 0,
+      "source": "registry",
+      "dependencies": {
+        "com.unity.modules.vr": "1.0.0",
+        "com.unity.modules.xr": "1.0.0"
+      },
+      "url": "https://packages.unity.com"
+    },
     "com.unity.modules.ai": {
       "version": "1.0.0",
       "depth": 0,
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -667,7 +667,20 @@ PlayerSettings:
   webGLThreadsSupport: 0
   webGLDecompressionFallback: 0
   webGLPowerPreference: 2
-  scriptingDefineSymbols: {}
+  scriptingDefineSymbols:
+    Android: UNITY_POST_PROCESSING_STACK_V2
+    EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
+    GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
+    Lumin: UNITY_POST_PROCESSING_STACK_V2
+    Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
+    PS4: UNITY_POST_PROCESSING_STACK_V2
+    PS5: UNITY_POST_PROCESSING_STACK_V2
+    Stadia: UNITY_POST_PROCESSING_STACK_V2
+    Standalone: UNITY_POST_PROCESSING_STACK_V2
+    WebGL: UNITY_POST_PROCESSING_STACK_V2
+    Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
+    XboxOne: UNITY_POST_PROCESSING_STACK_V2
+    tvOS: UNITY_POST_PROCESSING_STACK_V2
   additionalCompilerArguments: {}
   platformArchitecture: {}
   scriptingBackend: {}
--- /dev/null
+++ b/ProjectSettings/URPProjectSettings.asset
@@ -0,0 +1,15 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!114 &1
+MonoBehaviour:
+  m_ObjectHideFlags: 61
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 0}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
+  m_Name:
+  m_EditorClassIdentifier:
+  m_LastMaterialVersion: 5

続いて import 終了時に変更されていたファイル

ProjectSettings/AudioManager.asset
ProjectSettings/DynamicsManager.asset
ProjectSettings/EditorBuildSettings.asset
ProjectSettings/EditorSettings.asset
ProjectSettings/GraphicsSettings.asset
ProjectSettings/InputManager.asset
ProjectSettings/NavMeshAreas.asset
ProjectSettings/Physics2DSettings.asset
ProjectSettings/PresetManager.asset
ProjectSettings/ProjectSettings.asset
ProjectSettings/ProjectVersion.txt
ProjectSettings/QualitySettings.asset
ProjectSettings/TagManager.asset
ProjectSettings/TimeManager.asset
ProjectSettings/UnityConnectSettings.asset
ProjectSettings/VFXManager.asset
--- a/ProjectSettings/AudioManager.asset
+++ b/ProjectSettings/AudioManager.asset
@@ -3,17 +3,14 @@
 --- !u!11 &1
 AudioManager:
   m_ObjectHideFlags: 0
-  serializedVersion: 2
   m_Volume: 1
   Rolloff Scale: 1
   Doppler Factor: 1
   Default Speaker Mode: 2
   m_SampleRate: 0
-  m_DSPBufferSize: 1024
+  m_DSPBufferSize: 0
   m_VirtualVoiceCount: 512
   m_RealVoiceCount: 32
   m_SpatializerPlugin:
-  m_AmbisonicDecoderPlugin:
   m_DisableAudio: 0
   m_VirtualizeEffects: 1
-  m_RequestedDSPBufferSize: 0
--- a/ProjectSettings/DynamicsManager.asset
+++ b/ProjectSettings/DynamicsManager.asset
@@ -3,11 +3,10 @@
 --- !u!55 &1
 PhysicsManager:
   m_ObjectHideFlags: 0
-  serializedVersion: 13
+  serializedVersion: 3
   m_Gravity: {x: 0, y: -9.81, z: 0}
   m_DefaultMaterial: {fileID: 0}
   m_BounceThreshold: 2
-  m_DefaultMaxDepenetrationVelocity: 10
   m_SleepThreshold: 0.005
   m_DefaultContactOffset: 0.01
   m_DefaultSolverIterations: 6
@@ -15,23 +14,7 @@ PhysicsManager:
   m_QueriesHitBackfaces: 0
   m_QueriesHitTriggers: 1
   m_EnableAdaptiveForce: 0
-  m_ClothInterCollisionDistance: 0.1
-  m_ClothInterCollisionStiffness: 0.2
-  m_ContactsGeneration: 1
+  m_EnablePCM: 1
   m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
   m_AutoSimulation: 1
-  m_AutoSyncTransforms: 0
-  m_ReuseCollisionCallbacks: 1
-  m_ClothInterCollisionSettingsToggle: 0
-  m_ClothGravity: {x: 0, y: -9.81, z: 0}
-  m_ContactPairsMode: 0
-  m_BroadphaseType: 0
-  m_WorldBounds:
-    m_Center: {x: 0, y: 0, z: 0}
-    m_Extent: {x: 250, y: 250, z: 250}
-  m_WorldSubdivisions: 8
-  m_FrictionType: 0
-  m_EnableEnhancedDeterminism: 0
-  m_EnableUnifiedHeightmaps: 1
-  m_SolverType: 0
-  m_DefaultMaxAngularSpeed: 50
+  m_AutoSyncTransforms: 1
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -6,6 +6,45 @@ EditorBuildSettings:
   serializedVersion: 2
   m_Scenes:
   - enabled: 1
-    path: Assets/Scenes/SampleScene.unity
-    guid: 2cda990e2423bbf4892e6590ba056729
+    path: Assets/2DGamekit/Scenes/Start.unity
+    guid: 57df1e417250bc247976c2c0dc088efe
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/Zone1.unity
+    guid: a94cb8f134bf81349ad016c79b629e3d
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/Zone2.unity
+    guid: 5436c67e9267f17458b31fcdc20cd20a
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/Zone3.unity
+    guid: 4b4b0e246fc7dbb4295a38fd03241362
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/Zone4.unity
+    guid: 5b0c2d9ddd151ba489db19a4fb634327
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/Zone5.unity
+    guid: 960b12f881940d84983273421bebc695
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/UI/UIMenus.unity
+    guid: 705f1f73151a73046842d4e4ec8f514d
+  - enabled: 1
+    path: Assets/2DGamekit/Scenes/UI/Loading.unity
+    guid: ebc4647ff02971c4ba1b207af066be4d
+  - enabled: 1
+    path:
+    guid: 240ec9824a41a4ecb8ccdf3507d1adc0
+  - enabled: 1
+    path:
+    guid: beaba465fcff4439795f30ae75d58f6e
+  - enabled: 1
+    path:
+    guid: 270072cfc180a47179cff49edea38e4c
+  - enabled: 1
+    path:
+    guid: 68339a220262ac44392497f21bdf49ce
+  - enabled: 1
+    path:
+    guid: 2f940f82585e18b42b0512a994a12502
+  - enabled: 1
+    path: Assets/NewScene.unity
+    guid: a341347ecfade124f817cac8ea56a209
   m_configObjects: {}
--- a/ProjectSettings/EditorSettings.asset
+++ b/ProjectSettings/EditorSettings.asset
@@ -3,38 +3,33 @@
 --- !u!159 &1
 EditorSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 11
+  serializedVersion: 9
+  m_ExternalVersionControlSupport: Visible Meta Files
   m_SerializationMode: 2
-  m_LineEndingsForNewScripts: 0
+  m_LineEndingsForNewScripts: 1
   m_DefaultBehaviorMode: 1
   m_PrefabRegularEnvironment: {fileID: 0}
   m_PrefabUIEnvironment: {fileID: 0}
-  m_SpritePackerMode: 4
+  m_SpritePackerMode: 3
   m_SpritePackerPaddingPower: 1
-  m_EtcTextureCompressorBehavior: 1
-  m_EtcTextureFastCompressor: 1
+  m_EtcTextureCompressorBehavior: 0
+  m_EtcTextureFastCompressor: 2
   m_EtcTextureNormalCompressor: 2
-  m_EtcTextureBestCompressor: 4
-  m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp
+  m_EtcTextureBestCompressor: 5
+  m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref
   m_ProjectGenerationRootNamespace:
+  m_CollabEditorSettings:
+    inProgressEnabled: 1
   m_EnableTextureStreamingInEditMode: 1
   m_EnableTextureStreamingInPlayMode: 1
   m_AsyncShaderCompilation: 1
-  m_CachingShaderPreprocessor: 1
-  m_PrefabModeAllowAutoSave: 1
   m_EnterPlayModeOptionsEnabled: 0
   m_EnterPlayModeOptions: 3
-  m_GameObjectNamingDigits: 1
-  m_GameObjectNamingScheme: 0
-  m_AssetNamingUsesSpace: 1
-  m_UseLegacyProbeSampleCount: 0
-  m_SerializeInlineMappingsOnOneLine: 1
-  m_DisableCookiesInLightmapper: 1
+  m_ShowLightmapResolutionOverlay: 1
+  m_UseLegacyProbeSampleCount: 1
   m_AssetPipelineMode: 1
   m_CacheServerMode: 0
   m_CacheServerEndpoint:
   m_CacheServerNamespacePrefix: default
   m_CacheServerEnableDownload: 1
   m_CacheServerEnableUpload: 1
-  m_CacheServerEnableAuth: 0
-  m_CacheServerEnableTls: 0
--- a/ProjectSettings/GraphicsSettings.asset
+++ b/ProjectSettings/GraphicsSettings.asset
@@ -3,7 +3,7 @@
 --- !u!30 &1
 GraphicsSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 13
+  serializedVersion: 14
   m_Deferred:
     m_Mode: 1
     m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
@@ -34,17 +34,72 @@ GraphicsSettings:
   - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
-  - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
   - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
-  - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
+  - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
   m_PreloadedShaders: []
-  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
-  m_CustomRenderPipeline: {fileID: 0}
+  m_PreloadShadersBatchTimeLimit: -1
+  m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
+    type: 0}
+  m_CustomRenderPipeline: {fileID: 11400000, guid: c7575b2c9b4232f4fb11d141c97f3a60,
+    type: 2}
   m_TransparencySortMode: 0
   m_TransparencySortAxis: {x: 0, y: 0, z: 1}
   m_DefaultRenderingPath: 1
   m_DefaultMobileRenderingPath: 1
-  m_TierSettings: []
+  m_TierSettings:
+  - serializedVersion: 5
+    m_BuildTarget: 1
+    m_Tier: 0
+    m_Settings:
+      standardShaderQuality: 2
+      renderingPath: 1
+      hdrMode: 1
+      realtimeGICPUUsage: 25
+      useReflectionProbeBoxProjection: 1
+      useReflectionProbeBlending: 1
+      useHDR: 0
+      useDetailNormalMap: 1
+      useCascadedShadowMaps: 1
+      prefer32BitShadowMaps: 0
+      enableLPPV: 1
+      useDitherMaskForAlphaBlendedShadows: 1
+    m_Automatic: 1
+  - serializedVersion: 5
+    m_BuildTarget: 1
+    m_Tier: 1
+    m_Settings:
+      standardShaderQuality: 2
+      renderingPath: 1
+      hdrMode: 1
+      realtimeGICPUUsage: 25
+      useReflectionProbeBoxProjection: 1
+      useReflectionProbeBlending: 1
+      useHDR: 0
+      useDetailNormalMap: 1
+      useCascadedShadowMaps: 1
+      prefer32BitShadowMaps: 0
+      enableLPPV: 1
+      useDitherMaskForAlphaBlendedShadows: 1
+    m_Automatic: 1
+  - serializedVersion: 5
+    m_BuildTarget: 1
+    m_Tier: 2
+    m_Settings:
+      standardShaderQuality: 2
+      renderingPath: 1
+      hdrMode: 1
+      realtimeGICPUUsage: 50
+      useReflectionProbeBoxProjection: 1
+      useReflectionProbeBlending: 1
+      useHDR: 0
+      useDetailNormalMap: 1
+      useCascadedShadowMaps: 1
+      prefer32BitShadowMaps: 0
+      enableLPPV: 1
+      useDitherMaskForAlphaBlendedShadows: 1
+    m_Automatic: 1
   m_LightmapStripping: 0
   m_FogStripping: 0
   m_InstancingStripping: 0
@@ -58,7 +113,10 @@ GraphicsSettings:
   m_FogKeepExp: 1
   m_FogKeepExp2: 1
   m_AlbedoSwatchInfos: []
-  m_LightsUseLinearIntensity: 0
-  m_LightsUseColorTemperature: 0
+  m_LightsUseLinearIntensity: 1
+  m_LightsUseColorTemperature: 1
   m_DefaultRenderingLayerMask: 1
   m_LogWhenShaderIsCompiled: 0
+  m_SRPDefaultSettings:
+    UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: d2df937a5cef6a242b319bd0fcc0e5eb,
+      type: 2}
--- a/ProjectSettings/InputManager.asset
+++ b/ProjectSettings/InputManager.asset
@@ -15,7 +15,7 @@ InputManager:
     altPositiveButton: d
     gravity: 3
     dead: 0.001
-    sensitivity: 3
+    sensitivity: 5
     snap: 1
     invert: 0
     type: 0
@@ -31,7 +31,7 @@ InputManager:
     altPositiveButton: w
     gravity: 3
     dead: 0.001
-    sensitivity: 3
+    sensitivity: 5
     snap: 1
     invert: 0
     type: 0
@@ -186,7 +186,7 @@ InputManager:
     descriptiveName:
     descriptiveNegativeName:
     negativeButton:
-    positiveButton: joystick button 0
+    positiveButton: joystick button 2
     altNegativeButton:
     altPositiveButton:
     gravity: 1000
@@ -218,7 +218,7 @@ InputManager:
     descriptiveName:
     descriptiveNegativeName:
     negativeButton:
-    positiveButton: joystick button 2
+    positiveButton: joystick button 3
     altNegativeButton:
     altPositiveButton:
     gravity: 1000
@@ -234,7 +234,7 @@ InputManager:
     descriptiveName:
     descriptiveNegativeName:
     negativeButton:
-    positiveButton: joystick button 3
+    positiveButton: joystick button 0
     altNegativeButton:
     altPositiveButton:
     gravity: 1000
@@ -284,6 +284,198 @@ InputManager:
     negativeButton:
     positiveButton: escape
     altNegativeButton:
+    altPositiveButton: joystick button 7
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Run
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 3
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Use
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton: e
+    altNegativeButton:
+    altPositiveButton: joystick button 1
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Leftstick Horizontal
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Leftstick Vertical
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 1
+    type: 2
+    axis: 1
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Rightstick Horizontal
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 3
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Rightstick Vertical
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 1
+    type: 2
+    axis: 4
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Dpad Horizontal
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 5
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Dpad Vertical
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 6
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Left Trigger
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 8
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Right Trigger
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton:
+    gravity: 0
+    dead: 0.19
+    sensitivity: 1
+    snap: 0
+    invert: 0
+    type: 2
+    axis: 9
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: A
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 0
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: B
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
     altPositiveButton: joystick button 1
     gravity: 1000
     dead: 0.001
@@ -293,6 +485,134 @@ InputManager:
     type: 0
     axis: 0
     joyNum: 0
+  - serializedVersion: 3
+    m_Name: X
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 2
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Y
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 3
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Leftstick
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 8
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Rightstick
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 9
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: View
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 6
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Menu
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 7
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Left Bumper
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 4
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
+  - serializedVersion: 3
+    m_Name: Right Bumper
+    descriptiveName:
+    descriptiveNegativeName:
+    negativeButton:
+    positiveButton:
+    altNegativeButton:
+    altPositiveButton: joystick button 5
+    gravity: 1000
+    dead: 0.001
+    sensitivity: 1000
+    snap: 0
+    invert: 0
+    type: 0
+    axis: 0
+    joyNum: 0
   - serializedVersion: 3
     m_Name: Enable Debug Button 1
     descriptiveName:
--- a/ProjectSettings/NavMeshAreas.asset
+++ b/ProjectSettings/NavMeshAreas.asset
@@ -69,25 +69,3 @@ NavMeshProjectSettings:
     cost: 1
   - name:
     cost: 1
-  m_LastAgentTypeID: -887442657
-  m_Settings:
-  - serializedVersion: 2
-    agentTypeID: 0
-    agentRadius: 0.5
-    agentHeight: 2
-    agentSlope: 45
-    agentClimb: 0.75
-    ledgeDropHeight: 0
-    maxJumpAcrossDistance: 0
-    minRegionArea: 2
-    manualCellSize: 0
-    cellSize: 0.16666667
-    manualTileSize: 0
-    tileSize: 256
-    accuratePlacement: 0
-    maxJobWorkers: 0
-    preserveTilesOutsideBounds: 0
-    debug:
-      m_Flags: 0
-  m_SettingNames:
-  - Humanoid
--- a/ProjectSettings/Physics2DSettings.asset
+++ b/ProjectSettings/Physics2DSettings.asset
@@ -3,7 +3,7 @@
 --- !u!19 &1
 Physics2DSettings:
   m_ObjectHideFlags: 0
-  serializedVersion: 5
+  serializedVersion: 3
   m_Gravity: {x: 0, y: -9.81}
   m_DefaultMaterial: {fileID: 0}
   m_VelocityIterations: 8
@@ -18,32 +18,13 @@ Physics2DSettings:
   m_TimeToSleep: 0.5
   m_LinearSleepTolerance: 0.01
   m_AngularSleepTolerance: 2
-  m_DefaultContactOffset: 0.01
-  m_JobOptions:
-    serializedVersion: 2
-    useMultithreading: 0
-    useConsistencySorting: 0
-    m_InterpolationPosesPerJob: 100
-    m_NewContactsPerJob: 30
-    m_CollideContactsPerJob: 100
-    m_ClearFlagsPerJob: 200
-    m_ClearBodyForcesPerJob: 200
-    m_SyncDiscreteFixturesPerJob: 50
-    m_SyncContinuousFixturesPerJob: 50
-    m_FindNearestContactsPerJob: 100
-    m_UpdateTriggerContactsPerJob: 100
-    m_IslandSolverCostThreshold: 100
-    m_IslandSolverBodyCostScale: 1
-    m_IslandSolverContactCostScale: 10
-    m_IslandSolverJointCostScale: 10
-    m_IslandSolverBodiesPerJob: 50
-    m_IslandSolverContactsPerJob: 50
-  m_SimulationMode: 0
+  m_DefaultContactOffset: 0.015
+  m_AutoSimulation: 1
   m_QueriesHitTriggers: 1
   m_QueriesStartInColliders: 1
+  m_ChangeStopsCallbacks: 0
   m_CallbacksOnDisable: 1
-  m_ReuseCollisionCallbacks: 1
-  m_AutoSyncTransforms: 0
+  m_AutoSyncTransforms: 1
   m_AlwaysShowColliders: 0
   m_ShowColliderSleep: 1
   m_ShowColliderContacts: 0
@@ -53,4 +34,4 @@ Physics2DSettings:
   m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
   m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
   m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
-  m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
+  m_LayerCollisionMatrix: c828fc3fc800fc3fdcbffdffffffffffdcbffdffc800fc3fffffffffffffffffdcbffdffdc9dfdffdcbffdffddb7fdffdc8ffdffddadffffc800fc3fdcbffdffdcbfffffc820fdbfffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffdcbffd7fdcbfffbf
--- a/ProjectSettings/PresetManager.asset
+++ b/ProjectSettings/PresetManager.asset
@@ -3,5 +3,4 @@
 --- !u!1386491679 &1
 PresetManager:
   m_ObjectHideFlags: 0
-  serializedVersion: 2
-  m_DefaultPresets: {}
+  m_DefaultList: []
--- a/ProjectSettings/ProjectSettings.asset
+++ b/ProjectSettings/ProjectSettings.asset
@@ -4,7 +4,7 @@
 PlayerSettings:
   m_ObjectHideFlags: 0
   serializedVersion: 24
-  productGUID: 0260b391600764a409109ca8f19c60ec
+  productGUID: 03821aa3769012a4599a6f938b89f54d
   AndroidProfiler: 0
   AndroidFilterTouchesWhenObscured: 0
   AndroidEnableSustainedPerformanceMode: 0
@@ -42,12 +42,12 @@ PlayerSettings:
   m_SplashScreenLogos: []
   m_VirtualRealitySplashScreen: {fileID: 0}
   m_HolographicTrackingLossScreen: {fileID: 0}
-  defaultScreenWidth: 1920
-  defaultScreenHeight: 1080
+  defaultScreenWidth: 1024
+  defaultScreenHeight: 768
   defaultScreenWidthWeb: 960
   defaultScreenHeightWeb: 600
   m_StereoRenderingPath: 0
-  m_ActiveColorSpace: 0
+  m_ActiveColorSpace: 1
   unsupportedMSAAFallback: 0
   m_MTRendering: 1
   mipStripping: 0
@@ -67,7 +67,7 @@ PlayerSettings:
   disableDepthAndStencilBuffers: 0
   androidStartInFullscreen: 1
   androidRenderOutsideSafeArea: 1
-  androidUseSwappy: 1
+  androidUseSwappy: 0
   androidBlitType: 0
   androidResizableWindow: 0
   androidDefaultWindowWidth: 1920
@@ -77,7 +77,7 @@ PlayerSettings:
   androidFullscreenMode: 1
   defaultIsNativeResolution: 1
   macRetinaSupport: 1
-  runInBackground: 0
+  runInBackground: 1
   captureSingleScreen: 0
   muteOtherAudioSources: 0
   Prepare IOS For Recording: 0
@@ -98,7 +98,7 @@ PlayerSettings:
   xboxEnableKinect: 0
   xboxEnableKinectAutoTracking: 0
   xboxEnableFitness: 0
-  visibleInBackground: 1
+  visibleInBackground: 0
   allowFullscreenSwitch: 1
   fullscreenMode: 1
   xboxSpeechDB: 0
@@ -114,7 +114,7 @@ PlayerSettings:
   xboxOneDisableEsram: 0
   xboxOneEnableTypeOptimization: 0
   xboxOnePresentImmediateThreshold: 0
-  switchQueueCommandMemory: 1048576
+  switchQueueCommandMemory: 0
   switchQueueControlMemory: 16384
   switchQueueComputeMemory: 262144
   switchNVNShaderPoolsGranularity: 33554432
@@ -141,8 +141,8 @@ PlayerSettings:
   metroInputSource: 0
   wsaTransparentSwapchain: 0
   m_HolographicPauseOnTrackingLoss: 1
-  xboxOneDisableKinectGpuReservation: 1
-  xboxOneEnable7thCore: 1
+  xboxOneDisableKinectGpuReservation: 0
+  xboxOneEnable7thCore: 0
   vrSettings:
     enable360StereoCapture: 0
   isWsaHolographicRemotingEnabled: 0
@@ -157,12 +157,16 @@ PlayerSettings:
   androidSupportedAspectRatio: 1
   androidMaxAspectRatio: 2.1
   applicationIdentifier:
-    Standalone: com.DefaultCompany.2DProject
+    Android: com.Company.ProductName
+    Standalone: unity.Unity.Platformer-2D
+    Tizen: com.Company.ProductName
+    iPhone: com.Company.ProductName
+    tvOS: com.Company.ProductName
   buildNumber:
     Standalone: 0
     iPhone: 0
     tvOS: 0
-  overrideDefaultApplicationIdentifier: 1
+  overrideDefaultApplicationIdentifier: 0
   AndroidBundleVersionCode: 1
   AndroidMinSdkVersion: 22
   AndroidTargetSdkVersion: 0
@@ -177,7 +181,7 @@ PlayerSettings:
   APKExpansionFiles: 0
   keepLoadedShadersAlive: 0
   StripUnusedMeshComponents: 0
-  VertexChannelCompressionMask: 4054
+  VertexChannelCompressionMask: 214
   iPhoneSdkVersion: 988
   iOSTargetOSVersionString: 12.0
   tvOSSdkVersion: 0
@@ -225,7 +229,7 @@ PlayerSettings:
   iOSMetalForceHardShadows: 0
   metalEditorSupport: 1
   metalAPIValidation: 1
-  iOSRenderExtraFrameOnPause: 0
+  iOSRenderExtraFrameOnPause: 1
   iosCopyPluginsCodeInsteadOfSymlink: 0
   appleDeveloperTeamID:
   iOSManualSigningProvisioningProfileID:
@@ -237,9 +241,9 @@ PlayerSettings:
   iOSAutomaticallyDetectAndAddCapabilities: 1
   appleEnableProMotion: 0
   shaderPrecisionModel: 0
-  clonedFromGUID: 10ad67313f4034357812315f3c407484
-  templatePackageId: com.unity.template.2d@6.1.2
-  templateDefaultScene: Assets/Scenes/SampleScene.unity
+  clonedFromGUID: 297c4203404c8894f8343800abb1cdb5
+  templatePackageId:
+  templateDefaultScene:
   useCustomMainManifest: 0
   useCustomLauncherManifest: 0
   useCustomMainGradleTemplate: 0
@@ -247,14 +251,14 @@ PlayerSettings:
   useCustomBaseGradleTemplate: 0
   useCustomGradlePropertiesTemplate: 0
   useCustomProguardFile: 0
-  AndroidTargetArchitectures: 1
+  AndroidTargetArchitectures: 5
   AndroidTargetDevices: 0
   AndroidSplashScreenScale: 0
   androidSplashScreen: {fileID: 0}
-  AndroidKeystoreName:
+  AndroidKeystoreName: '{inproject}: '
   AndroidKeyaliasName:
   AndroidBuildApkPerCpuArchitecture: 0
-  AndroidTVCompatibility: 0
+  AndroidTVCompatibility: 1
   AndroidIsGame: 1
   AndroidEnableTango: 0
   androidEnableBanner: 1
@@ -271,7 +275,14 @@ PlayerSettings:
   AndroidMinifyDebug: 0
   AndroidValidateAppBundleSize: 1
   AndroidAppBundleSizeToValidate: 150
-  m_BuildTargetIcons: []
+  m_BuildTargetIcons:
+  - m_BuildTarget:
+    m_Icons:
+    - serializedVersion: 2
+      m_Icon: {fileID: 0}
+      m_Width: 128
+      m_Height: 128
+      m_Kind: 0
   m_BuildTargetPlatformIcons:
   - m_BuildTarget: Android
     m_Icons:
@@ -365,7 +376,10 @@ PlayerSettings:
       m_Height: 36
       m_Kind: 0
       m_SubKind:
-  m_BuildTargetBatching: []
+  m_BuildTargetBatching:
+  - m_BuildTarget: Standalone
+    m_StaticBatching: 0
+    m_DynamicBatching: 0
   m_BuildTargetShaderSettings: []
   m_BuildTargetGraphicsJobs:
   - m_BuildTarget: MacStandaloneSupport
@@ -394,15 +408,82 @@ PlayerSettings:
     m_GraphicsJobs: 0
   - m_BuildTarget: WebGLSupport
     m_GraphicsJobs: 0
-  m_BuildTargetGraphicsJobMode: []
+  m_BuildTargetGraphicsJobMode:
+  - m_BuildTarget: PS4Player
+    m_GraphicsJobMode: 0
+  - m_BuildTarget: XboxOnePlayer
+    m_GraphicsJobMode: 0
   m_BuildTargetGraphicsAPIs:
-  - m_BuildTarget: AndroidPlayer
-    m_APIs: 150000000b000000
+  - m_BuildTarget: WindowsStandaloneSupport
+    m_APIs: 02000000
     m_Automatic: 1
+  - m_BuildTarget: MacStandaloneSupport
+    m_APIs: 11000000
+    m_Automatic: 0
+  - m_BuildTarget: LinuxStandaloneSupport
+    m_APIs: 15000000
+    m_Automatic: 0
   - m_BuildTarget: iOSSupport
     m_APIs: 10000000
     m_Automatic: 1
-  m_BuildTargetVRSettings: []
+  - m_BuildTarget: AndroidPlayer
+    m_APIs: 0b00000008000000
+    m_Automatic: 0
+  m_BuildTargetVRSettings:
+  - m_BuildTarget: Android
+    m_Enabled: 0
+    m_Devices:
+    - Oculus
+  - m_BuildTarget: Windows Store Apps
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: N3DS
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: PS3
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: PS4
+    m_Enabled: 0
+    m_Devices:
+    - PlayStationVR
+  - m_BuildTarget: PSM
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: PSP2
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: SamsungTV
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: Standalone
+    m_Enabled: 0
+    m_Devices:
+    - Oculus
+  - m_BuildTarget: Tizen
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: WebGL
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: WebPlayer
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: WiiU
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: Xbox360
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: XboxOne
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: iPhone
+    m_Enabled: 0
+    m_Devices: []
+  - m_BuildTarget: tvOS
+    m_Enabled: 0
+    m_Devices: []
   m_DefaultShaderChunkSizeInMB: 16
   m_DefaultShaderChunkCount: 0
   openGLRequireES31: 0
@@ -410,15 +491,18 @@ PlayerSettings:
   openGLRequireES32: 0
   m_TemplateCustomTags: {}
   mobileMTRendering:
-    Android: 1
     iPhone: 1
     tvOS: 1
-  m_BuildTargetGroupLightmapEncodingQuality: []
+  m_BuildTargetGroupLightmapEncodingQuality:
+  - m_BuildTarget: Standalone
+    m_EncodingQuality: 1
+  - m_BuildTarget: XboxOne
+    m_EncodingQuality: 1
+  - m_BuildTarget: PS4
+    m_EncodingQuality: 1
   m_BuildTargetGroupLightmapSettings: []
   m_BuildTargetNormalMapEncoding: []
-  m_BuildTargetDefaultTextureCompressionFormat:
-  - m_BuildTarget: Android
-    m_Format: 3
+  m_BuildTargetDefaultTextureCompressionFormat: []
   playModeTestRunnerEnabled: 0
   runPlayModeTestAsEditModeTest: 0
   actionOnDotNetUnhandledException: 1
@@ -438,7 +522,7 @@ PlayerSettings:
   switchUseCPUProfiler: 0
   switchEnableFileSystemTrace: 0
   switchLTOSetting: 0
-  switchApplicationID: 0x01004b9000490000
+  switchApplicationID: 0x0005000C10000001
   switchNSODependencies:
   switchTitleNames_0:
   switchTitleNames_1:
@@ -508,7 +592,7 @@ PlayerSettings:
   switchAccessibleURLs:
   switchLegalInformation:
   switchMainThreadStackSize: 1048576
-  switchPresenceGroupId:
+  switchPresenceGroupId: 0x0005000C10000001
   switchLogoHandling: 0
   switchReleaseVersion: 0
   switchDisplayVersion: 1.0.0
@@ -519,8 +603,8 @@ PlayerSettings:
   switchUserAccountSaveDataSize: 0
   switchUserAccountSaveDataJournalSize: 0
   switchApplicationAttribute: 0
-  switchCardSpecSize: -1
-  switchCardSpecClock: -1
+  switchCardSpecSize: 4
+  switchCardSpecClock: 25
   switchRatingsMask: 0
   switchRatingsInt_0: 0
   switchRatingsInt_1: 0
@@ -535,7 +619,7 @@ PlayerSettings:
   switchRatingsInt_10: 0
   switchRatingsInt_11: 0
   switchRatingsInt_12: 0
-  switchLocalCommunicationIds_0:
+  switchLocalCommunicationIds_0: 0x0005000C10000001
   switchLocalCommunicationIds_1:
   switchLocalCommunicationIds_2:
   switchLocalCommunicationIds_3:
@@ -550,7 +634,7 @@ PlayerSettings:
   switchDataLossConfirmation: 0
   switchUserAccountLockEnabled: 0
   switchSystemResourceMemory: 16777216
-  switchSupportedNpadStyles: 22
+  switchSupportedNpadStyles: 3
   switchNativeFsCacheSize: 32
   switchIsHoldTypeHorizontal: 0
   switchSupportedNpadCount: 8
@@ -574,7 +658,7 @@ PlayerSettings:
   ps4NPAgeRating: 12
   ps4NPTitleSecret:
   ps4NPTrophyPackPath:
-  ps4ParentalLevel: 11
+  ps4ParentalLevel: 1
   ps4ContentID: ED1633-NPXX51362_00-0000000000000000
   ps4Category: 0
   ps4MasterVersion: 01.00
@@ -584,7 +668,7 @@ PlayerSettings:
   ps4VideoOutPixelFormat: 0
   ps4VideoOutInitialWidth: 1920
   ps4VideoOutBaseModeInitialWidth: 1920
-  ps4VideoOutReprojectionRate: 60
+  ps4VideoOutReprojectionRate: 120
   ps4PronunciationXMLPath:
   ps4PronunciationSIGPath:
   ps4BackgroundImagePath:
@@ -602,7 +686,7 @@ PlayerSettings:
   ps4RemotePlayKeyAssignment: -1
   ps4RemotePlayKeyMappingDir:
   ps4PlayTogetherPlayerCount: 0
-  ps4EnterButtonAssignment: 2
+  ps4EnterButtonAssignment: 1
   ps4ApplicationParam1: 0
   ps4ApplicationParam2: 0
   ps4ApplicationParam3: 0
@@ -611,7 +695,7 @@ PlayerSettings:
   ps4GarlicHeapSize: 2048
   ps4ProGarlicHeapSize: 2560
   playerPrefsMaxSize: 32768
-  ps4Passcode: bi9UOuSpM2Tlh01vOzwvSikHFswuzleh
+  ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
   ps4pnSessions: 1
   ps4pnPresence: 1
   ps4pnFriends: 1
@@ -625,7 +709,7 @@ PlayerSettings:
   ps4UseAudio3dBackend: 0
   ps4UseLowGarlicFragmentationMode: 1
   ps4SocialScreenEnabled: 0
-  ps4ScriptOptimizationLevel: 2
+  ps4ScriptOptimizationLevel: 3
   ps4Audio3dVirtualSpeakerCount: 14
   ps4attribCpuUsage: 0
   ps4PatchPkgPath:
@@ -651,39 +735,43 @@ PlayerSettings:
   splashScreenBackgroundSourcePortrait: {fileID: 0}
   blurSplashScreenBackground: 1
   spritePackerPolicy:
-  webGLMemorySize: 32
+  webGLMemorySize: 256
   webGLExceptionSupport: 1
   webGLNameFilesAsHashes: 0
-  webGLDataCaching: 1
+  webGLDataCaching: 0
   webGLDebugSymbols: 0
   webGLEmscriptenArgs:
   webGLModulesDirectory:
   webGLTemplate: APPLICATION:Default
   webGLAnalyzeBuildSize: 0
   webGLUseEmbeddedResources: 0
-  webGLCompressionFormat: 0
+  webGLCompressionFormat: 1
   webGLWasmArithmeticExceptions: 0
-  webGLLinkerTarget: 1
+  webGLLinkerTarget: 0
   webGLThreadsSupport: 0
   webGLDecompressionFallback: 0
   webGLPowerPreference: 2
   scriptingDefineSymbols:
-    Android: UNITY_POST_PROCESSING_STACK_V2
+    : UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    Android: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    CloudRendering: UNITY_POST_PROCESSING_STACK_V2
     EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
     GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
     Lumin: UNITY_POST_PROCESSING_STACK_V2
-    Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
-    PS4: UNITY_POST_PROCESSING_STACK_V2
+    Nintendo Switch: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    PS4: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
     PS5: UNITY_POST_PROCESSING_STACK_V2
     Stadia: UNITY_POST_PROCESSING_STACK_V2
     Standalone: UNITY_POST_PROCESSING_STACK_V2
-    WebGL: UNITY_POST_PROCESSING_STACK_V2
-    Windows Store Apps: UNITY_POST_PROCESSING_STACK_V2
-    XboxOne: UNITY_POST_PROCESSING_STACK_V2
-    tvOS: UNITY_POST_PROCESSING_STACK_V2
+    WebGL: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    Windows Store Apps: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    XboxOne: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    iPhone: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
+    tvOS: UNITY_POST_PROCESSING_STACK_V1;UNITY_POST_PROCESSING_STACK_V2
   additionalCompilerArguments: {}
   platformArchitecture: {}
-  scriptingBackend: {}
+  scriptingBackend:
+    Standalone: 0
   il2cppCompilerConfiguration: {}
   managedStrippingLevel:
     EmbeddedLinux: 1
@@ -706,20 +794,21 @@ PlayerSettings:
   enableRoslynAnalyzers: 1
   additionalIl2CppArgs:
   scriptingRuntimeVersion: 1
-  gcIncremental: 1
+  gcIncremental: 0
   assemblyVersionValidation: 1
   gcWBarrierValidation: 0
-  apiCompatibilityLevelPerPlatform: {}
+  apiCompatibilityLevelPerPlatform:
+    Standalone: 6
   m_RenderingPath: 1
   m_MobileRenderingPath: 1
-  metroPackageName: 2D_BuiltInRenderer
+  metroPackageName: Platformer
   metroPackageVersion:
   metroCertificatePath:
   metroCertificatePassword:
   metroCertificateSubject:
   metroCertificateIssuer:
   metroCertificateNotAfter: 0000000000000000
-  metroApplicationDescription: 2D_BuiltInRenderer
+  metroApplicationDescription: Platformer
   wsaImages: {}
   metroTileShortName:
   metroTileShowName: 0
@@ -729,9 +818,9 @@ PlayerSettings:
   metroSupportStreamingInstall: 0
   metroLastRequiredScene: 0
   metroDefaultTileSize: 1
-  metroTileForegroundText: 2
-  metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
-  metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1}
+  metroTileForegroundText: 1
+  metroTileBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
+  metroSplashScreenBackgroundColor: {r: 0, g: 0, b: 0, a: 1}
   metroSplashScreenUseBackgroundColor: 0
   platformCapabilities: {}
   metroTargetDeviceFamilies: {}
@@ -758,7 +847,7 @@ PlayerSettings:
   XboxOneGameRating: {}
   XboxOneIsContentPackage: 0
   XboxOneEnhancedXboxCompatibilityMode: 0
-  XboxOneEnableGPUVariability: 1
+  XboxOneEnableGPUVariability: 0
   XboxOneSockets: {}
   XboxOneSplashScreen: {fileID: 0}
   XboxOneAllowedProductIds: []
@@ -767,7 +856,16 @@ PlayerSettings:
   XboxOneOverrideIdentityName:
   XboxOneOverrideIdentityPublisher:
   vrEditorSettings: {}
-  cloudServicesEnabled: {}
+  cloudServicesEnabled:
+    Analytics: 0
+    Build: 0
+    Collab: 0
+    ErrorHub: 0
+    Game_Performance: 0
+    Hub: 0
+    Purchasing: 0
+    UNet: 1
+    Unity_Ads: 0
   luminIcon:
     m_Name:
     m_ModelFolderPath:
@@ -788,7 +886,7 @@ PlayerSettings:
   projectName: 2DGameKitExample2021
   organizationId: dany1468
   cloudEnabled: 0
-  legacyClampBlendShapeWeights: 0
+  legacyClampBlendShapeWeights: 1
   playerDataPath:
   forceSRGBBlit: 1
   virtualTexturingSupportEnabled: 0
--- a/ProjectSettings/ProjectVersion.txt
+++ b/ProjectSettings/ProjectVersion.txt
@@ -1,2 +1,2 @@
-m_EditorVersion: 2021.3.33f1
-m_EditorVersionWithRevision: 2021.3.33f1 (ee5a2aa03ab2)
+m_EditorVersion: 2021.3.6f1
+m_EditorVersionWithRevision: 2021.3.6f1 (7da38d85baf6)
--- a/ProjectSettings/QualitySettings.asset
+++ b/ProjectSettings/QualitySettings.asset
@@ -4,57 +4,21 @@
 QualitySettings:
   m_ObjectHideFlags: 0
   serializedVersion: 5
-  m_CurrentQuality: 5
+  m_CurrentQuality: 2
   m_QualitySettings:
   - serializedVersion: 2
-    name: Very Low
-    pixelLightCount: 0
-    shadows: 0
-    shadowResolution: 0
-    shadowProjection: 1
-    shadowCascades: 1
-    shadowDistance: 15
-    shadowNearPlaneOffset: 3
-    shadowCascade2Split: 0.33333334
-    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
-    shadowmaskMode: 0
-    skinWeights: 1
-    textureQuality: 1
-    anisotropicTextures: 0
-    antiAliasing: 0
-    softParticles: 0
-    softVegetation: 0
-    realtimeReflectionProbes: 0
-    billboardsFaceCameraPosition: 0
-    vSyncCount: 0
-    lodBias: 0.3
-    maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
-    particleRaycastBudget: 4
-    asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
-    resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
-    excludedTargetPlatforms: []
-  - serializedVersion: 2
-    name: Low
-    pixelLightCount: 0
+    name: Simple
+    pixelLightCount: 1
     shadows: 0
     shadowResolution: 0
     shadowProjection: 1
     shadowCascades: 1
     shadowDistance: 20
-    shadowNearPlaneOffset: 3
+    shadowNearPlaneOffset: 2
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 0
-    skinWeights: 2
+    blendWeights: 2
     textureQuality: 0
     anisotropicTextures: 0
     antiAliasing: 0
@@ -63,177 +27,97 @@ QualitySettings:
     realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 0
     vSyncCount: 0
-    lodBias: 0.4
-    maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
-    particleRaycastBudget: 16
-    asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
-    resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
-    excludedTargetPlatforms: []
-  - serializedVersion: 2
-    name: Medium
-    pixelLightCount: 1
-    shadows: 1
-    shadowResolution: 0
-    shadowProjection: 1
-    shadowCascades: 1
-    shadowDistance: 20
-    shadowNearPlaneOffset: 3
-    shadowCascade2Split: 0.33333334
-    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
-    shadowmaskMode: 0
-    skinWeights: 2
-    textureQuality: 0
-    anisotropicTextures: 1
-    antiAliasing: 0
-    softParticles: 0
-    softVegetation: 0
-    realtimeReflectionProbes: 0
-    billboardsFaceCameraPosition: 0
-    vSyncCount: 1
     lodBias: 0.7
     maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 64
     asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
+    asyncUploadBufferSize: 4
     resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
-    name: High
-    pixelLightCount: 2
-    shadows: 2
+    name: Good
+    pixelLightCount: 8
+    shadows: 0
     shadowResolution: 1
     shadowProjection: 1
-    shadowCascades: 2
+    shadowCascades: 1
     shadowDistance: 40
-    shadowNearPlaneOffset: 3
+    shadowNearPlaneOffset: 2
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 1
-    skinWeights: 2
+    blendWeights: 2
     textureQuality: 0
-    anisotropicTextures: 1
+    anisotropicTextures: 0
     antiAliasing: 0
     softParticles: 0
     softVegetation: 1
-    realtimeReflectionProbes: 1
+    realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 1
-    vSyncCount: 1
+    vSyncCount: 0
     lodBias: 1
     maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 256
     asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
+    asyncUploadBufferSize: 4
     resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
-    name: Very High
-    pixelLightCount: 3
-    shadows: 2
+    name: Beautiful
+    pixelLightCount: 16
+    shadows: 0
     shadowResolution: 2
     shadowProjection: 1
-    shadowCascades: 2
+    shadowCascades: 1
     shadowDistance: 70
-    shadowNearPlaneOffset: 3
+    shadowNearPlaneOffset: 2
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 1
-    skinWeights: 4
+    blendWeights: 4
     textureQuality: 0
-    anisotropicTextures: 2
-    antiAliasing: 2
+    anisotropicTextures: 0
+    antiAliasing: 0
     softParticles: 1
     softVegetation: 1
-    realtimeReflectionProbes: 1
+    realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 1
-    vSyncCount: 1
+    vSyncCount: 0
     lodBias: 1.5
     maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 1024
     asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
+    asyncUploadBufferSize: 4
     resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
-    name: Ultra
-    pixelLightCount: 4
-    shadows: 2
-    shadowResolution: 2
-    shadowProjection: 1
-    shadowCascades: 4
+    name: Fantastic
+    pixelLightCount: 32
+    shadows: 0
+    shadowResolution: 0
+    shadowProjection: 0
+    shadowCascades: 1
     shadowDistance: 150
-    shadowNearPlaneOffset: 3
+    shadowNearPlaneOffset: 2
     shadowCascade2Split: 0.33333334
-    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
-    shadowmaskMode: 1
-    skinWeights: 255
+    shadowCascade4Split: {x: 0.06666667, y: 0.19999999, z: 0.46666664}
+    shadowmaskMode: 0
+    blendWeights: 4
     textureQuality: 0
-    anisotropicTextures: 2
-    antiAliasing: 2
+    anisotropicTextures: 0
+    antiAliasing: 0
     softParticles: 1
     softVegetation: 1
-    realtimeReflectionProbes: 1
+    realtimeReflectionProbes: 0
     billboardsFaceCameraPosition: 1
-    vSyncCount: 1
+    vSyncCount: 0
     lodBias: 2
     maximumLODLevel: 0
-    streamingMipmapsActive: 0
-    streamingMipmapsAddAllCameras: 1
-    streamingMipmapsMemoryBudget: 512
-    streamingMipmapsRenderersPerFrame: 512
-    streamingMipmapsMaxLevelReduction: 2
-    streamingMipmapsMaxFileIORequests: 1024
     particleRaycastBudget: 4096
     asyncUploadTimeSlice: 2
-    asyncUploadBufferSize: 16
-    asyncUploadPersistentBuffer: 1
+    asyncUploadBufferSize: 4
     resolutionScalingFixedDPIFactor: 1
-    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   m_PerPlatformDefaultQuality:
-    Android: 2
-    Lumin: 5
-    GameCoreScarlett: 5
-    GameCoreXboxOne: 5
-    Nintendo Switch: 5
-    PS4: 5
-    PS5: 5
-    Stadia: 5
-    Standalone: 5
-    WebGL: 3
-    Windows Store Apps: 5
-    XboxOne: 5
-    iPhone: 2
-    tvOS: 2
+    Android: 3
+    Standalone: 3
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -3,7 +3,8 @@
 --- !u!78 &1
 TagManager:
   serializedVersion: 2
-  tags: []
+  tags:
+  - Enemy
   layers:
   - Default
   - TransparentFX
@@ -13,6 +14,18 @@ TagManager:
   - UI
   -
   -
+  - Level
+  - Enemy
+  - Usable
+  - Interactable
+  - IgnorePlayer
+  - Player
+  - Cameras
+  - LitSprites
+  - Destructable
+  - EnemyWeapon
+  - BossWeakPoint
+  - Bullet
   -
   -
   -
@@ -23,21 +36,18 @@ TagManager:
   -
   -
   -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
-  -
+  - PlayerDrop
+  - Platform
   m_SortingLayers:
   - name: Default
     uniqueID: 0
     locked: 0
+  - name: Water
+    uniqueID: 2116099231
+    locked: 0
+  - name: Level
+    uniqueID: 2344118779
+    locked: 0
+  - name: Front
+    uniqueID: 3405993979
+    locked: 0
--- a/ProjectSettings/TimeManager.asset
+++ b/ProjectSettings/TimeManager.asset
@@ -6,4 +6,4 @@ TimeManager:
   Fixed Timestep: 0.02
   Maximum Allowed Timestep: 0.33333334
   m_TimeScale: 1
-  Maximum Particle Timestep: 0.03
+  Maximum Particle Timestep: 0.05
--- a/ProjectSettings/UnityConnectSettings.asset
+++ b/ProjectSettings/UnityConnectSettings.asset
@@ -4,12 +4,11 @@
 UnityConnectSettings:
   m_ObjectHideFlags: 0
   serializedVersion: 1
-  m_Enabled: 0
+  m_Enabled: 1
   m_TestMode: 0
   m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
   m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
   m_ConfigUrl: https://config.uca.cloud.unity3d.com
-  m_DashboardUrl: https://dashboard.unity3d.com
   m_TestInitMode: 0
   CrashReportingSettings:
     m_EventUrl: https://perf-events.cloud.unity3d.com
@@ -22,8 +21,6 @@ UnityConnectSettings:
   UnityAnalyticsSettings:
     m_Enabled: 0
     m_TestMode: 0
-    m_InitializeOnStartup: 1
-    m_PackageRequiringCoreStatsPresent: 0
   UnityAdsSettings:
     m_Enabled: 0
     m_InitializeOnStartup: 1
--- a/ProjectSettings/VFXManager.asset
+++ b/ProjectSettings/VFXManager.asset
@@ -6,9 +6,6 @@ VFXManager:
   m_IndirectShader: {fileID: 0}
   m_CopyBufferShader: {fileID: 0}
   m_SortShader: {fileID: 0}
-  m_StripUpdateShader: {fileID: 0}
   m_RenderPipeSettingsPath:
   m_FixedTimeStep: 0.016666668
   m_MaxDeltaTime: 0.05
-  m_CompiledVersion: 0
-  m_RuntimeVersion: 0

最後に import されたファイルの一覧ですが、、、多いっすね。

Assets/2DGamekit.meta
Assets/2DGamekit/2DGameKit_Third-PartyNotice.txt
Assets/2DGamekit/2DGameKit_Third-PartyNotice.txt.meta
Assets/2DGamekit/Art.meta
Assets/2DGamekit/Art/Animations.meta
Assets/2DGamekit/Art/Animations/AnimationClips.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead01.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead01.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead02.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead02.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead03.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead03.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead04.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead04.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead05.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead05.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead06.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead06.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead07.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead07.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead08.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Dead08.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump01.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump01.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump02.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump02.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump03.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump03.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump04.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump04.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump05.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump05.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump06.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump06.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump07.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump07.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump08.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump08.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump09.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump09.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump10.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump10.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump11.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump11.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump12.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump12.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump13.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump13.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump14.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump14.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump15.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_Jump15.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun01.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun01.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun02.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun02.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun03.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun03.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun04.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun04.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun05.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun05.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun06.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun06.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun07.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun07.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun08.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun08.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun09.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun09.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun10.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun10.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun11.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun11.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun12.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun12.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun13.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun13.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun14.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun14.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun15.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Airborne/Ellen_JumpwithGun15.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Cutscene.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Cutscene/Ellen_CutscenePortrait.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Cutscene/Ellen_CutscenePortrait.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Cutscene/Ellen_CutscenePortraitUI.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Cutscene/Ellen_CutscenePortraitUI.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Crouch.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Crouch.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_CrouchWithGun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_CrouchWithGun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_DeadLanding.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_DeadLanding.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Death.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Death.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Hurt.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Hurt.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Idle.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Idle.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_IdleWithGun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_IdleWithGun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Jump.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Jump.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_JumpWithGun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_JumpWithGun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Melee1.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Melee1.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Melee2.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Melee2.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Push.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Push.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Run.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Run.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_RunWithGun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_RunWithGun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Walk.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_Walk.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_WalkWithGun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Ellen/Ellen_WalkWithGun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperAttack.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperAttack.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperDeath.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperDeath.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperHit.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperHit.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperIdle.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperIdle.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperRun.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperRun.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperWalk.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Chomper/ChomperWalk.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/BeamAttack.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/BeamAttack.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Death.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Death.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Disabled.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Disabled.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GrenadeAttack.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GrenadeAttack.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GunnerCutscene.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GunnerCutscene/GunnerCutscene.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GunnerCutscene/GunnerCutscene.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GunnerCutscene/GunnerCutsceneDoor.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/GunnerCutscene/GunnerCutsceneDoor.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Idle.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Idle.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/LightningAttack.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/LightningAttack.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Walk.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Gunner/Walk.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterAttack.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterAttack.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterDeath.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterDeath.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterHit.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterHit.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterIdle.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterIdle.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterRunAway.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterRunAway.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterWalk.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Enemies/Spitter/SpitterWalk.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Bridge.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Bridge.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorClosing.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorClosing.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorOpenClose.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorOpenClose.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorOpening.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/DoorOpening.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Key.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Key.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/SwitchIdle.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/SwitchIdle.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/SwitchSpriteSwap.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/SwitchSpriteSwap.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Teleporter.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/Teleporter.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/WallButtonPress.anim
Assets/2DGamekit/Art/Animations/AnimationClips/Interactables/WallButtonPress.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Dialogue.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Dialogue/ActivateDialogue.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Dialogue/ActivateDialogue.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Dialogue/DeactivateDialogue.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Dialogue/DeactivateDialogue.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthActivate.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthActivate.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthDefeat.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthDefeat.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthLoss.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerHealthLoss.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldActivate.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldActivate.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldDefeat.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldDefeat.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldLoss.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Gunner/GunnerShieldLoss.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconActive.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconActive.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconGain.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconGain.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconInactive.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconInactive.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconLoss.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/HealthIconLoss.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconActive.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconActive.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconGain.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconGain.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconInactive.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/HUD/KeyIconInactive.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/CloseMenuButton.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/CloseMenuButton.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/CloseMenuButtonDefault.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/CloseMenuButtonDefault.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/GameOverEllen.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/GameOverEllen.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/GameOverText.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/GameOverText.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/LoadingChomper.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/LoadingChomper.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/LoadingText.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/LoadingText.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartButtonDefault.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartButtonDefault.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartLogo.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartLogo.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartMenuButton.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/StartMenuButton.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/UICanvas.anim
Assets/2DGamekit/Art/Animations/AnimationClips/UI/Menu/UICanvas.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Ellen.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Ellen/EllenDeathEfect.anim
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Ellen/EllenDeathEfect.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Ellen/EllenHurtEfect.anim
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Ellen/EllenHurtEfect.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Enemies.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Enemies/ChomperBiteEffect.anim
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Enemies/ChomperBiteEffect.anim.meta
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Enemies/GunnerBeamEffect.anim
Assets/2DGamekit/Art/Animations/AnimationClips/VFX/Enemies/GunnerBeamEffect.anim.meta
Assets/2DGamekit/Art/Animations/Animators.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen/Ellen.controller
Assets/2DGamekit/Art/Animations/Animators/Ellen/Ellen.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenCutsceneImage.controller
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenCutsceneImage.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenDeathEffect.controller
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenDeathEffect.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenHurtEffect.controller
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenHurtEffect.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenPush.controller
Assets/2DGamekit/Art/Animations/Animators/Ellen/EllenPush.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Chomper.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Chomper.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/Gunner.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/Gunner.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerBeamEffect.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerBeamEffect.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerIntroCutsceneCharacter.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerIntroCutsceneCharacter.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerIntroCutsceneDoor.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Gunner/GunnerIntroCutsceneDoor.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Enemies/Spitter.controller
Assets/2DGamekit/Art/Animations/Animators/Enemies/Spitter.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables/Bridge.controller
Assets/2DGamekit/Art/Animations/Animators/Interactables/Bridge.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables/DoorSprite.controller
Assets/2DGamekit/Art/Animations/Animators/Interactables/DoorSprite.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables/Key.controller
Assets/2DGamekit/Art/Animations/Animators/Interactables/Key.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables/PushableBoxSwitch.controller
Assets/2DGamekit/Art/Animations/Animators/Interactables/PushableBoxSwitch.controller.meta
Assets/2DGamekit/Art/Animations/Animators/Interactables/Teleporter.controller
Assets/2DGamekit/Art/Animations/Animators/Interactables/Teleporter.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Gunner.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Gunner/GunnerUIHealth.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Gunner/GunnerUIHealth.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Gunner/GunnerUIShield.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Gunner/GunnerUIShield.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/HUD.meta
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/Dialogue.overrideController
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/Dialogue.overrideController.meta
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/DialogueCanvas.controller
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/DialogueCanvas.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/HealthIcon.controller
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/HealthIcon.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/KeyIcon.controller
Assets/2DGamekit/Art/Animations/Animators/UI/HUD/KeyIcon.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/CloseButton.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/CloseButton.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverCanvas.overrideController
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverCanvas.overrideController.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverEllen.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverEllen.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverText.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/GameOverText.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/LoadingCanvas.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/LoadingCanvas.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartButton.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartButton.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartLogo.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartLogo.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartMenuCanvas.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/StartMenuCanvas.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/UIButton.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/UIButton.controller.meta
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/UICanvas.controller
Assets/2DGamekit/Art/Animations/Animators/UI/Menu/UICanvas.controller.meta
Assets/2DGamekit/Art/Animations/Timeline.meta
Assets/2DGamekit/Art/Animations/Timeline/Zone2CutsceneTimeline.playable
Assets/2DGamekit/Art/Animations/Timeline/Zone2CutsceneTimeline.playable.meta
Assets/2DGamekit/Art/Animations/Timeline/Zone4Cutscene1Timeline.playable
Assets/2DGamekit/Art/Animations/Timeline/Zone4Cutscene1Timeline.playable.meta
Assets/2DGamekit/Art/Animations/Timeline/Zone4Cutscene2Timeline.playable
Assets/2DGamekit/Art/Animations/Timeline/Zone4Cutscene2Timeline.playable.meta
Assets/2DGamekit/Art/Animations/Timeline/Zone5CutsceneTineline.playable
Assets/2DGamekit/Art/Animations/Timeline/Zone5CutsceneTineline.playable.meta
Assets/2DGamekit/Art/Materials.meta
Assets/2DGamekit/Art/Materials/Enemies.meta
Assets/2DGamekit/Art/Materials/Enemies/EnemyBits.mat
Assets/2DGamekit/Art/Materials/Enemies/EnemyBits.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerBeamEffect.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerBeamEffect.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerBeamEffect2.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerBeamEffect2.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerDamageTrail.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerDamageTrail.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectile.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectile.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileHit.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileHit.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileHit2.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileHit2.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileParticle.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileParticle.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileTrail.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerProjectileTrail.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerShield.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerShield.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerShieldDamage.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerShieldDamage.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerUpBeamEffect01.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerUpBeamEffect01.mat.meta
Assets/2DGamekit/Art/Materials/Enemies/GunnerUpBeamEffect02.mat
Assets/2DGamekit/Art/Materials/Enemies/GunnerUpBeamEffect02.mat.meta
Assets/2DGamekit/Art/Materials/Environment.meta
Assets/2DGamekit/Art/Materials/Environment/Background.mat
Assets/2DGamekit/Art/Materials/Environment/Background.mat.meta
Assets/2DGamekit/Art/Materials/Environment/Dropship.mat
Assets/2DGamekit/Art/Materials/Environment/Dropship.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitBasic.mat
Assets/2DGamekit/Art/Materials/Environment/LitBasic.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitBasicPlatform.mat
Assets/2DGamekit/Art/Materials/Environment/LitBasicPlatform.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitBasicWaterBlocker.mat
Assets/2DGamekit/Art/Materials/Environment/LitBasicWaterBlocker.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitTileBasic.mat
Assets/2DGamekit/Art/Materials/Environment/LitTileBasic.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitTileRock.mat
Assets/2DGamekit/Art/Materials/Environment/LitTileRock.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitTilemapAlien.mat
Assets/2DGamekit/Art/Materials/Environment/LitTilemapAlien.mat.meta
Assets/2DGamekit/Art/Materials/Environment/LitWobble.mat
Assets/2DGamekit/Art/Materials/Environment/LitWobble.mat.meta
Assets/2DGamekit/Art/Materials/Environment/Mist.mat
Assets/2DGamekit/Art/Materials/Environment/Mist.mat.meta
Assets/2DGamekit/Art/Materials/Environment/MistLight.mat
Assets/2DGamekit/Art/Materials/Environment/MistLight.mat.meta
Assets/2DGamekit/Art/Materials/Environment/PlantSwayBG.mat
Assets/2DGamekit/Art/Materials/Environment/PlantSwayBG.mat.meta
Assets/2DGamekit/Art/Materials/Environment/PlantSwayLarge.mat
Assets/2DGamekit/Art/Materials/Environment/PlantSwayLarge.mat.meta
Assets/2DGamekit/Art/Materials/Environment/PlantSwayMedium.mat
Assets/2DGamekit/Art/Materials/Environment/PlantSwayMedium.mat.meta
Assets/2DGamekit/Art/Materials/Environment/PlantSwaySmall.mat
Assets/2DGamekit/Art/Materials/Environment/PlantSwaySmall.mat.meta
Assets/2DGamekit/Art/Materials/Environment/Stones.mat
Assets/2DGamekit/Art/Materials/Environment/Stones.mat.meta
Assets/2DGamekit/Art/Materials/Environment/TilemapAlien.mat
Assets/2DGamekit/Art/Materials/Environment/TilemapAlien.mat.meta
Assets/2DGamekit/Art/Materials/Environment/TilemapAlienBG.mat
Assets/2DGamekit/Art/Materials/Environment/TilemapAlienBG.mat.meta
Assets/2DGamekit/Art/Materials/Environment/TilemapRock.mat
Assets/2DGamekit/Art/Materials/Environment/TilemapRock.mat.meta
Assets/2DGamekit/Art/Materials/Environment/TilemapRockBG.mat
Assets/2DGamekit/Art/Materials/Environment/TilemapRockBG.mat.meta
Assets/2DGamekit/Art/Materials/Environment/WallTileEnd.mat
Assets/2DGamekit/Art/Materials/Environment/WallTileEnd.mat.meta
Assets/2DGamekit/Art/Materials/Interactables.meta
Assets/2DGamekit/Art/Materials/Interactables/DoorGlow.mat
Assets/2DGamekit/Art/Materials/Interactables/DoorGlow.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/HubDoor 1.mat
Assets/2DGamekit/Art/Materials/Interactables/HubDoor 1.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/HubDoor.mat
Assets/2DGamekit/Art/Materials/Interactables/HubDoor.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/InfoSign.mat
Assets/2DGamekit/Art/Materials/Interactables/InfoSign.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/LitTeleporter.mat
Assets/2DGamekit/Art/Materials/Interactables/LitTeleporter.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/MovingPlatform.mat
Assets/2DGamekit/Art/Materials/Interactables/MovingPlatform.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/MovingPlatformAlien.mat
Assets/2DGamekit/Art/Materials/Interactables/MovingPlatformAlien.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/PassthroughPlatform.mat
Assets/2DGamekit/Art/Materials/Interactables/PassthroughPlatform.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/PlatformDetail.mat
Assets/2DGamekit/Art/Materials/Interactables/PlatformDetail.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/PushableBox.mat
Assets/2DGamekit/Art/Materials/Interactables/PushableBox.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/RockChunks.mat
Assets/2DGamekit/Art/Materials/Interactables/RockChunks.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/RockDust01.mat
Assets/2DGamekit/Art/Materials/Interactables/RockDust01.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/RockDust02.mat
Assets/2DGamekit/Art/Materials/Interactables/RockDust02.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/Spikes.mat
Assets/2DGamekit/Art/Materials/Interactables/Spikes.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/SwitchEffect.mat
Assets/2DGamekit/Art/Materials/Interactables/SwitchEffect.mat.meta
Assets/2DGamekit/Art/Materials/Interactables/Teleporter.mat
Assets/2DGamekit/Art/Materials/Interactables/Teleporter.mat.meta
Assets/2DGamekit/Art/Materials/PhysicsMaterials.meta
Assets/2DGamekit/Art/Materials/PhysicsMaterials/FullFriction.physicsMaterial2D
Assets/2DGamekit/Art/Materials/PhysicsMaterials/FullFriction.physicsMaterial2D.meta
Assets/2DGamekit/Art/Materials/PhysicsMaterials/NoFriction.physicsMaterial2D
Assets/2DGamekit/Art/Materials/PhysicsMaterials/NoFriction.physicsMaterial2D.meta
Assets/2DGamekit/Art/Materials/UI.meta
Assets/2DGamekit/Art/Materials/UI/UIBlur.mat
Assets/2DGamekit/Art/Materials/UI/UIBlur.mat.meta
Assets/2DGamekit/Art/Materials/VFX.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/Bullet.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/Bullet.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/BulletImpact.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/BulletImpact.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/DustPuff.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/DustPuff.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/EllenHurt.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/EllenHurt.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/JumpEffect.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/JumpEffect.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/MuzzleEffect.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/MuzzleEffect.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/RespawnEffect.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/RespawnEffect.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Ellen/StaffSwish.mat
Assets/2DGamekit/Art/Materials/VFX/Ellen/StaffSwish.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies/Chomper.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies/Chomper/BiteEffect.mat
Assets/2DGamekit/Art/Materials/VFX/Enemies/Chomper/BiteEffect.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies/Gunner.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies/Gunner/Lightning.mat
Assets/2DGamekit/Art/Materials/VFX/Enemies/Gunner/Lightning.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Enemies/Gunner/LightningLight.mat
Assets/2DGamekit/Art/Materials/VFX/Enemies/Gunner/LightningLight.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/AcidSplash.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/AcidSplash.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/DynamicWater.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/DynamicWater.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/Fireflies.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/Fireflies.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/LightShafts.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/LightShafts.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleAcidBubbles.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleAcidBubbles.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleForegroundFog.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleForegroundFog.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleHeatHaze.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleHeatHaze.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleSmoke.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleSmoke.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleSparks.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/ParticleSparks.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/Rubble.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/Rubble.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/Steam.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/Steam.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/Water.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/Water.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/WaterDrops.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/WaterDrops.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Environment/WeaponsPickupDarkener.mat
Assets/2DGamekit/Art/Materials/VFX/Environment/WeaponsPickupDarkener.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Glow.mat
Assets/2DGamekit/Art/Materials/VFX/Glow.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Interactables.meta
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealingEffect.mat
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealingEffect.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealingGlobe.mat
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealingGlobe.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealthParticles.mat
Assets/2DGamekit/Art/Materials/VFX/Interactables/HealthParticles.mat.meta
Assets/2DGamekit/Art/Materials/VFX/RoundParticles.mat
Assets/2DGamekit/Art/Materials/VFX/RoundParticles.mat.meta
Assets/2DGamekit/Art/Materials/VFX/Snap.mat
Assets/2DGamekit/Art/Materials/VFX/Snap.mat.meta
Assets/2DGamekit/Art/Sprites.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Crouch/Anim_CROUCH_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun00.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun00.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/CrouchWithGun/Ellen_CrouchWithGun04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Death/Anim_DEATH_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Hurt/Anim_HURT_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Idle/Anim_IDLE_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/IdleWithGun/Anim_IDLE_WITHGUN_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_06.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_06.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_08.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_08.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_10.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_10.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_12.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_12.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_14.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_14.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_15.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_15.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_16.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_16.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_17.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_17.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_18.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_18.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_19.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Jump/Anim_JUMP_19.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_06.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_06.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_08.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_08.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_10.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_10.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_12.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_12.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_14.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_14.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_15.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_15.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_16.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_16.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_17.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_17.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_18.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_18.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_19.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/JumpWithGun/Anim_JUMPwithGUN_19.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Push/Anim_PUSH_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_06.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_06.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_08.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_08.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_10.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_10.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_12.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_12.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_14.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_14.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_15.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_15.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_16.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_16.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_17.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_17.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_18.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_18.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_19.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_19.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_20.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_20.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_21.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_21.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_22.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Run/ELLEN_RUN_NoGun_22.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut01/Anim_RUN_WithGun_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/RunGunOut02/Ellen_RUN_GunOut_1s_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/StaffAttack/Anim_StaffAttack_Type1_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/Walk/Ellen_WALK_029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/Animations/WalkGun/Ellen_WALK_GUNOUT_029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_033.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_033.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_035.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_035.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_037.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_037.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_039.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_039.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_040.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_040.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_041.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_041.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_042.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_042.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_043.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_043.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_044.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_044.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_045.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_045.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_046.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_046.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_047.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_047.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_048.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_048.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_049.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_049.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_050.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_050.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_051.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_051.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_052.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_052.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_053.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_053.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_054.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_054.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_055.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_055.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_056.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/CutsceneAnimation/Ellen_CutscenePortrait_056.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/EllenAtlas.spriteatlas
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/EllenAtlas.spriteatlas.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/EllenCutsceneAtlas.spriteatlas
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Ellen/EllenCutsceneAtlas.spriteatlas.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Attack/ChomperAttack_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Death/ChomperDEATH_Paint_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdleE_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdleE_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00033.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00033.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00035.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00035.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00037.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00037.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00039.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00039.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00041.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00041.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00043.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00043.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00045.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00045.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00047.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00047.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00049.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00049.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00051.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00051.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00053.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00053.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00055.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00055.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00057.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00057.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00059.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Idle/ChomperIdle_00059.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Run/ChomperRun_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Chomper/Walk/ChomperWalk_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/ChomperAtlas.spriteatlas
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/ChomperAtlas.spriteatlas.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/BeamAttack/Gunner_BEAMATTACK_2s_00032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00033.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00033.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00035.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00035.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00037.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00037.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00039.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00039.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00040.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00040.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00041.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00041.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00042.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00042.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00043.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00043.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00044.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00044.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00045.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00045.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00046.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00046.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00047.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00047.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00048.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00048.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00049.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00049.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00050.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00050.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00051.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00051.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00052.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00052.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00053.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00053.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00054.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00054.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00055.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00055.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00056.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00056.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00057.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00057.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00058.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00058.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00059.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00059.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00060.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00060.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00061.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00061.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00062.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00062.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00063.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00063.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00064.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00064.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00065.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00065.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00066.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00066.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00067.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00067.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00068.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00068.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00069.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00069.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00070.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00070.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00071.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00071.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00072.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00072.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00073.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00073.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00074.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00074.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00075.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00075.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00076.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00076.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00077.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00077.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00078.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00078.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00079.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00079.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00080.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00080.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00081.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00081.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00082.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00082.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00083.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00083.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00084.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00084.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00085.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00085.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00086.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00086.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00087.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00087.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00088.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00088.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00089.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00089.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00090.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00090.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00091.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00091.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00092.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00092.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00093.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00093.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00094.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00094.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00095.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00095.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00096.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00096.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00097.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00097.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00098.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00098.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00099.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00099.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00100.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00100.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00101.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00101.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00102.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00102.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00103.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00103.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00104.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00104.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00105.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00105.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00106.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00106.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00107.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00107.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00108.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00108.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00109.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00109.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00110.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00110.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00111.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00111.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00112.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00112.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00113.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00113.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00114.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00114.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00115.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00115.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00116.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00116.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00117.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00117.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00118.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00118.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00119.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00119.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00120.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00120.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00121.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00121.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00122.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00122.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00123.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00123.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00124.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00124.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00125.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00125.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00126.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00126.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00127.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00127.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00128.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00128.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00129.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00129.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00130.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00130.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00131.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00131.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00132.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00132.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00133.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00133.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00134.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00134.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00135.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00135.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00136.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00136.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00137.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00137.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00138.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00138.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00139.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00139.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00140.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00140.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00141.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00141.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00142.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00142.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00143.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00143.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00144.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00144.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00145.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00145.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00146.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00146.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00147.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Background/Gunner_INTRO_DOORONLY_00147.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00033.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00033.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00035.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00035.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00037.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00037.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00039.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00039.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00040.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00040.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00041.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00041.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00042.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00042.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00043.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00043.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00044.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00044.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00045.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00045.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00046.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00046.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00047.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00047.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00048.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00048.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00049.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00049.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00050.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00050.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00051.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00051.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00052.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00052.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00053.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00053.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00054.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00054.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00055.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00055.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00056.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00056.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00057.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00057.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00058.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00058.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00059.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00059.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00060.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00060.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00061.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00061.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00062.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00062.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00063.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00063.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00064.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00064.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00065.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00065.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00066.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00066.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00067.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00067.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00068.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00068.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00069.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00069.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00070.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00070.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00071.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00071.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00072.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00072.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00073.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00073.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00074.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00074.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00075.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00075.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00076.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00076.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00077.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00077.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00078.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00078.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00079.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00079.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00080.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00080.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00081.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00081.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00082.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00082.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00083.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00083.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00084.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00084.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00085.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00085.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00086.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00086.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00087.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00087.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00088.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00088.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00089.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00089.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00090.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00090.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00091.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00091.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00092.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00092.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00093.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00093.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00094.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00094.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00095.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00095.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00096.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00096.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00097.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00097.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00098.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00098.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00099.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00099.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00100.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00100.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00101.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00101.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00102.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00102.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00103.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00103.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00104.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00104.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00105.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00105.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00106.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00106.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00107.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00107.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00108.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00108.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00109.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00109.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00110.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00110.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00111.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00111.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00112.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00112.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00113.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00113.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00114.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00114.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00115.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00115.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00116.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00116.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00117.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00117.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00118.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00118.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00119.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00119.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00120.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00120.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00121.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00121.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00122.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00122.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00123.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00123.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00124.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00124.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00125.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00125.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00126.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00126.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00127.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00127.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00128.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00128.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00129.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00129.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00130.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00130.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00131.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00131.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00132.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00132.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00133.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00133.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00134.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00134.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00135.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00135.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00136.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00136.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00137.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00137.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00138.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00138.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00139.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00139.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00140.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00140.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00141.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00141.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00142.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00142.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00143.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00143.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00144.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00144.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00145.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00145.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00146.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00146.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00147.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Cutscene/Character/Gunner_INTRO_BOSSONLY_00147.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00031.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00031.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00033.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00033.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00035.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00035.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00037.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00037.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00039.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00039.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00040.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00040.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00041.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00041.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00042.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00042.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00043.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00043.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00044.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00044.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00045.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00045.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00046.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00046.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00047.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00047.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00048.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00048.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00049.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00049.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00050.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00050.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00051.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00051.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00052.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00052.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00053.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00053.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00054.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00054.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00055.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00055.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00056.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00056.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00057.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00057.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00058.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00058.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00059.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00059.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00060.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00060.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00061.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00061.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00062.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00062.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00063.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00063.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00064.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00064.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00065.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00065.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00066.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00066.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00067.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00067.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00068.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00068.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00069.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00069.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00070.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00070.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00071.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00071.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00072.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00072.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00073.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00073.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00074.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00074.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00075.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00075.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00076.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00076.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00077.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00077.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00078.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00078.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00079.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00079.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00080.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00080.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00081.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00081.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00082.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00082.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00083.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00083.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00084.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00084.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00085.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00085.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00086.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00086.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00087.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00087.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00088.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00088.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00089.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Death/Gunner_EPICDEATH_2s_00089.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Disabled/Gunner_Disabled_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/GrenadeAttack/Gunner_GRENADETHROW_00038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Idle/Gunner_IDLE_2s_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/LightningAttack/Gunner_LIGHTNINGATTACK_2s_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00001.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00001.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00003.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00003.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00005.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00005.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00007.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00007.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00009.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00009.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00011.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00011.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00013.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00013.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00015.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00015.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00017.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00017.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00019.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00019.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00021.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00021.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00023.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00023.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00025.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00025.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00027.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00027.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00029.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Gunner/Walk/Gunner_WALK_00029.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_00.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_00.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_06.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_06.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_08.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_08.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_10.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_10.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_12.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_12.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_14.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_14.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_16.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_16.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_18.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_18.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_20.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_20.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_22.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_22.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_24.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_24.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_26.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_26.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_28.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_28.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_30.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_30.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_32.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Attack/SpitterAttack_32.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/New Animation.anim
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/New Animation.anim.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_05.controller
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_05.controller.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Death/SpitterDeath_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_15.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_15.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_17.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_17.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_19.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_19.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_21.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_21.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_23.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Idle/SpitterIdle_23.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/RunAway/SpitterRunaway_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_15.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_15.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_17.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_17.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_19.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/Spitter/Walk/SpitterWalk_19.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/SpitterAtlas.spriteatlas
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Enemies/SpitterAtlas.spriteatlas.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0000.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0000.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0002.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0002.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0004.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0004.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0006.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0006.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0008.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0008.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0010.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0010.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0012.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0012.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0014.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0014.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0016.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0016.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0018.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0018.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0020.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0020.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0022.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0022.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0024.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0024.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0026.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0026.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0028.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0028.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0030.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0030.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0032.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0032.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0034.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0034.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0036.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0036.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0038.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0038.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0040.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0040.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0042.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0042.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0044.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0044.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0046.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0046.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0048.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0048.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0050.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0050.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0052.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0052.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0054.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0054.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0056.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0056.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0058.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Key/KeySpin0058.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_00.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_00.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_01.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_01.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_02.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_02.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_03.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_03.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_04.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_04.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_05.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_05.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_06.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_06.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_07.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_07.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_08.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_08.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_09.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_09.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_10.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_10.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_11.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_11.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_12.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_12.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_13.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_13.png.meta
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_14.png
Assets/2DGamekit/Art/Sprites/AnimatedSprites/Teleporter/Teleporter_14.png.meta
Assets/2DGamekit/Art/Sprites/Environment.meta
Assets/2DGamekit/Art/Sprites/Environment/Alcove.png
Assets/2DGamekit/Art/Sprites/Environment/Alcove.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock01.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock02.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock03.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock04.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock04.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock05.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock05.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock06.png
Assets/2DGamekit/Art/Sprites/Environment/AlienBlock06.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienFlora.png
Assets/2DGamekit/Art/Sprites/Environment/AlienFlora.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture01.png
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture01b.png
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture01b.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture02.png
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture03.png
Assets/2DGamekit/Art/Sprites/Environment/AlienSculpture03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue01.png
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue02.png
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue03.png
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue04.png
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue04.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue05.png
Assets/2DGamekit/Art/Sprites/Environment/AlienStatue05.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AproachingWallPattern.png
Assets/2DGamekit/Art/Sprites/Environment/AproachingWallPattern.png.meta
Assets/2DGamekit/Art/Sprites/Environment/AproachingWallPattern02.png
Assets/2DGamekit/Art/Sprites/Environment/AproachingWallPattern02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/BGPlants.png
Assets/2DGamekit/Art/Sprites/Environment/BGPlants.png.meta
Assets/2DGamekit/Art/Sprites/Environment/BGRock01.png
Assets/2DGamekit/Art/Sprites/Environment/BGRock01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/BGRock02.png
Assets/2DGamekit/Art/Sprites/Environment/BGRock02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/BGRock03.png
Assets/2DGamekit/Art/Sprites/Environment/BGRock03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/BGRock04.png
Assets/2DGamekit/Art/Sprites/Environment/BGRock04.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Chomper.png
Assets/2DGamekit/Art/Sprites/Environment/Chomper.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Chomper02.png
Assets/2DGamekit/Art/Sprites/Environment/Chomper02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Clouds.png
Assets/2DGamekit/Art/Sprites/Environment/Clouds.png.meta
Assets/2DGamekit/Art/Sprites/Environment/DistantMount(tilable).png
Assets/2DGamekit/Art/Sprites/Environment/DistantMount(tilable).png.meta
Assets/2DGamekit/Art/Sprites/Environment/Dropship.png
Assets/2DGamekit/Art/Sprites/Environment/Dropship.png.meta
Assets/2DGamekit/Art/Sprites/Environment/DropshipNormal.png
Assets/2DGamekit/Art/Sprites/Environment/DropshipNormal.png.meta
Assets/2DGamekit/Art/Sprites/Environment/FloatingRocks.png
Assets/2DGamekit/Art/Sprites/Environment/FloatingRocks.png.meta
Assets/2DGamekit/Art/Sprites/Environment/HangingPlants1.png
Assets/2DGamekit/Art/Sprites/Environment/HangingPlants1.png.meta
Assets/2DGamekit/Art/Sprites/Environment/HangingPlants2.png
Assets/2DGamekit/Art/Sprites/Environment/HangingPlants2.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants1.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants1.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants2.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants2.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants3.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants3.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants4.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants4.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants5.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants5.png.meta
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants6.png
Assets/2DGamekit/Art/Sprites/Environment/LowerPlants6.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesBG01.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesBG01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesBG02.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesBG02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG01.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG02.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG03.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFG03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask01.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask02.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask03.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesFGMask03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG01.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG01.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG02.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG03.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG03.png.meta
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG04.png
Assets/2DGamekit/Art/Sprites/Environment/ParallaxCaves/CavesMG04.png.meta
Assets/2DGamekit/Art/Sprites/Environment/PlantMidSized.png
Assets/2DGamekit/Art/Sprites/Environment/PlantMidSized.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Plants.png
Assets/2DGamekit/Art/Sprites/Environment/Plants.png.meta
Assets/2DGamekit/Art/Sprites/Environment/PlantsNormal.png
Assets/2DGamekit/Art/Sprites/Environment/PlantsNormal.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Platforms.png
Assets/2DGamekit/Art/Sprites/Environment/Platforms.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Rubble.png
Assets/2DGamekit/Art/Sprites/Environment/Rubble.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Sky.png
Assets/2DGamekit/Art/Sprites/Environment/Sky.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Spiderwebs.png
Assets/2DGamekit/Art/Sprites/Environment/Spiderwebs.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Stomper.png
Assets/2DGamekit/Art/Sprites/Environment/Stomper.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Stomper02.png
Assets/2DGamekit/Art/Sprites/Environment/Stomper02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Stones.png
Assets/2DGamekit/Art/Sprites/Environment/Stones.png.meta
Assets/2DGamekit/Art/Sprites/Environment/StonesNormal.png
Assets/2DGamekit/Art/Sprites/Environment/StonesNormal.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/TilesetRock_WaterBlockers.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/TilesetRock_WaterBlockers.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/TilesetRock_WaterBlockers_Normals.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/TilesetRock_WaterBlockers_Normals.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Alien.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Alien.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Alien_Normal.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Alien_Normal.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Rock.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Rock.png.meta
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Rock_Normal.png
Assets/2DGamekit/Art/Sprites/Environment/Tilesets/Tileset_Rock_Normal.png.meta
Assets/2DGamekit/Art/Sprites/Environment/UndergroundRoots.png
Assets/2DGamekit/Art/Sprites/Environment/UndergroundRoots.png.meta
Assets/2DGamekit/Art/Sprites/Environment/WallTile.png
Assets/2DGamekit/Art/Sprites/Environment/WallTile.png.meta
Assets/2DGamekit/Art/Sprites/Environment/WallTile02.png
Assets/2DGamekit/Art/Sprites/Environment/WallTile02.png.meta
Assets/2DGamekit/Art/Sprites/Environment/WallTileEnd.png
Assets/2DGamekit/Art/Sprites/Environment/WallTileEnd.png.meta
Assets/2DGamekit/Art/Sprites/Interactables.meta
Assets/2DGamekit/Art/Sprites/Interactables/Bridge.png
Assets/2DGamekit/Art/Sprites/Interactables/Bridge.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleBox.bmp
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleBox.bmp.meta
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleColumn.png
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleColumn.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleWall.png
Assets/2DGamekit/Art/Sprites/Interactables/DestructibleWall.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/Door.png
Assets/2DGamekit/Art/Sprites/Interactables/Door.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor0.png
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor0.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor1.png
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor1.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor2.png
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor2.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor3.png
Assets/2DGamekit/Art/Sprites/Interactables/HubDoor3.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/HubDoorNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/HubDoorNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/InfoSign.png
Assets/2DGamekit/Art/Sprites/Interactables/InfoSign.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/InfoSignNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/InfoSignNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatform.png
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatform.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformAlien.png
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformAlien.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformAlienNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformAlienNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformEmissive.png
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformEmissive.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/MovingPlatformNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatform.png
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatform.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformAlien.png
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformAlien.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformAlienNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformAlienNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformNormal.png
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatformNormal.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatform_Emissive.png
Assets/2DGamekit/Art/Sprites/Interactables/PassThroughPlatform_Emissive.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PressurePad.png
Assets/2DGamekit/Art/Sprites/Interactables/PressurePad.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PushableBox.png
Assets/2DGamekit/Art/Sprites/Interactables/PushableBox.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/PushableBoxEmissive.png
Assets/2DGamekit/Art/Sprites/Interactables/PushableBoxEmissive.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/SpikesEmissive.png
Assets/2DGamekit/Art/Sprites/Interactables/SpikesEmissive.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/SpikesNew.png
Assets/2DGamekit/Art/Sprites/Interactables/SpikesNew.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOff02.png
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOff02.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOn.png
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOn.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOn02.png
Assets/2DGamekit/Art/Sprites/Interactables/StomperDoorOn02.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/Switch.png
Assets/2DGamekit/Art/Sprites/Interactables/Switch.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/TeleporterEmissive.png
Assets/2DGamekit/Art/Sprites/Interactables/TeleporterEmissive.png.meta
Assets/2DGamekit/Art/Sprites/Interactables/WeaponPickup.png
Assets/2DGamekit/Art/Sprites/Interactables/WeaponPickup.png.meta
Assets/2DGamekit/Art/Sprites/UI.meta
Assets/2DGamekit/Art/Sprites/UI/HUD.meta
Assets/2DGamekit/Art/Sprites/UI/HUD/BossHealth.png
Assets/2DGamekit/Art/Sprites/UI/HUD/BossHealth.png.meta
Assets/2DGamekit/Art/Sprites/UI/HUD/BossShield.png
Assets/2DGamekit/Art/Sprites/UI/HUD/BossShield.png.meta
Assets/2DGamekit/Art/Sprites/UI/HUD/EllenHealth.png
Assets/2DGamekit/Art/Sprites/UI/HUD/EllenHealth.png.meta
Assets/2DGamekit/Art/Sprites/UI/HUD/HealthIconMask.png
Assets/2DGamekit/Art/Sprites/UI/HUD/HealthIconMask.png.meta
Assets/2DGamekit/Art/Sprites/UI/HUD/KeyIcon.png
Assets/2DGamekit/Art/Sprites/UI/HUD/KeyIcon.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/GameOver.png
Assets/2DGamekit/Art/Sprites/UI/Menu/GameOver.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/GameOverEllen.png
Assets/2DGamekit/Art/Sprites/UI/Menu/GameOverEllen.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/Loading.png
Assets/2DGamekit/Art/Sprites/UI/Menu/Loading.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/LoadingChomper.png
Assets/2DGamekit/Art/Sprites/UI/Menu/LoadingChomper.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsCloseButton.png
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsCloseButton.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsMenu.png
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsMenu.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsMenu9Slice.png
Assets/2DGamekit/Art/Sprites/UI/Menu/OptionsMenu9Slice.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartLogo.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartLogo.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenu.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenu.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground01.tif
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground01.tif.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground02.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground02.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground03.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground03.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground04.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground04.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground05.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground05.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground06.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground06.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground07.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartMenuBackground07.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/StartSplash.png
Assets/2DGamekit/Art/Sprites/UI/Menu/StartSplash.png.meta
Assets/2DGamekit/Art/Sprites/UI/Menu/UnityMasterWhite.png
Assets/2DGamekit/Art/Sprites/UI/Menu/UnityMasterWhite.png.meta
Assets/2DGamekit/Art/Sprites/Utilities.meta
Assets/2DGamekit/Art/Sprites/Utilities/BlankNormal.png
Assets/2DGamekit/Art/Sprites/Utilities/BlankNormal.png.meta
Assets/2DGamekit/Art/Sprites/Utilities/BlankSprite.png
Assets/2DGamekit/Art/Sprites/Utilities/BlankSprite.png.meta
Assets/2DGamekit/Art/Sprites/VFX.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/Bullet.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/Bullet.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/BulletImpact.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/BulletImpact.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/BulletImpact2.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/BulletImpact2.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/GunEffect01.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/GunEffect01.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/HitEffect.tif
Assets/2DGamekit/Art/Sprites/VFX/Ellen/HitEffect.tif.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/MuzzleEffect.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/MuzzleEffect.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/Puff01.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/Puff01.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Ellen/StaffSwish.png
Assets/2DGamekit/Art/Sprites/VFX/Ellen/StaffSwish.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Chomper.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Chomper/Bite.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Chomper/Bite.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Chomper/ChomperBits.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Chomper/ChomperBits.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Beam.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Beam.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Beam2.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Beam2.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerProjectile.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerProjectile.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerProjectileTrail.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerProjectileTrail.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerShield.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/GunnerShield.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Lightning.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/Lightning.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/SteamJet.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Gunner/SteamJet.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Spitter.meta
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Spitter/ProjectileParticle.png
Assets/2DGamekit/Art/Sprites/VFX/Enemies/Spitter/ProjectileParticle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/AcidBubbles.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/AcidBubbles.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/GrassParticle.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/GrassParticle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/LightShaft.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/LightShaft.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/Mist.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/Mist.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/ParticleHeatHaze.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/ParticleHeatHaze.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/ParticleSpark.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/ParticleSpark.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/SplashDrops.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/SplashDrops.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/Water 1.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/Water 1.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/Water.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/Water.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/WaterDrop.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/WaterDrop.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Environment/WaterNewHeight.png
Assets/2DGamekit/Art/Sprites/VFX/Environment/WaterNewHeight.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/Circle.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/Circle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealingGlobe.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealingGlobe.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealingParticle.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealingParticle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealthParticle.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/HealthParticle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/RockChunks.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/RockChunks.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/RockChunks.tif
Assets/2DGamekit/Art/Sprites/VFX/Interactables/RockChunks.tif.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/ThinCircle.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/ThinCircle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Interactables/Triangle.png
Assets/2DGamekit/Art/Sprites/VFX/Interactables/Triangle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SimpleCircle.png
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SimpleCircle.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SoftSquare.png
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SoftSquare.png.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SphereNormal.tif
Assets/2DGamekit/Art/Sprites/VFX/Utilities/SphereNormal.tif.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities/noise.tif
Assets/2DGamekit/Art/Sprites/VFX/Utilities/noise.tif.meta
Assets/2DGamekit/Art/Sprites/VFX/Utilities/shadow.png
Assets/2DGamekit/Art/Sprites/VFX/Utilities/shadow.png.meta
Assets/2DGamekit/Art/TileMapPalettes.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_10.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_10.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_11.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_11.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_12.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_12.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_13.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_13.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_14.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_14.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_15.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_15.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_16.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_16.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_17.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_17.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_20.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_20.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_21.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_21.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_22.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_22.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_23.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_23.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_24.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_24.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_25.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_25.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_26.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_26.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_27.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_27.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_30.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_30.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_31.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_31.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_32.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_32.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_33.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_33.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_34.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_34.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_35.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_35.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_36.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_36.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_37.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_37.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_40.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_40.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_41.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_41.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_44.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_44.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_45.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_45.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_46.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_46.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_47.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_47.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_50.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_50.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_51.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_51.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_54.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_54.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_55.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_55.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_56.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_56.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_57.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_57.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_60.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_60.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_61.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_61.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_62.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_62.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_63.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_63.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_64.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_64.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_65.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_65.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_66.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_66.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_67.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_67.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_70.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_70.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_71.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_71.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_72.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_72.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_73.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_73.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_74.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_74.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_78.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_78.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_80.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_80.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_81.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_81.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_82.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_82.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_83.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_83.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_84.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_84.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_85.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_85.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_86.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_86.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_89.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_89.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_90.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_90.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_91.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_91.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_92.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_92.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_93.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_93.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_94.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_94.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_95.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_95.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_Floor6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_FloorCornerOuterLeft.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_FloorCornerOuterLeft.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_FloorCornerOuterRight.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_FloorCornerOuterRight.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesAlien/Tileset_Alien_WallRight5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/TilesetRock_WaterBlockers_6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Ceiling6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_CeilingCornerOuterLeft.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_CeilingCornerOuterLeft.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_CeilingCornerOuterRight.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_CeilingCornerOuterRight.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill10.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill10.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill11.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill11.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill7.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill7.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill8.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill8.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill9.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Fill9.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_Floor6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerLeft3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerInnerRight3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerOuterLeft.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerOuterLeft.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerOuterRight.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerOuterRight.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerSingleBlockLeft.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerSingleBlockLeft.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerSingleBlockRight.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorCornerSingleBlockRight.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlock6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlockLeft.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlockLeft.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlockRight.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_FloorSingleBlockRight.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_SingleBlock.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_SingleBlock.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeft6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallLeftCeilingCorner6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRight6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner0.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner0.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner1.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner1.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner2.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner2.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner3.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner3.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner4.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner4.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner5.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner5.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner6.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesRock/Tileset_Rock_WallRightCeilingCorner6.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetAlienRules.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetAlienRules.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetGamekit.prefab
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetGamekit.prefab.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetRockRules.asset
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetRockRules.asset.meta
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetRockWaterBlockers.prefab
Assets/2DGamekit/Art/TileMapPalettes/Tileset/TilesetRockWaterBlockers.prefab.meta
Assets/2DGamekit/Audio.meta
Assets/2DGamekit/Audio/Ellen.meta
Assets/2DGamekit/Audio/Ellen/Attacks.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Melee.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack01.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack02.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack03.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack03.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack04.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Melee/EllenMeleeAttack04.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack01.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack02.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack03.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack03.ogg.meta
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack04.ogg
Assets/2DGamekit/Audio/Ellen/Attacks/Ranged/EllenRangedAttack04.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortLarge01.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortLarge01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortLarge02.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortLarge02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortMedium01.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortMedium01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortMedium02.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortMedium02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortSmall01.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortSmall01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortSmall02.ogg
Assets/2DGamekit/Audio/Ellen/Emotes/EllenEmotesEffortSmall02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep01.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep02.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep03.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep03.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep04.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstep04.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepJump.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepJump.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepLand.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepLand.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone01.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone02.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone03.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone03.ogg.meta
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone04.ogg
Assets/2DGamekit/Audio/Ellen/Locomotion/EllenFootstepStone04.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech.meta
Assets/2DGamekit/Audio/Ellen/Speech/1stInfoPoint01.ogg
Assets/2DGamekit/Audio/Ellen/Speech/1stInfoPoint01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/1stInfoPoint02.ogg
Assets/2DGamekit/Audio/Ellen/Speech/1stInfoPoint02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/2ndInfoPoint01.ogg
Assets/2DGamekit/Audio/Ellen/Speech/2ndInfoPoint01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/2ndInfoPoint02.ogg
Assets/2DGamekit/Audio/Ellen/Speech/2ndInfoPoint02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/3rdInfoPoint01.ogg
Assets/2DGamekit/Audio/Ellen/Speech/3rdInfoPoint01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/3rdInfoPoint02.ogg
Assets/2DGamekit/Audio/Ellen/Speech/3rdInfoPoint02.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/WeaponsPickUp01.ogg
Assets/2DGamekit/Audio/Ellen/Speech/WeaponsPickUp01.ogg.meta
Assets/2DGamekit/Audio/Ellen/Speech/WeaponsPickUp02.ogg
Assets/2DGamekit/Audio/Ellen/Speech/WeaponsPickUp02.ogg.meta
Assets/2DGamekit/Audio/Enemies.meta
Assets/2DGamekit/Audio/Enemies/Chomper.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack01.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack02.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack03.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack04.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperAttack04.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperDie.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperDie.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperFootstep01.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperFootstep01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperFootstep02.ogg
Assets/2DGamekit/Audio/Enemies/Chomper/ChomperFootstep02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerBossDeathBlueFxBuildup.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerBossDeathBlueFxBuildup.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathAll01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathAll01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathAll02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathAll02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathBlueFXTriggered.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathBlueFXTriggered.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathImpact.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDeathImpact.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDefeatedSting2.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerDefeatedSting2.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerElectricityLoop.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerElectricityLoop.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep03.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep04.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerFootstep04.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeCountdown.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeCountdown.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeCountdown02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeCountdown02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeExplode.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeExplode.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeExplosion.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeExplosion.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeLand.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeLand.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeLaunch.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerGrenadeLaunch.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact03.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerImpact03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerIntro.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerIntro.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLaserFire.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLaserFire.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLaserLoop.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLaserLoop.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLightningAttack.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerLightningAttack.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldLoop.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldLoop.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOff01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOff01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOff02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOff02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOn01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOn01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOn02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerShieldOn02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerSteamStage01.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerSteamStage01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerSteamStage02.ogg
Assets/2DGamekit/Audio/Enemies/Gunner/GunnerSteamStage02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack03.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterAttack03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterDie.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterDie.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterDieSplat.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterDieSplat.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstep01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstep01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstep02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstep02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstepRun01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstepRun01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstepRun02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterFootstepRun02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle03.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdle03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdlev2.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterIdlev2.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp03.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterMouthChomp03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterRun.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterRun.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive02.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive02.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive03.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitActive03.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitCharge01.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterSpitCharge01.ogg.meta
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterWalk.ogg
Assets/2DGamekit/Audio/Enemies/Spitter/SpitterWalk.ogg.meta
Assets/2DGamekit/Audio/Environment.meta
Assets/2DGamekit/Audio/Environment/AcidPoolJump.ogg
Assets/2DGamekit/Audio/Environment/AcidPoolJump.ogg.meta
Assets/2DGamekit/Audio/Environment/AcidPoolLoop.ogg
Assets/2DGamekit/Audio/Environment/AcidPoolLoop.ogg.meta
Assets/2DGamekit/Audio/Environment/AcidPoolSplash01.ogg
Assets/2DGamekit/Audio/Environment/AcidPoolSplash01.ogg.meta
Assets/2DGamekit/Audio/Environment/AcidPoolSplash02.ogg
Assets/2DGamekit/Audio/Environment/AcidPoolSplash02.ogg.meta
Assets/2DGamekit/Audio/Environment/EnvironmentalAmbiance.ogg
Assets/2DGamekit/Audio/Environment/EnvironmentalAmbiance.ogg.meta
Assets/2DGamekit/Audio/Environment/IdlingBugSwarm.ogg
Assets/2DGamekit/Audio/Environment/IdlingBugSwarm.ogg.meta
Assets/2DGamekit/Audio/Environment/Shoreline.ogg
Assets/2DGamekit/Audio/Environment/Shoreline.ogg.meta
Assets/2DGamekit/Audio/FX.meta
Assets/2DGamekit/Audio/FX/Shield.asset
Assets/2DGamekit/Audio/FX/Shield.asset.meta
Assets/2DGamekit/Audio/Interactables.meta
Assets/2DGamekit/Audio/Interactables/CrateSmash.ogg
Assets/2DGamekit/Audio/Interactables/CrateSmash.ogg.meta
Assets/2DGamekit/Audio/Interactables/DestructableWall01.ogg
Assets/2DGamekit/Audio/Interactables/DestructableWall01.ogg.meta
Assets/2DGamekit/Audio/Interactables/DestructableWall02.ogg
Assets/2DGamekit/Audio/Interactables/DestructableWall02.ogg.meta
Assets/2DGamekit/Audio/Interactables/DoorOpening.ogg
Assets/2DGamekit/Audio/Interactables/DoorOpening.ogg.meta
Assets/2DGamekit/Audio/Interactables/GenericPickup.ogg
Assets/2DGamekit/Audio/Interactables/GenericPickup.ogg.meta
Assets/2DGamekit/Audio/Interactables/HealthPickup.ogg
Assets/2DGamekit/Audio/Interactables/HealthPickup.ogg.meta
Assets/2DGamekit/Audio/Interactables/LargeStoneDoorClose.ogg
Assets/2DGamekit/Audio/Interactables/LargeStoneDoorClose.ogg.meta
Assets/2DGamekit/Audio/Interactables/LargeStoneDoorOpen.ogg
Assets/2DGamekit/Audio/Interactables/LargeStoneDoorOpen.ogg.meta
Assets/2DGamekit/Audio/Interactables/MovingPlatformLoop.ogg
Assets/2DGamekit/Audio/Interactables/MovingPlatformLoop.ogg.meta
Assets/2DGamekit/Audio/Interactables/PressurePad.ogg
Assets/2DGamekit/Audio/Interactables/PressurePad.ogg.meta
Assets/2DGamekit/Audio/Interactables/PushClayBoxEnd.ogg
Assets/2DGamekit/Audio/Interactables/PushClayBoxEnd.ogg.meta
Assets/2DGamekit/Audio/Interactables/PushClayBoxLoop.ogg
Assets/2DGamekit/Audio/Interactables/PushClayBoxLoop.ogg.meta
Assets/2DGamekit/Audio/Interactables/PushClayBoxStart.ogg
Assets/2DGamekit/Audio/Interactables/PushClayBoxStart.ogg.meta
Assets/2DGamekit/Audio/Interactables/SmallStoneDoorOpen.ogg
Assets/2DGamekit/Audio/Interactables/SmallStoneDoorOpen.ogg.meta
Assets/2DGamekit/Audio/Interactables/SpaceShotgun.ogg
Assets/2DGamekit/Audio/Interactables/SpaceShotgun.ogg.meta
Assets/2DGamekit/Audio/Interactables/SpikeImpact.ogg
Assets/2DGamekit/Audio/Interactables/SpikeImpact.ogg.meta
Assets/2DGamekit/Audio/Interactables/SwitchActivated.ogg
Assets/2DGamekit/Audio/Interactables/SwitchActivated.ogg.meta
Assets/2DGamekit/Audio/Interactables/SwitchRespawnPushableActivated.ogg
Assets/2DGamekit/Audio/Interactables/SwitchRespawnPushableActivated.ogg.meta
Assets/2DGamekit/Audio/Interactables/SwitchShieldUpActivated.ogg
Assets/2DGamekit/Audio/Interactables/SwitchShieldUpActivated.ogg.meta
Assets/2DGamekit/Audio/Interactables/TeleportLoop.ogg
Assets/2DGamekit/Audio/Interactables/TeleportLoop.ogg.meta
Assets/2DGamekit/Audio/Interactables/TeleportUse.ogg
Assets/2DGamekit/Audio/Interactables/TeleportUse.ogg.meta
Assets/2DGamekit/Audio/Mixers.meta
Assets/2DGamekit/Audio/Mixers/MasterAudioMixer.mixer
Assets/2DGamekit/Audio/Mixers/MasterAudioMixer.mixer.meta
Assets/2DGamekit/Audio/Music.meta
Assets/2DGamekit/Audio/Music/MusicDeathSting.ogg
Assets/2DGamekit/Audio/Music/MusicDeathSting.ogg.meta
Assets/2DGamekit/Audio/Music/MusicGameplay.ogg
Assets/2DGamekit/Audio/Music/MusicGameplay.ogg.meta
Assets/2DGamekit/Audio/Music/MusicGunnerFight.ogg
Assets/2DGamekit/Audio/Music/MusicGunnerFight.ogg.meta
Assets/2DGamekit/Audio/UI.meta
Assets/2DGamekit/Audio/UI/MenuButton01.ogg
Assets/2DGamekit/Audio/UI/MenuButton01.ogg.meta
Assets/2DGamekit/Audio/UI/MenuButton02.ogg
Assets/2DGamekit/Audio/UI/MenuButton02.ogg.meta
Assets/2DGamekit/Audio/UI/MenuButtonBack.ogg
Assets/2DGamekit/Audio/UI/MenuButtonBack.ogg.meta
Assets/2DGamekit/Audio/UI/MenuButtonConfirm.ogg
Assets/2DGamekit/Audio/UI/MenuButtonConfirm.ogg.meta
Assets/2DGamekit/Audio/UI/MenuButtonStart.ogg
Assets/2DGamekit/Audio/UI/MenuButtonStart.ogg.meta
Assets/2DGamekit/Documentation.meta
Assets/2DGamekit/Documentation/GettingStarted2DGameKit.pdf
Assets/2DGamekit/Documentation/GettingStarted2DGameKit.pdf.meta
Assets/2DGamekit/Documentation/ReferenceGuide2DGamekit.pdf
Assets/2DGamekit/Documentation/ReferenceGuide2DGamekit.pdf.meta
Assets/2DGamekit/Documentation/Sources.meta
Assets/2DGamekit/Documentation/Sources/Components.meta
Assets/2DGamekit/Documentation/Sources/Components/BehaviourTree.md
Assets/2DGamekit/Documentation/Sources/Components/BehaviourTree.md.meta
Assets/2DGamekit/Documentation/Sources/Components/DamageSystem.md
Assets/2DGamekit/Documentation/Sources/Components/DamageSystem.md.meta
Assets/2DGamekit/Documentation/Sources/Components/DataPersistence.md
Assets/2DGamekit/Documentation/Sources/Components/DataPersistence.md.meta
Assets/2DGamekit/Documentation/Sources/Components/EnemySpawner.md
Assets/2DGamekit/Documentation/Sources/Components/EnemySpawner.md.meta
Assets/2DGamekit/Documentation/Sources/Components/InteractSystem.md
Assets/2DGamekit/Documentation/Sources/Components/InteractSystem.md.meta
Assets/2DGamekit/Documentation/Sources/Components/InventorySystem.md
Assets/2DGamekit/Documentation/Sources/Components/InventorySystem.md.meta
Assets/2DGamekit/Documentation/Sources/Components/MovingPlatform.md
Assets/2DGamekit/Documentation/Sources/Components/MovingPlatform.md.meta
Assets/2DGamekit/Documentation/Sources/Components/SceneLinkSMB.md
Assets/2DGamekit/Documentation/Sources/Components/SceneLinkSMB.md.meta
Assets/2DGamekit/Documentation/Sources/Components/Sounds.md
Assets/2DGamekit/Documentation/Sources/Components/Sounds.md.meta
Assets/2DGamekit/Documentation/Sources/Components/VFX.md
Assets/2DGamekit/Documentation/Sources/Components/VFX.md.meta
Assets/2DGamekit/Documentation/Sources/Guides.meta
Assets/2DGamekit/Documentation/Sources/Guides/GettingStarted.md
Assets/2DGamekit/Documentation/Sources/Guides/GettingStarted.md.meta
Assets/2DGamekit/Prefabs.meta
Assets/2DGamekit/Prefabs/Audio.meta
Assets/2DGamekit/Prefabs/Audio/BackgroundMusicPlayer.prefab
Assets/2DGamekit/Prefabs/Audio/BackgroundMusicPlayer.prefab.meta
Assets/2DGamekit/Prefabs/Ellen.prefab
Assets/2DGamekit/Prefabs/Ellen.prefab.meta
Assets/2DGamekit/Prefabs/Enemies.meta
Assets/2DGamekit/Prefabs/Enemies/Chomper.prefab
Assets/2DGamekit/Prefabs/Enemies/Chomper.prefab.meta
Assets/2DGamekit/Prefabs/Enemies/EnemySpawner.prefab
Assets/2DGamekit/Prefabs/Enemies/EnemySpawner.prefab.meta
Assets/2DGamekit/Prefabs/Enemies/Spitter.prefab
Assets/2DGamekit/Prefabs/Enemies/Spitter.prefab.meta
Assets/2DGamekit/Prefabs/Environment.meta
Assets/2DGamekit/Prefabs/Environment/Acid.prefab
Assets/2DGamekit/Prefabs/Environment/Acid.prefab.meta
Assets/2DGamekit/Prefabs/Environment/Spikes.prefab
Assets/2DGamekit/Prefabs/Environment/Spikes.prefab.meta
Assets/2DGamekit/Prefabs/GlobalLight2D.prefab
Assets/2DGamekit/Prefabs/GlobalLight2D.prefab.meta
Assets/2DGamekit/Prefabs/Interactables.meta
Assets/2DGamekit/Prefabs/Interactables/Bridge.prefab
Assets/2DGamekit/Prefabs/Interactables/Bridge.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/DestructableColumn.prefab
Assets/2DGamekit/Prefabs/Interactables/DestructableColumn.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/DestructableWall.prefab
Assets/2DGamekit/Prefabs/Interactables/DestructableWall.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/Door.prefab
Assets/2DGamekit/Prefabs/Interactables/Door.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/HealthPickup.prefab
Assets/2DGamekit/Prefabs/Interactables/HealthPickup.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/InfoPost.prefab
Assets/2DGamekit/Prefabs/Interactables/InfoPost.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/Key.prefab
Assets/2DGamekit/Prefabs/Interactables/Key.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/MovingPlatform.prefab
Assets/2DGamekit/Prefabs/Interactables/MovingPlatform.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/MovingPlatformlong.prefab
Assets/2DGamekit/Prefabs/Interactables/MovingPlatformlong.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/PassThroughPlatform.prefab
Assets/2DGamekit/Prefabs/Interactables/PassThroughPlatform.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/PassThroughPlatformLong.prefab
Assets/2DGamekit/Prefabs/Interactables/PassThroughPlatformLong.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/PressurePad.prefab
Assets/2DGamekit/Prefabs/Interactables/PressurePad.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/PushableBox.prefab
Assets/2DGamekit/Prefabs/Interactables/PushableBox.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/ReusableSwitch.prefab
Assets/2DGamekit/Prefabs/Interactables/ReusableSwitch.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/SingleUseSwitch.prefab
Assets/2DGamekit/Prefabs/Interactables/SingleUseSwitch.prefab.meta
Assets/2DGamekit/Prefabs/Interactables/Teleporter.prefab
Assets/2DGamekit/Prefabs/Interactables/Teleporter.prefab.meta
Assets/2DGamekit/Prefabs/MainCamera.prefab
Assets/2DGamekit/Prefabs/MainCamera.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl.meta
Assets/2DGamekit/Prefabs/SceneControl/Checkpoint.prefab
Assets/2DGamekit/Prefabs/SceneControl/Checkpoint.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl/SceneController.prefab
Assets/2DGamekit/Prefabs/SceneControl/SceneController.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl/ScreenFader.prefab
Assets/2DGamekit/Prefabs/SceneControl/ScreenFader.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl/SpawnManagerWrapper.prefab
Assets/2DGamekit/Prefabs/SceneControl/SpawnManagerWrapper.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl/TransitionDestination.prefab
Assets/2DGamekit/Prefabs/SceneControl/TransitionDestination.prefab.meta
Assets/2DGamekit/Prefabs/SceneControl/TransitionStart.prefab
Assets/2DGamekit/Prefabs/SceneControl/TransitionStart.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs.meta
Assets/2DGamekit/Prefabs/UIPrefabs/DialogueCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/DialogueCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/GameOverCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/GameOverCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/HealthCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/HealthCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/HealthIcon.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/HealthIcon.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/KeyCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/KeyCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/KeyIcon.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/KeyIcon.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/LoadingCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/LoadingCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/OptionsCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/OptionsCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/PanelCanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/PanelCanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/UIButton.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/UIButton.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/UICanvas.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/UICanvas.prefab.meta
Assets/2DGamekit/Prefabs/UIPrefabs/UICloseButton.prefab
Assets/2DGamekit/Prefabs/UIPrefabs/UICloseButton.prefab.meta
Assets/2DGamekit/Prefabs/Utilities.meta
Assets/2DGamekit/Prefabs/Utilities/Localizer.prefab
Assets/2DGamekit/Prefabs/Utilities/Localizer.prefab.meta
Assets/2DGamekit/Prefabs/Utilities/ObjectPositionResetter.prefab
Assets/2DGamekit/Prefabs/Utilities/ObjectPositionResetter.prefab.meta
Assets/2DGamekit/Prefabs/Utilities/PhysicsHelper.prefab
Assets/2DGamekit/Prefabs/Utilities/PhysicsHelper.prefab.meta
Assets/2DGamekit/Prefabs/Utilities/SpitterSpitPool.prefab
Assets/2DGamekit/Prefabs/Utilities/SpitterSpitPool.prefab.meta
Assets/2DGamekit/Prefabs/Utilities/SplashSoundPlayer.prefab
Assets/2DGamekit/Prefabs/Utilities/SplashSoundPlayer.prefab.meta
Assets/2DGamekit/Prefabs/Utilities/VFXController.prefab
Assets/2DGamekit/Prefabs/Utilities/VFXController.prefab.meta
Assets/2DGamekit/Prefabs/VFX.meta
Assets/2DGamekit/Prefabs/VFX/Ellen.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/Bullet.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/Bullet.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/BulletImpact.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/BulletImpact.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenDeath.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenDeath.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenDeath2.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenDeath2.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenHurt.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenHurt.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenHurt2.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/EllenHurt2.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/GunMuzzleFlash.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/GunMuzzleFlash.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/JumpEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/JumpEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/JumpPuff.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/JumpPuff.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/RespawnEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/RespawnEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/StaffSwish.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/StaffSwish.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Ellen/StaffSwishAirborne.prefab
Assets/2DGamekit/Prefabs/VFX/Ellen/StaffSwishAirborne.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Chomper.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Chomper/ChomperBiteEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Chomper/ChomperBiteEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Chomper/ChomperDie.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Chomper/ChomperDie.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerBeamEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerBeamEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerDamage.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerDamage.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerGrenade.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerGrenade.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerHitDamage.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerHitDamage.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerLightning.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerLightning.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectile.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectile.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectileFire.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectileFire.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectileHit.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerProjectileHit.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerShield.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerShield.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerShieldHit.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerShieldHit.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerUpBeamEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/GunnerUpBeamEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/LightningFloor.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Gunner/LightningFloor.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Spitter.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Spitter/SpitProjectille.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Spitter/SpitProjectille.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Enemies/Spitter/SpitterSpit.prefab
Assets/2DGamekit/Prefabs/VFX/Enemies/Spitter/SpitterSpit.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment.meta
Assets/2DGamekit/Prefabs/VFX/Environment/BlueMotes.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/BlueMotes.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/DustPuff.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/DustPuff.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/Fireflies.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/Fireflies.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/GrassPuff.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/GrassPuff.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/LightShafts.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/LightShafts.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/Puff.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/Puff.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/Steam.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/Steam.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Environment/WaterDrops.prefab
Assets/2DGamekit/Prefabs/VFX/Environment/WaterDrops.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Interactables.meta
Assets/2DGamekit/Prefabs/VFX/Interactables/HealingEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Interactables/HealingEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Interactables/HealingGlobe.prefab
Assets/2DGamekit/Prefabs/VFX/Interactables/HealingGlobe.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Interactables/PickUpEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Interactables/PickUpEffect.prefab.meta
Assets/2DGamekit/Prefabs/VFX/Interactables/PlatformCircleEffect.prefab
Assets/2DGamekit/Prefabs/VFX/Interactables/PlatformCircleEffect.prefab.meta
Assets/2DGamekit/Readme.asset
Assets/2DGamekit/Readme.asset.meta
Assets/2DGamekit/Scenes.meta
Assets/2DGamekit/Scenes/GlobalPostProcessingVolume ( Profile.asset
Assets/2DGamekit/Scenes/GlobalPostProcessingVolume ( Profile.asset.meta
Assets/2DGamekit/Scenes/Start.unity
Assets/2DGamekit/Scenes/Start.unity.meta
Assets/2DGamekit/Scenes/UI.meta
Assets/2DGamekit/Scenes/UI/Loading.unity
Assets/2DGamekit/Scenes/UI/Loading.unity.meta
Assets/2DGamekit/Scenes/UI/UIMenus.unity
Assets/2DGamekit/Scenes/UI/UIMenus.unity.meta
Assets/2DGamekit/Scenes/UniversalRenderPipelineAsset2D.asset
Assets/2DGamekit/Scenes/UniversalRenderPipelineAsset2D.asset.meta
Assets/2DGamekit/Scenes/UniversalRenderPipelineAsset2D_Renderer.asset
Assets/2DGamekit/Scenes/UniversalRenderPipelineAsset2D_Renderer.asset.meta
Assets/2DGamekit/Scenes/Utilities.meta
Assets/2DGamekit/Scenes/Utilities/_TemplateScene.unity
Assets/2DGamekit/Scenes/Utilities/_TemplateScene.unity.meta
Assets/2DGamekit/Scenes/Zone1.unity
Assets/2DGamekit/Scenes/Zone1.unity.meta
Assets/2DGamekit/Scenes/Zone2.unity
Assets/2DGamekit/Scenes/Zone2.unity.meta
Assets/2DGamekit/Scenes/Zone2Settings.lighting
Assets/2DGamekit/Scenes/Zone2Settings.lighting.meta
Assets/2DGamekit/Scenes/Zone3.meta
Assets/2DGamekit/Scenes/Zone3.unity
Assets/2DGamekit/Scenes/Zone3.unity.meta
Assets/2DGamekit/Scenes/Zone3/CavePostProcessingVolume Profile.asset
Assets/2DGamekit/Scenes/Zone3/CavePostProcessingVolume Profile.asset.meta
Assets/2DGamekit/Scenes/Zone3/WeaponPickupPostProcessingVolume Profile.asset
Assets/2DGamekit/Scenes/Zone3/WeaponPickupPostProcessingVolume Profile.asset.meta
Assets/2DGamekit/Scenes/Zone3Settings.lighting
Assets/2DGamekit/Scenes/Zone3Settings.lighting.meta
Assets/2DGamekit/Scenes/Zone4.meta
Assets/2DGamekit/Scenes/Zone4.unity
Assets/2DGamekit/Scenes/Zone4.unity.meta
Assets/2DGamekit/Scenes/Zone4/DepthPostProcessingVolume Profile.asset
Assets/2DGamekit/Scenes/Zone4/DepthPostProcessingVolume Profile.asset.meta
Assets/2DGamekit/Scenes/Zone4Settings.lighting
Assets/2DGamekit/Scenes/Zone4Settings.lighting.meta
Assets/2DGamekit/Scenes/Zone5.unity
Assets/2DGamekit/Scenes/Zone5.unity.meta
Assets/2DGamekit/Scenes/Zone5Settings.lighting
Assets/2DGamekit/Scenes/Zone5Settings.lighting.meta
Assets/2DGamekit/Scripts.meta
Assets/2DGamekit/Scripts/AI.meta
Assets/2DGamekit/Scripts/AI/BT.cs
Assets/2DGamekit/Scripts/AI/BT.cs.meta
Assets/2DGamekit/Scripts/AI/GunnerBeam.cs
Assets/2DGamekit/Scripts/AI/GunnerBeam.cs.meta
Assets/2DGamekit/Scripts/AI/GunnerBeamController.cs
Assets/2DGamekit/Scripts/AI/GunnerBeamController.cs.meta
Assets/2DGamekit/Scripts/AI/GunnerProjectile.cs
Assets/2DGamekit/Scripts/AI/GunnerProjectile.cs.meta
Assets/2DGamekit/Scripts/AI/InstantiateObject.cs
Assets/2DGamekit/Scripts/AI/InstantiateObject.cs.meta
Assets/2DGamekit/Scripts/AI/MissileGolem.cs
Assets/2DGamekit/Scripts/AI/MissileGolem.cs.meta
Assets/2DGamekit/Scripts/AI/SendSignal.cs
Assets/2DGamekit/Scripts/AI/SendSignal.cs.meta
Assets/2DGamekit/Scripts/Audio.meta
Assets/2DGamekit/Scripts/Audio/AudioSurface.cs
Assets/2DGamekit/Scripts/Audio/AudioSurface.cs.meta
Assets/2DGamekit/Scripts/Audio/BackgroundMusicPlayer.cs
Assets/2DGamekit/Scripts/Audio/BackgroundMusicPlayer.cs.meta
Assets/2DGamekit/Scripts/Audio/MixerSliderLink.cs
Assets/2DGamekit/Scripts/Audio/MixerSliderLink.cs.meta
Assets/2DGamekit/Scripts/Audio/RandomAudioPlayer.cs
Assets/2DGamekit/Scripts/Audio/RandomAudioPlayer.cs.meta
Assets/2DGamekit/Scripts/Character.meta
Assets/2DGamekit/Scripts/Character/Editor.meta
Assets/2DGamekit/Scripts/Character/Editor/CharacterStateSetterEditor.cs
Assets/2DGamekit/Scripts/Character/Editor/CharacterStateSetterEditor.cs.meta
Assets/2DGamekit/Scripts/Character/Editor/DamageableEditor.cs
Assets/2DGamekit/Scripts/Character/Editor/DamageableEditor.cs.meta
Assets/2DGamekit/Scripts/Character/Editor/DamagerEditor.cs
Assets/2DGamekit/Scripts/Character/Editor/DamagerEditor.cs.meta
Assets/2DGamekit/Scripts/Character/Editor/PlayerCharacterEditor.cs
Assets/2DGamekit/Scripts/Character/Editor/PlayerCharacterEditor.cs.meta
Assets/2DGamekit/Scripts/Character/Editor/PlayerInputEditor.cs
Assets/2DGamekit/Scripts/Character/Editor/PlayerInputEditor.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Bullet.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Bullet.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/BulletPool.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/BulletPool.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/CharacterController2D.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/CharacterController2D.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Damageable.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Damageable.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Damager.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/Damager.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/EnemyBehaviour.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/EnemyBehaviour.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/InputComponent.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/InputComponent.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/PlayerCharacter.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/PlayerCharacter.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/PlayerInput.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/PlayerInput.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/SpitterBT.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/SpitterBT.cs.meta
Assets/2DGamekit/Scripts/Character/MonoBehaviours/VFXController.cs
Assets/2DGamekit/Scripts/Character/MonoBehaviours/VFXController.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperAttackSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperAttackSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperDeathSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperDeathSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperPatrolSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperPatrolSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperRunToTargetSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Enemies/ChomperRunToTargetSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneMeleeAttackSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneMeleeAttackSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneWithGunSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/AirborneWithGunSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/CrouchSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/CrouchSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/CrouchWithGunSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/CrouchWithGunSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/DeadLandingSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/DeadLandingSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/DeadSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/DeadSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/HurtSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/HurtSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/LocomotionSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/LocomotionSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/LocomotionWithGunSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/LocomotionWithGunSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/MeleeAttackSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/MeleeAttackSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/PushingSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/PushingSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/RespawnSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/RespawnSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/SceneLinkedSMB.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/SceneLinkedSMB.cs.meta
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/TriggerVFX.cs
Assets/2DGamekit/Scripts/Character/StateMachineBehaviours/Player/TriggerVFX.cs.meta
Assets/2DGamekit/Scripts/Core.meta
Assets/2DGamekit/Scripts/Core/CameraShaker.cs
Assets/2DGamekit/Scripts/Core/CameraShaker.cs.meta
Assets/2DGamekit/Scripts/Core/Checkpoint.cs
Assets/2DGamekit/Scripts/Core/Checkpoint.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnButton.cs
Assets/2DGamekit/Scripts/Core/InteractOnButton.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnButton2D.cs
Assets/2DGamekit/Scripts/Core/InteractOnButton2D.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnCollision.cs
Assets/2DGamekit/Scripts/Core/InteractOnCollision.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnCollision2D.cs
Assets/2DGamekit/Scripts/Core/InteractOnCollision2D.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnTrigger.cs
Assets/2DGamekit/Scripts/Core/InteractOnTrigger.cs.meta
Assets/2DGamekit/Scripts/Core/InteractOnTrigger2D.cs
Assets/2DGamekit/Scripts/Core/InteractOnTrigger2D.cs.meta
Assets/2DGamekit/Scripts/Core/InventoryController.cs
Assets/2DGamekit/Scripts/Core/InventoryController.cs.meta
Assets/2DGamekit/Scripts/Core/InventoryItem.cs
Assets/2DGamekit/Scripts/Core/InventoryItem.cs.meta
Assets/2DGamekit/Scripts/Core/LayerMaskExtensions.cs
Assets/2DGamekit/Scripts/Core/LayerMaskExtensions.cs.meta
Assets/2DGamekit/Scripts/Core/ObjectPool.cs
Assets/2DGamekit/Scripts/Core/ObjectPool.cs.meta
Assets/2DGamekit/Scripts/Core/TimedDisabling.cs
Assets/2DGamekit/Scripts/Core/TimedDisabling.cs.meta
Assets/2DGamekit/Scripts/Effect.meta
Assets/2DGamekit/Scripts/Effect/BossDoorStateManager.cs
Assets/2DGamekit/Scripts/Effect/BossDoorStateManager.cs.meta
Assets/2DGamekit/Scripts/Effect/DropShadow.cs
Assets/2DGamekit/Scripts/Effect/DropShadow.cs.meta
Assets/2DGamekit/Scripts/Effect/Grenade.cs
Assets/2DGamekit/Scripts/Effect/Grenade.cs.meta
Assets/2DGamekit/Scripts/Effect/GunnerLightning.cs
Assets/2DGamekit/Scripts/Effect/GunnerLightning.cs.meta
Assets/2DGamekit/Scripts/Effect/GunnerShieldEffect.cs
Assets/2DGamekit/Scripts/Effect/GunnerShieldEffect.cs.meta
Assets/2DGamekit/Scripts/Effect/SpriteColorChange.cs
Assets/2DGamekit/Scripts/Effect/SpriteColorChange.cs.meta
Assets/2DGamekit/Scripts/Effect/WaterArea.cs
Assets/2DGamekit/Scripts/Effect/WaterArea.cs.meta
Assets/2DGamekit/Scripts/Localization.meta
Assets/2DGamekit/Scripts/Localization/Editor.meta
Assets/2DGamekit/Scripts/Localization/Editor/PhraseDrawer.cs
Assets/2DGamekit/Scripts/Localization/Editor/PhraseDrawer.cs.meta
Assets/2DGamekit/Scripts/Localization/Editor/TranslatedPhrasesEditor.cs
Assets/2DGamekit/Scripts/Localization/Editor/TranslatedPhrasesEditor.cs.meta
Assets/2DGamekit/Scripts/Localization/Editor/TranslatorEditor.cs
Assets/2DGamekit/Scripts/Localization/Editor/TranslatorEditor.cs.meta
Assets/2DGamekit/Scripts/Localization/OriginalPhrases.cs
Assets/2DGamekit/Scripts/Localization/OriginalPhrases.cs.meta
Assets/2DGamekit/Scripts/Localization/TranslatedPhrases.cs
Assets/2DGamekit/Scripts/Localization/TranslatedPhrases.cs.meta
Assets/2DGamekit/Scripts/Localization/TranslatedText.cs
Assets/2DGamekit/Scripts/Localization/TranslatedText.cs.meta
Assets/2DGamekit/Scripts/Localization/Translator.cs
Assets/2DGamekit/Scripts/Localization/Translator.cs.meta
Assets/2DGamekit/Scripts/Objects.meta
Assets/2DGamekit/Scripts/Objects/Editor.meta
Assets/2DGamekit/Scripts/Objects/Editor/MovingPlatformEditor.cs
Assets/2DGamekit/Scripts/Objects/Editor/MovingPlatformEditor.cs.meta
Assets/2DGamekit/Scripts/Objects/Editor/MovingPlatformPreview.cs
Assets/2DGamekit/Scripts/Objects/Editor/MovingPlatformPreview.cs.meta
Assets/2DGamekit/Scripts/Objects/Editor/PressurePadEditor.cs
Assets/2DGamekit/Scripts/Objects/Editor/PressurePadEditor.cs.meta
Assets/2DGamekit/Scripts/Objects/EnemySpawner.cs
Assets/2DGamekit/Scripts/Objects/EnemySpawner.cs.meta
Assets/2DGamekit/Scripts/Objects/HealthPickup.cs
Assets/2DGamekit/Scripts/Objects/HealthPickup.cs.meta
Assets/2DGamekit/Scripts/Objects/HubDoor.cs
Assets/2DGamekit/Scripts/Objects/HubDoor.cs.meta
Assets/2DGamekit/Scripts/Objects/ObjectPositionResetter.cs
Assets/2DGamekit/Scripts/Objects/ObjectPositionResetter.cs.meta
Assets/2DGamekit/Scripts/Objects/Platforms.meta
Assets/2DGamekit/Scripts/Objects/Platforms/FallthroughReseter.cs
Assets/2DGamekit/Scripts/Objects/Platforms/FallthroughReseter.cs.meta
Assets/2DGamekit/Scripts/Objects/Platforms/MovingPlatform.cs
Assets/2DGamekit/Scripts/Objects/Platforms/MovingPlatform.cs.meta
Assets/2DGamekit/Scripts/Objects/Platforms/PlatformCatcher.cs
Assets/2DGamekit/Scripts/Objects/Platforms/PlatformCatcher.cs.meta
Assets/2DGamekit/Scripts/Objects/Pushables.meta
Assets/2DGamekit/Scripts/Objects/Pushables/PressurePad.cs
Assets/2DGamekit/Scripts/Objects/Pushables/PressurePad.cs.meta
Assets/2DGamekit/Scripts/Objects/Pushables/Pushable.cs
Assets/2DGamekit/Scripts/Objects/Pushables/Pushable.cs.meta
Assets/2DGamekit/Scripts/Objects/WeaponPickup.cs
Assets/2DGamekit/Scripts/Objects/WeaponPickup.cs.meta
Assets/2DGamekit/Scripts/SceneManagement.meta
Assets/2DGamekit/Scripts/SceneManagement/CharacterStateSetter.cs
Assets/2DGamekit/Scripts/SceneManagement/CharacterStateSetter.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/Editor.meta
Assets/2DGamekit/Scripts/SceneManagement/Editor/DataPersisterEditor.cs
Assets/2DGamekit/Scripts/SceneManagement/Editor/DataPersisterEditor.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/Editor/ParameterSetterDrawer.cs
Assets/2DGamekit/Scripts/SceneManagement/Editor/ParameterSetterDrawer.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/Editor/SceneNameDrawer.cs
Assets/2DGamekit/Scripts/SceneManagement/Editor/SceneNameDrawer.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/Editor/TransitionStartEditor.cs
Assets/2DGamekit/Scripts/SceneManagement/Editor/TransitionStartEditor.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/GameObjectTeleporter.cs
Assets/2DGamekit/Scripts/SceneManagement/GameObjectTeleporter.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/IDataPersister.cs
Assets/2DGamekit/Scripts/SceneManagement/IDataPersister.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/PersistentDataManager.cs
Assets/2DGamekit/Scripts/SceneManagement/PersistentDataManager.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/SavedData.cs
Assets/2DGamekit/Scripts/SceneManagement/SavedData.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/SceneController.cs
Assets/2DGamekit/Scripts/SceneManagement/SceneController.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/SceneControllerWrapper.cs
Assets/2DGamekit/Scripts/SceneManagement/SceneControllerWrapper.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/SceneNameAttribute.cs
Assets/2DGamekit/Scripts/SceneManagement/SceneNameAttribute.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/SceneTransitionDestination.cs
Assets/2DGamekit/Scripts/SceneManagement/SceneTransitionDestination.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/ScreenFader.cs
Assets/2DGamekit/Scripts/SceneManagement/ScreenFader.cs.meta
Assets/2DGamekit/Scripts/SceneManagement/TransitionPoint.cs
Assets/2DGamekit/Scripts/SceneManagement/TransitionPoint.cs.meta
Assets/2DGamekit/Scripts/Timeline.meta
Assets/2DGamekit/Scripts/Timeline/DirectorTrigger.cs
Assets/2DGamekit/Scripts/Timeline/DirectorTrigger.cs.meta
Assets/2DGamekit/Scripts/Timeline/Editor.meta
Assets/2DGamekit/Scripts/Timeline/Editor/DirectorTriggerEditor.cs
Assets/2DGamekit/Scripts/Timeline/Editor/DirectorTriggerEditor.cs.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/Editor.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/Editor/ScrollingTextDrawer.cs
Assets/2DGamekit/Scripts/Timeline/ScrollingText/Editor/ScrollingTextDrawer.cs.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextBehaviour.cs
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextBehaviour.cs.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextClip.cs
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextClip.cs.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextMixerBehaviour.cs
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextMixerBehaviour.cs.meta
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextTrack.cs
Assets/2DGamekit/Scripts/Timeline/ScrollingText/ScrollingTextTrack.cs.meta
Assets/2DGamekit/Scripts/UI.meta
Assets/2DGamekit/Scripts/UI/HealthUI.cs
Assets/2DGamekit/Scripts/UI/HealthUI.cs.meta
Assets/2DGamekit/Scripts/UI/InputDisplayUI.cs
Assets/2DGamekit/Scripts/UI/InputDisplayUI.cs.meta
Assets/2DGamekit/Scripts/UI/KeyUI.cs
Assets/2DGamekit/Scripts/UI/KeyUI.cs.meta
Assets/2DGamekit/Scripts/UI/MenuActivityController.cs
Assets/2DGamekit/Scripts/UI/MenuActivityController.cs.meta
Assets/2DGamekit/Scripts/UI/OptionUI.cs
Assets/2DGamekit/Scripts/UI/OptionUI.cs.meta
Assets/2DGamekit/Scripts/UI/StartUI.cs
Assets/2DGamekit/Scripts/UI/StartUI.cs.meta
Assets/2DGamekit/Scripts/Utility.meta
Assets/2DGamekit/Scripts/Utility/AutoCameraSetup.cs
Assets/2DGamekit/Scripts/Utility/AutoCameraSetup.cs.meta
Assets/2DGamekit/Scripts/Utility/DialogueCanvasController.cs
Assets/2DGamekit/Scripts/Utility/DialogueCanvasController.cs.meta
Assets/2DGamekit/Scripts/Utility/Helpers.cs
Assets/2DGamekit/Scripts/Utility/Helpers.cs.meta
Assets/2DGamekit/Scripts/Utility/LocalTransformDuplicator.cs
Assets/2DGamekit/Scripts/Utility/LocalTransformDuplicator.cs.meta
Assets/2DGamekit/Scripts/Utility/OpenURL.cs
Assets/2DGamekit/Scripts/Utility/OpenURL.cs.meta
Assets/2DGamekit/Scripts/Utility/PhysicsHelper.cs
Assets/2DGamekit/Scripts/Utility/PhysicsHelper.cs.meta
Assets/2DGamekit/Scripts/Utility/PrewarmDirector.cs
Assets/2DGamekit/Scripts/Utility/PrewarmDirector.cs.meta
Assets/2DGamekit/Scripts/Utility/PriorityQueue.cs
Assets/2DGamekit/Scripts/Utility/PriorityQueue.cs.meta
Assets/2DGamekit/Scripts/Utility/RuleTileCustom.cs
Assets/2DGamekit/Scripts/Utility/RuleTileCustom.cs.meta
Assets/2DGamekit/Scripts/Utility/SetMaterialRenderQueue.cs
Assets/2DGamekit/Scripts/Utility/SetMaterialRenderQueue.cs.meta
Assets/2DGamekit/Scripts/Utility/StartScreenSpriteOffsetter.cs
Assets/2DGamekit/Scripts/Utility/StartScreenSpriteOffsetter.cs.meta
Assets/2DGamekit/Scripts/Utility/UIAutoscroll.cs
Assets/2DGamekit/Scripts/Utility/UIAutoscroll.cs.meta
Assets/2DGamekit/Scripts/Utility/VisibleBubbleUp.cs
Assets/2DGamekit/Scripts/Utility/VisibleBubbleUp.cs.meta
Assets/2DGamekit/TutorialInfo.meta
Assets/2DGamekit/TutorialInfo/Icons.meta
Assets/2DGamekit/TutorialInfo/Icons/Help_Icon.png
Assets/2DGamekit/TutorialInfo/Icons/Help_Icon.png.meta
Assets/2DGamekit/TutorialInfo/Icons/icon_tutorial_package.png
Assets/2DGamekit/TutorialInfo/Icons/icon_tutorial_package.png.meta
Assets/2DGamekit/TutorialInfo/Layout.wlt
Assets/2DGamekit/TutorialInfo/Layout.wlt.meta
Assets/2DGamekit/TutorialInfo/Scripts.meta
Assets/2DGamekit/TutorialInfo/Scripts/Editor.meta
Assets/2DGamekit/TutorialInfo/Scripts/Editor/ReadmeEditor.cs
Assets/2DGamekit/TutorialInfo/Scripts/Editor/ReadmeEditor.cs.meta
Assets/2DGamekit/TutorialInfo/Scripts/Readme.cs
Assets/2DGamekit/TutorialInfo/Scripts/Readme.cs.meta
Assets/2DGamekit/Utilities.meta
Assets/2DGamekit/Utilities/DefaultPlayables.meta
Assets/2DGamekit/Utilities/DefaultPlayables/DefaultPlayablesDocumentation.pdf
Assets/2DGamekit/Utilities/DefaultPlayables/DefaultPlayablesDocumentation.pdf.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Editor/TimelinePlayableWizard.cs
Assets/2DGamekit/Utilities/DefaultPlayables/Editor/TimelinePlayableWizard.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/Editor/LightControlDrawer.cs
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/Editor/LightControlDrawer.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/LightControl/LightControlTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl.meta
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/NavMeshAgentControl/NavMeshAgentControlTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/Editor/ScreenFaderDrawer.cs
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/Editor/ScreenFaderDrawer.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/ScreenFader/ScreenFaderTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/Editor/TextSwitcherDrawer.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/Editor/TextSwitcherDrawer.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TextSwitcher/TextSwitcherTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/Editor/TimeDilationDrawer.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/Editor/TimeDilationDrawer.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TimeDilation/TimeDilationTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/Editor.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/Editor/TransformTweenDrawer.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/Editor/TransformTweenDrawer.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenClip.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenClip.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenMixerBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenMixerBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/TransformTween/TransformTweenTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Video.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoPlayableBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoPlayableBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoSchedulerPlayableBehaviour.cs
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoSchedulerPlayableBehaviour.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoScriptPlayableAsset.cs
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoScriptPlayableAsset.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoScriptPlayableTrack.cs
Assets/2DGamekit/Utilities/DefaultPlayables/Video/VideoScriptPlayableTrack.cs.meta
Assets/2DGamekit/Utilities/DefaultPlayables/VideoScriptPlayable.pdf
Assets/2DGamekit/Utilities/DefaultPlayables/VideoScriptPlayable.pdf.meta
Assets/2DGamekit/Utilities/Editor.meta
Assets/2DGamekit/Utilities/Editor/BTDebug.cs
Assets/2DGamekit/Utilities/Editor/BTDebug.cs.meta
Assets/2DGamekit/Utilities/Editor/NewSceneCreator.cs
Assets/2DGamekit/Utilities/Editor/NewSceneCreator.cs.meta
Assets/2DGamekit/Utilities/Editor/RuleTileEditor.cs
Assets/2DGamekit/Utilities/Editor/RuleTileEditor.cs.meta
Assets/2DGamekit/Utilities/Fonts.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Bold SDF.asset
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Bold SDF.asset.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Light SDF.asset
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Light SDF.asset.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Medium SDF.asset
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Medium SDF.asset.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Regular SDF.asset
Assets/2DGamekit/Utilities/Fonts/Rajdhani-Regular SDF.asset.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-SemiBold SDF UIButton.mat
Assets/2DGamekit/Utilities/Fonts/Rajdhani-SemiBold SDF UIButton.mat.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani-SemiBold SDF.asset
Assets/2DGamekit/Utilities/Fonts/Rajdhani-SemiBold SDF.asset.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Bold.ttf
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Bold.ttf.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Light.ttf
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Light.ttf.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Medium.ttf
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Medium.ttf.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Regular.ttf
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-Regular.ttf.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-SemiBold.ttf
Assets/2DGamekit/Utilities/Fonts/Rajdhani/Rajdhani-SemiBold.ttf.meta
Assets/2DGamekit/Utilities/Fonts/Rajdhani/RajdhaniFontLicense.txt
Assets/2DGamekit/Utilities/Fonts/Rajdhani/RajdhaniFontLicense.txt.meta
Assets/2DGamekit/Utilities/Gizmos.meta
Assets/2DGamekit/Utilities/Gizmos/Cinemachine.meta
Assets/2DGamekit/Utilities/Gizmos/Cinemachine/cm_logo_lg.png
Assets/2DGamekit/Utilities/Gizmos/Cinemachine/cm_logo_lg.png.meta
Assets/2DGamekit/Utilities/LocalizationPhrases.meta
Assets/2DGamekit/Utilities/LocalizationPhrases/EnglishPhrases.asset
Assets/2DGamekit/Utilities/LocalizationPhrases/EnglishPhrases.asset.meta
Assets/2DGamekit/Utilities/LocalizationPhrases/FrenchPhrases.asset
Assets/2DGamekit/Utilities/LocalizationPhrases/FrenchPhrases.asset.meta
Assets/2DGamekit/Utilities/PostProcessing.meta
Assets/2DGamekit/Utilities/PostProcessing/GlobalPostProcessingProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/GlobalPostProcessingProfile.asset.meta
Assets/2DGamekit/Utilities/PostProcessing/Zone2CutsceneProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/Zone2CutsceneProfile.asset.meta
Assets/2DGamekit/Utilities/PostProcessing/Zone3CaveProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/Zone3CaveProfile.asset.meta
Assets/2DGamekit/Utilities/PostProcessing/Zone3WeaponPickupProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/Zone3WeaponPickupProfile.asset.meta
Assets/2DGamekit/Utilities/PostProcessing/Zone4DepthProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/Zone4DepthProfile.asset.meta
Assets/2DGamekit/Utilities/PostProcessing/Zone6CutsceneProfile.asset
Assets/2DGamekit/Utilities/PostProcessing/Zone6CutsceneProfile.asset.meta
Assets/2DGamekit/Utilities/Shaders.meta
Assets/2DGamekit/Utilities/Shaders/AnimatedTiling.shadergraph
Assets/2DGamekit/Utilities/Shaders/AnimatedTiling.shadergraph.meta
Assets/2DGamekit/Utilities/Shaders/FrostedGlass.shader
Assets/2DGamekit/Utilities/Shaders/FrostedGlass.shader.meta
Assets/2DGamekit/Utilities/Shaders/Mist.mat
Assets/2DGamekit/Utilities/Shaders/Mist.mat.meta
Assets/2DGamekit/Utilities/Shaders/NormalMappedSprite-Animated.shader
Assets/2DGamekit/Utilities/Shaders/NormalMappedSprite-Animated.shader.meta
Assets/2DGamekit/Utilities/Shaders/NormalMappedSprite.shader
Assets/2DGamekit/Utilities/Shaders/NormalMappedSprite.shader.meta
Assets/2DGamekit/Utilities/Shaders/NormalMappedTile.shader
Assets/2DGamekit/Utilities/Shaders/NormalMappedTile.shader.meta
Assets/2DGamekit/Utilities/Shaders/NormalMappedTileAnimated.shader
Assets/2DGamekit/Utilities/Shaders/NormalMappedTileAnimated.shader.meta
Assets/2DGamekit/Utilities/Shaders/Particle Standard Unlit.shader
Assets/2DGamekit/Utilities/Shaders/Particle Standard Unlit.shader.meta
Assets/2DGamekit/Utilities/Shaders/Shader_SwayingSprite.shadergraph
Assets/2DGamekit/Utilities/Shaders/Shader_SwayingSprite.shadergraph.meta
Assets/2DGamekit/Utilities/Shaders/Shield.shader
Assets/2DGamekit/Utilities/Shaders/Shield.shader.meta
Assets/2DGamekit/Utilities/Shaders/UnityStandardParticleShadow.cginc
Assets/2DGamekit/Utilities/Shaders/UnityStandardParticleShadow.cginc.meta
Assets/2DGamekit/Utilities/Shaders/UnityStandardParticles.cginc
Assets/2DGamekit/Utilities/Shaders/UnityStandardParticles.cginc.meta
Assets/2DGamekit/Utilities/Shaders/Water.shader
Assets/2DGamekit/Utilities/Shaders/Water.shader.meta
Assets/2DGamekit/Utilities/Standard Assets.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Scripts.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Scripts/BlurOptimized.cs.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Scripts/PostEffectsBase.cs.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Shaders.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares.meta
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader
Assets/2DGamekit/Utilities/Standard Assets/Effects/ImageEffects/Shaders/_BloomAndFlares/MobileBloom.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Documentation.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf
Assets/2DGamekit/Utilities/TextMesh Pro/Documentation/TextMesh Pro User Guide 2016.pdf.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Drop Shadow.mat.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Outline.mat.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/LineBreaking Following Characters.txt
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/LineBreaking Following Characters.txt.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/LineBreaking Leading Characters.txt
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/LineBreaking Leading Characters.txt.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Bitmap-Mobile.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Bitmap.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF Overlay.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF Overlay.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Masking.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Masking.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile Overlay.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Mobile.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface-Mobile.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF-Surface.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_SDF.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMP_Sprite.shader.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro.cginc
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro.cginc.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Sprite Assets.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Sprite Assets/EmojiOne.asset.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Style Sheets.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/TMP Settings.asset
Assets/2DGamekit/Utilities/TextMesh Pro/Resources/TMP Settings.asset.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne Attribution.txt
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne.json
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne.json.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne.png
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne.png.meta
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne_License.txt
Assets/2DGamekit/Utilities/TextMesh Pro/Sprites/EmojiOne_License.txt.meta
Assets/Gizmos.meta
Assets/Gizmos/Cinemachine.meta
Assets/Gizmos/Cinemachine/cm_logo_lg.png
Assets/Gizmos/Cinemachine/cm_logo_lg.png.meta
Assets/UniversalRenderPipelineGlobalSettings.asset
Assets/UniversalRenderPipelineGlobalSettings.asset.meta
ProjectSettings/ProjectVersion.txt.meta
ProjectSettings/ShaderGraphSettings.asset